





Hello everyone, Here is another update for you which changes some things players may have gotten used to as well as a few new features! Some changes include how crew health is handled and sickness. Sickness wasnt much of an issue before and so now it because something that the player must proactively deal with. In my tests some of my changes seemed a little too difficult and so Ive dialed them down. Please leave your feedback on this update so that I can appropriately balance the changes based on a larger player base. Another change is balancing so that players can more easily play the game and avoid the FPS/Space mini games if they want. This helps create more choice of play style. Please also note that the branding cover image and icon of the game has now changed to a graphic that more appropriately represents the game play. -FPS health kit heals less -FPS health kit shows actual amount healed -Allow high scores for failed run. Includes note and marking of failed run. -Fix bug with Artifact collector not giving upgrade for 2 artifacts -Kidnapped crew receives less damage -New feature. Intel can be purchased from alien communications. This will reveal store prices at future planets. The intel can be then viewed from the nav planet info screen. -New Event. Space debris collecting. You are hired to collect floating debris in space. There is a time limit on claims and so you need to do it quickly to get your reward. -New Event. Planet 21 cloud diving. -New Event. Rescue disabled ship caught in planets gravity. -Greater variance for artifact prices so the new Intel method can be more taken advantage of. -Re-balancing of some rewards for various events -Sickness can NO longer be healed by medkits. You must see a planetary doctor. -Fix trading not showing from space bars. Will not show every time. -Increased amount of passenger that can be picked up. -Crew members will now DIE if they die in FPS mode instead of retreating to the ship. -Allow options menu from main game menu -Less random damage to crew in hyperspace. -Show stat changes at warp in small increments -Lower general FPS pickup amounts Enjoy and please keep the comments coming!
[ 2018-12-21 22:56:07 CET ] [ Original post ]
🎮 Full Controller Support
- Hyperspace Delivery Service - LINUX [306.8 M]
Located on the other side of explored space, the trip to Miridian V will be a dangerous yet lucrative journey full of mad robots and unpredictable stellar phenomenon.
Can you and your crew survive the trip? Will you die from the dreaded Telunian flu? Hyperspace Delivery Service offers an exciting and strategically challenging journey where you must manage your fuel, oxygen, food, and various other supplies to make your delivery within the target time.
Choose what kind of captain you will be. Work the trade routes, learn to use your crews’ unique attributes, mine for fuel, search for abandoned supplies, fight robot space pirates on the ground in retro FPS, experience thrilling space battles from the cockpit of your space ship in retro 3D space shooting action.
Can you make it to Miridian V? See you on the next delivery!
Features:
- Retro pixel art graphics
- Name your very own space ship
- Trade with aliens
- Shop at orbiting space stations
- Manage your food, fuel, oxygen, ship repairs, credits, and much more to keep your ship running and crew alive
- Name your crew members and watch them live or die by your decisions
- Original soundtrack using Adlib sound card inspired sounds
- Choose your play style. Work the trade routes, mine for fuel, work missions, and so much more.
- Fight robot pirates in retro FPS game-play
- Control your space ship in first person view to fend off pirate attacks
- Dodge asteroids!
- Help space citizens or leave them to suffer
- Simple to understand with a quick core game loop which offers pick up and play style gaming
Credits:
Program, Design, Music by Mike Pinto (Zotnip Games)
Art: Pablo Messuti
Art: Toendra Nulta
Art: Cecilia Souza Santos - Cecihoney
Additional Art: Desix Studios
Join our Discord https://discord.gg/EEaZzR9
**Please note the game is currently in Early Access. The game is fully playable in its current state. Please review the Early Access section above for information on what this entails.
- OS: Ubuntu 12.04+
- Processor: 1Ghz+ SSE2 instruction set support.Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Generally everything made since 2008 should work.
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