Hello Everyone,
Mission Control here. As promised, this week we want to give you an insight into ProtoCorgis visual design. Without further ado, we present: Bullets Space Odyssey Guaranteed to make you nostalgic for a place youve never been!
(In space, no one hears you bark!)
Just like the game itself, the retro pixel art style of ProtoCorgi was inspired by old Konami and particularly Treasure games from the SNES and arcade era. They were an important part of our childhood and still define the genre today, so we really wanted to invoke that same feeling. Choosing retro pixel art for ProtoCorgi was an easy choice.
That doesnt mean we didnt take advantage of how much more you can do with it today, however!
There is far more room for details and vibrant colours now then there was in the 80s, and we tried to take full advantage of that to make the game as lively and playful as possible. Bullet turned out particularly expressive: Try to spot all his different expressions when you play the Demo!
(Bullet - So done with all these space aliens vs Bullet - Ready for action!)
Even though with ProtoCorgi, we are aiming at a modernized approach to the shootem up genre, we definitely didnt want to lose the retro shmup identity. We really like how the end result looks, but we will leave the final judgement up to you!
Maybe unsurprisingly, Anime was another major source of inspiration for us, which you can see particularly in the design of Bullet and Nixie here in this concept art. The goal was to invoke everything we love and remember so well from our own childhood and to share that appreciation with you.
Nixie already looks a lot like her final design here the big eyes and lack of nose are pretty common for anime. And look at little Bullet, what a ferocious bark! Such a big shot for such a small guy, that part hasnt changed much since his conception. If you are now wondering about Bullets enemies no worries, they will take centre stage in a later post.
And now we are at the end of Bullets Space Odyssey. Did it awaken your nostalgia? Are you inspired to fire up your old SNES and dig out that first shootem up game you ever played? Or maybe you just want to fire up the ProtoCorgi demo and get lost in bright, dangerous outer space!
Whichever it is, we really hope you will like the look of ProtoCorgi once the full game comes out.
Until next week!
*Mission Control, signing off. Over*
[If you have any questions about Bullets mission, ask away on our forum or on our Discord channel! We here at Mission Control are always happy to help. For more updates on Bullet, you can also follow our space crew on Twitter and on Facebook.]
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ProtoCorgi
Kemono Games
Kemono Games
2022
Indie Singleplayer
Game News Posts 45
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(123 reviews)
http://www.kemonogames.com
https://store.steampowered.com/app/1039280 
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Retro style pixel art, horizontal shoot 'em up, arcade gameplay and the cutest little cyber hero you will ever meet.
Play as Bullet, a C³ class (Cute Cyber Corgi) cybernetic pup in his quest for saving his owner, a brilliant scientist kidnaped by a strange alien race that wants to rule the galaxy.
With tight controls, smooth gameplay and exciting mechanics, ProtoCorgi aims to converge the best of the classics and the newest of the shoot 'em up genre into one solid piece.
Dodge, shoot and bark in this cute action shoot 'em up.
Highlights and Features:
- Fully animated beautiful pixel art.
- Tight controls and solid gameplay.
- Five stages planned for development, each with own unique bosses and themes.
- Available for PC at launch, consoles later.
- More surprises.
- OS: LINUX
- Processor: 2+ GHZMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Shader model 3.0
- Storage: 500 MB available space
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