





The latest update is ready and uploaded! Lots of changes and fixes are in this update. Some visual elements you may have gotten used to are now changed but I think for the better in the long run. Lets see how everyone reacts to the changes and then I'll announce an official release date! -Fix radar in bridge view -Limit max amount of intel can get -FPS return to ship message shows key -Fix death by sickness showing wrong sickness name -Fix med kit name miss match -Spelling fixes -Legibility changes to map -Remove medbay screen and combine with crew screen. Crew screen now has medkit buttons next to each crew member. -Fix Mines being too far in blockade. Make blockade slightly easier -Fix food use display on nav screen -clear up pace screen (add help button) -show ammo on FPS choice screen -Fix bridge sprites not updating after player death in FPS rescue mission -Escape (back) key now works to close various menus instead of always opening in game menu. Will open in game menu if not showing other menus. -NEW control system. This means any previous customization's will be gone. I also reset the speed control for the ship to +,- instead of q,e. The reason for the change is to be able to support more controllers without issues. -fix warp sound not obeying volume control -Fix FPS enemy pushing player out of bounds -New achievement for 1000 days -Easy mode now harder -Show damage to ship visually on bridge. -New FPS framing. Show portraits of chosen crew with 3 levels of damage. -Space combat will now always take place from the bridge view. This gives a better connection to the crew and what their doing while in combat. It makes it more obvious that your fighting from your ship and not in a shuttle. -Better support for ultra-wide monitors. -Fix star spacing on map screen -Other bug fixes. Few, lots of stuff there. I plan on announcing a release date soon. At this point I need to be careful because if I release too close to the steam summer sale, I think that could be an issue. But if I release too soon, it won't give reviewers enough time to review the game. I could see saying 2nd week of June. Otherwise it'd be mid July. Anyone have any thoughts there?
[ 2019-05-03 16:17:05 CET ] [ Original post ]
🎮 Full Controller Support
- Hyperspace Delivery Service - LINUX [306.8 M]
Located on the other side of explored space, the trip to Miridian V will be a dangerous yet lucrative journey full of mad robots and unpredictable stellar phenomenon.
Can you and your crew survive the trip? Will you die from the dreaded Telunian flu? Hyperspace Delivery Service offers an exciting and strategically challenging journey where you must manage your fuel, oxygen, food, and various other supplies to make your delivery within the target time.
Choose what kind of captain you will be. Work the trade routes, learn to use your crews’ unique attributes, mine for fuel, search for abandoned supplies, fight robot space pirates on the ground in retro FPS, experience thrilling space battles from the cockpit of your space ship in retro 3D space shooting action.
Can you make it to Miridian V? See you on the next delivery!
Features:
- Retro pixel art graphics
- Name your very own space ship
- Trade with aliens
- Shop at orbiting space stations
- Manage your food, fuel, oxygen, ship repairs, credits, and much more to keep your ship running and crew alive
- Name your crew members and watch them live or die by your decisions
- Original soundtrack using Adlib sound card inspired sounds
- Choose your play style. Work the trade routes, mine for fuel, work missions, and so much more.
- Fight robot pirates in retro FPS game-play
- Control your space ship in first person view to fend off pirate attacks
- Dodge asteroids!
- Help space citizens or leave them to suffer
- Simple to understand with a quick core game loop which offers pick up and play style gaming
Credits:
Program, Design, Music by Mike Pinto (Zotnip Games)
Art: Pablo Messuti
Art: Toendra Nulta
Art: Cecilia Souza Santos - Cecihoney
Additional Art: Desix Studios
Join our Discord https://discord.gg/EEaZzR9
**Please note the game is currently in Early Access. The game is fully playable in its current state. Please review the Early Access section above for information on what this entails.
- OS: Ubuntu 12.04+
- Processor: 1Ghz+ SSE2 instruction set support.Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Generally everything made since 2008 should work.
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