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Hotfix 1.1.37


Hello Everyone, Mission Control here! ProtoCorgi has been updated to version 1.1.37!. We have addressed multiple bugs of the ProtoCorgi version 1.1!. Here are the list of changes:

ProtoCorgi 1.1.15 to 1.1.37 fixes:


  • Fixed Leviatan planet section 2 missing fish ships at the end in Ultra Nightmare difficulty
  • Fixed Leviatan Planet section 2 ship fish wrong shooting flag in Ultra Nightmare difficulty.
  • Fixed the score extra lives and fruit extra lives bar, which were not updating correctly after losing a continue.
  • Fixed ship knight returning bullets outside of the range.
  • Fixed Alien Dimension section 8 background ice particles dissapearing on stop time.
  • Fixed Wall Commander laser not dying.
  • Fixed Wall Commander kill signal with wrong parameters.
  • Fixed a ProtoCorgi Maker bug when maps with edited paths are loaded for the second time, lossing the customized path.
  • Fixed ProtoCorgi Maker Enemies deleted by reducing the bottom map slider didn't update the object counter number.
  • Fixed ProtoCorgi Maker Enemies deleted by changing the path didn't update the object counter number.
  • Fixed ProtoCorgi Maker map bar and object bar losing input after dying testing the stage.
  • Fixed ProtoCorgi Maker object bars not updating the input states after testing the stage. Now all updates their editing state.
  • Fixed Godot autofocus skipping options button selection using joystick in 1280x800 fullscreen with overscan.
  • Fixed GUI disaligned compact unlock state information overlay.
  • Fixed compact joystick assets being too small, causing bugs in the atlas.
  • Removed unused hud virtual joystick instance.
  • Added shadows to small virtual joystick.
  • Fixed state information stage type letter returning always campaign.
  • Fixed state information visible behind protocorgi maker play button.
  • Fixed World is_creator_scene returning always negative.
  • Fixed the incorrect fruit mutator tooltip.
  • Updated translations. Fixed text overflow in Spanish, Russian, Polish and Portuguese.
There are hundreds of fixes and changes in the patch 1.1, if you want to read all of them, they are available here: ProtoCorgi 1.1 Full Patch Notes This concludes todays transmission. However, remember that we have an official ProtoCorgi FAQ on our website, which we update periodically. For the latest news about ProtoCorgi, follow us on our official Twitter and Facebook pages, and if you want to meet the ProtoCorgi community, weve got you covered with our Discord channel and our Steam forums. Follow us on: steamthumbsupTwitter steamthumbsup[url=https://www.facebook.com/kemonogames/]Facebook steamthumbsupDiscord *Mission Control, signing off. Over*


[ 2023-11-03 12:08:56 CET ] [ Original post ]



ProtoCorgi
Kemono Games
  • Developer

  • Kemono Games
  • Publisher

  • 2022
  • Release

  • Indie Singleplayer
  • Tags

  • Game News Posts 45  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (123 reviews)


  • Review Score

  • http://www.kemonogames.com
  • Website

  • https://store.steampowered.com/app/1039280 
  • Steam Store



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  • Public Linux depots


  • Retro style pixel art, horizontal shoot 'em up, arcade gameplay and the cutest little cyber hero you will ever meet.

    Play as Bullet, a C³ class (Cute Cyber Corgi) cybernetic pup in his quest for saving his owner, a brilliant scientist kidnaped by a strange alien race that wants to rule the galaxy.

    With tight controls, smooth gameplay and exciting mechanics, ProtoCorgi aims to converge the best of the classics and the newest of the shoot 'em up genre into one solid piece.
    Dodge, shoot and bark in this cute action shoot 'em up.

    Highlights and Features:
    • Fully animated beautiful pixel art.
    • Tight controls and solid gameplay.
    • Five stages planned for development, each with own unique bosses and themes.
    • Available for PC at launch, consoles later.
    • More surprises.
    MINIMAL SETUP
    • OS: LINUX
    • Processor: 2+ GHZMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: Shader model 3.0
    • Storage: 500 MB available space
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