





First day at a new job? What a nightmare!
Join Brian Pasternack, a young man with no future in a dystopian 90s society, on his first day at one of the world’s largest companies, Sintracorp. Uncertain, unprepared, and massively unqualified, will Pasternack have what it takes to shine in Sintracorp’s hierarchy? It all depends on how he performs on his first assignment… and whether he survives it.During his unconventional employee orientation, Pasternack discovers what his new job really entails: hunting a “witch” whose powers made the success of the corporation possible in the first place, but who now seems to have returned to torment its employees. Brian will meet all kinds of odd characters, escape from terrible creatures, and unravel the hidden secrets of Sintracorp’s dark past.
During Brian's Time at Sintracorp, you will:
- Familiarize Yourself with Your Workspace: Use the elevator to discover who’s working and what’s lurking on every floor of Sintracorp.
- Learn Office Protocol: Learn when to chat, when to work, and when to cower in terror from otherworldly beings.
- Engage in Watercooler Conversation: Investigate your co-workers and discover their sordid, blood-soaked secrets.
- Consider your five-year goal: Only you can choose how this story will end, so make your decisions carefully!
- Assess health and safety: Use different light methods to light your path and reveal what is breathing in the dark.
- Conduct a Rigorous Personal Assessment: Find clues, solve riddles, discover new paths - all without letting the Witch catch you!
Soundtrack
You can pre-order the Yuppie Psycho OST made by Michael "Garoad" (Composer of VA-11 Hall-A) right here: https://garoad.bandcamp.com/album/yuppie-psycho-original-soundtrack
Major Engine Upgrade + Steam Deck Compatibility
Please note that this update is only technical. No new content has been added.
If you have complaints, we strongly suggest you to take an appointment with HRs.
[hr][/hr]
We ran a lengthy beta test to ensure everything is running smoothly on most computers.
However, issues could always happen and we'll do our best to solve it.
Please also note that we always keep branches of major previous versions.
If you feel like going back in time and have the vanilla experience, you will always be able to do it.
We really hope you'll enjoy this update. It was made to ensure the game is more future-proof and could be played for years by everyone.
[hr][/hr]
Here's a little note about the technical part regarding saves :
Hello fellow employees.
Today we can finally officially announce the release of a new version of Yuppie Psycho.
We've been working on migrating our old game engine on PC to a brand new one.
Starting from version 2.5, the PC version of the game is now using the same engine as consoles.
This upgrade also brings a full [u]Steam Deck compatibility[/u].
[hr][/hr]
The new engine is bringing :
- Unlocked Framerate : the game can now run at more than 60FPS, so smooth !
- Fast forward in dialogs : for the employees who can read ultra fast !
- Better sound engine using FMOD.
- Linux compatibility is back
- Performances improvements and bug fixes.
- Higher compatibility with all systems and peripherals
- Updated translations
Please note that this update is only technical. No new content has been added.
If you have complaints, we strongly suggest you to take an appointment with HRs.
[hr][/hr]
We ran a lengthy beta test to ensure everything is running smoothly on most computers.
However, issues could always happen and we'll do our best to solve it.
Please also note that we always keep branches of major previous versions.
If you feel like going back in time and have the vanilla experience, you will always be able to do it.
We really hope you'll enjoy this update. It was made to ensure the game is more future-proof and could be played for years by everyone.
[hr][/hr]
Here's a little note about the technical part regarding saves :
- As the engine is totally different, saves are incompatible without being migrated.
- Migration is executed at first run of v2.5. Depending on the amount of saves, it could take up to 30 secs, even more if you got a bit addicted to those witch papers.
- Once migration is done, after the game initial loading, you should find all your saves in the "load soul" menu
- Original saves are kept, a new saves directory is created inside the game folder root, containing the new saves.
- Progress made in the v2.5 is only compatible with v2.5
[ 2022-10-26 08:50:02 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 14.04
- Processor: Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Integrated GPU supporting OpenGL on the system
- Storage: 2 GB available space
Recommended Setup
- OS: Ubuntu 18.04
- Processor: Core i3. i5. i7Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Dedicated GPU supporting OpenGL
- Storage: 2 GB available space
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