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Patch 1.0.39
I want to thank all of you for your patience as weve worked on this patch. It has been a while, but I hope that our work shines through in the fixes and improvements weve been able to make and If youre new to TTR I hope that you just get to focus on helping virtual (and real) pups. We have more work to do, but I hope you are still enjoying TTR and that it will be much easier to do so now! I also want to reiterate that we arent stepping away from TTR anytime soon. We are committed to making sure that the game is everything it can be and we still have tons of content planned to further expand the game this year and beyond. Things like new shelter customizations, new dog and character designs, deeper interactions between the dogs, and much more! We have the best audience and community out there and we cant wait to share even more with you. Additionally, I want to shout out our incredible helpers and Discord mods who have been there to help you with issues while we work and provided invaluable feedback during testing. Sincerely, thank you from Tanner, Olivia and the rest of the TTR team. *Patch is now out on PC, Mac update will follow soon*
[ 2022-03-25 20:41:37 CET ] [ Original post ]
Hey everyone!
I want to thank all of you for your patience as weve worked on this patch. It has been a while, but I hope that our work shines through in the fixes and improvements weve been able to make and If youre new to TTR I hope that you just get to focus on helping virtual (and real) pups. We have more work to do, but I hope you are still enjoying TTR and that it will be much easier to do so now! I also want to reiterate that we arent stepping away from TTR anytime soon. We are committed to making sure that the game is everything it can be and we still have tons of content planned to further expand the game this year and beyond. Things like new shelter customizations, new dog and character designs, deeper interactions between the dogs, and much more! We have the best audience and community out there and we cant wait to share even more with you. Additionally, I want to shout out our incredible helpers and Discord mods who have been there to help you with issues while we work and provided invaluable feedback during testing. Sincerely, thank you from Tanner, Olivia and the rest of the TTR team. *Patch is now out on PC, Mac update will follow soon*
Bug Fixes
- Fixed helpers still being stuck after building break room door
- Fixed dogs being unable to move near helper when on leash (should fix dogs and helpers getting stuck in some cases)
- Fixed leashed dogs and helpers not waiting in place when stopped
- Fixed issues with helpers leaving dogs in tub
- Fixed helpers not queuing properly to wait for tub and rewrote helper bath code to improve stability
- Fixed helpers no longer seek dirty dogs that are already in baths or on other helpers leashes
- Fixed helpers no longer remove healthy (but also dirty) dogs from quarantine kennel to bathe them
- Fixed bug causing all milestone rewards from purchases to occur twice
- Riberta's prizes no longer count towards milestones
- Clock out button no longer dissappears when changing tabs.
- Duplicate breakrooms should no longer appear occasionally when loading a save file.
- Dogs should maintain their vaccine bonus after loading a save file.
- Fixed an exploit in the shop that allowed players to 'return' items to the store for credit to buy other items.
- Fixed a bug so that the player is now prevented from being able to return dogs to their home kennels with ribbons during adoptions.
- Fixed issue with 3rd grant not showing up while in same gameplay session after unlocking it.
- Made it not possible to go to other tabs during the end of day summary with the controller, which would softlock the game.
- Helpers should no longer stop at the edge of the breakroom. They should fully enter the room.
- All settings UI should properly update settings.
- Kennel level upgrades should compute correctly and checkout properly.
- Fixed tiling error in the main menu scene.
- Fixed bug where Jeremy's dog was not properly saved/loaded.
- Buttons inside scrollable panels should no longer prevent scrolling while mousing over them.
- Improved performance of AI and Pathfinding
- Improved physics performance
- Fixed issue with some stages of Jeremy's progression saving (should work on exisiting saves)
- General Localization Fixes
- General Controller Support Improvements.
- Fixed the double dialog/tutorial input issue.
- Can no longer highlight or pickup items through walls.
New Additions / Changes
- Helpers now display their currently assigned tasks when near the player.
- Helpers now have thought bubbles to highlight their current status. ie tired, idle, etc
- Added support for loading prior days of a savefile. Playing from a prior save will begin to overwrite later days as the game progresses.
- Improved the reliability of kennel collision detection during construction.
- All L kennels should now have a capacity of 4 dogs.
- All L kennels should be navigable by the dogs in them.
- Credits are now playable from the main menu.
- Made the lowest tick rate difficulty setting slower.
- The scale of wages, fines, and utilities are now affected by a new difficulty slider
- Added community members to credits
- Added new superdog
- Rebalanced foster events to prevent the foster network from growing out of control.
- Added paging support for the Fosters panel and the Helper panel.
- Added a prompt to use leashmode to hand dogs to visitors during adoptions when they might be stuck.
[ 2022-03-25 20:41:37 CET ] [ Original post ]
To The Rescue!
Little Rock Games
Developer
Little Rock Games
Publisher
2021-11-02
Release
GameBillet:
16.97 €
Game News Posts:
53
🎹🖱️Keyboard + Mouse
Mixed
(1749 reviews)
To The Rescue! is a dog shelter simulator where you are responsible for taking care of dozens of cute dogs in need of homes. It's not all cuddles and snoot boops though: running a shelter can be a lot of work. You have to manage all of the dogs' needs in order to maximize their chances of finding the right forever homes.
Each day brings new challenges and rewards. Dogs have specific preferences, can get infectious diseases, and can have negative traits. But you can also hold fundraisers, get random donations, and, if you work hard, help someone find their new best friend. Unfortunately, there's never enough room, and always more dogs.
Some dogs are more desirable than others, but maybe if you can afford to wait long enough, just maybe, every dog will have their day.
Features
- Support real-world charity. 20% of the profit from all sales of To The Rescue! goes towards real dog shelters. Details TBD.
- Every dog is unique. Each dog is generated with its own traits and preferences to make them unique and memorable.
- Match dogs with adopters' needs. Adopters will often come into the shelter looking for specific things. Match their preferences to increase the chances of adoption.
- Upgrade your shelter. If you end up with some spare funds, you can upgrade the shelter to have deluxe kennels, get help with cleaning or upkeep, and more!
- Keep the shelter open. Sometimes it can be tough to afford to take care of all the dogs in the shelter. You'll need to be thrifty and sometimes make tough decisions so that you can keep helping dogs find homes.
MINIMAL SETUP
- OS: Ubuntu 16.04
- Processor: 2GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: (OpenGL ES 2.0)
- Storage: 1 GB available space
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[ 6105 ]
GAMERSGATE
[ 1087 ]
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