New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Creatura | |
Developer | Koksny.com | |
Publisher | Koksny.com | | |
Tags | Indie Strategy Simulation Singleplayer Early Access | | |
Release | 2018-10-29 | |
Steam | € £ $ / % |
News | 111 |
Controls | Keyboard Mouse |
Players online |  n/a  |
Steam Rating | Mostly Positive |
Steam store |  https://store.steampowered.com/app/781130  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Creatura Linux [491.65 M]
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LINUX STREAMERS (0)
Beta Update 0.2 |
Balanced store prices
- Balanced experience gains
- Balanced experience required for levels 1 - 40
- Implemented rewards
- Implemented daily tasks
- Implemented chests and keys
- Implemented tank part objects
- Implemented decoration paints
- Rare skins for existing lid, rims and stands added
- Task list can be now collapsed
- Tasks can be now removed from task list
- Global inventory can now keep any item type
- Player currency is now stored in Steam Cloud
- Player currency is now independent from vivarium
- Consumable paint can be now used on decorations
- Very rare decorations are now emitting particle effects
- Decorations have now 4 basic and 2 rare material skins
- Decorations have now 5 basic shades available in store
- Tutorial UI highlight and blinking color is now in high contrast
- Reward chests are now granted randomly every 30 - 45 minutes
- Rewards have been awarded to closed alpha, alpha and beta players
- Refactored player data management into discrete class
- Refactored thumbnail generation into extension class
- Refactored decoration spawning into discrete class
- Refactored save file format and data structure
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[ 2019-10-05 18:26:58 CET ] [ Original post ] |