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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Objects in Space 

 

Developer

 Flat Earth Games 

 

Publisher

 505 Games 

 

Tags

 Indie 

 Strategy 

 

RPG 

 

Adventure 

 

Simulation 

 

Singleplayer 

 

 Co-op 

Release

 2019-03-01 

 

Steam

 € £ $ / % 

 

News

 25 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 n/a 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/824070 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Objects in Space Linux [763.25 M] 




LINUX STREAMERS (1)
sir_diealotalot




Patch Notes for v0.9.7.1


Version 0.9.7.1 Patch Notes

Alterations:


  • Shifted descriptions of for-sale ships to a more natural order.
  • Shift-clicking when already in autopilot now simply adds a new waypoint to your existing waypoint set.
  • Re-balanced the amount of damage a second-hand module can contain.
  • Allowed binding of "Full Stop" command to a key.
  • Allowed filtering of module categories when in sell mode.
  • Set component purchases to keep top-left component selected to allow bulk-purchases more easily.


General:

  • Fixed a bug where some scene extras could be clicked on for a conversation, causing a crash.
  • Fixed bug where jump drive spin-up state was shown incorrectly.
  • Fixed a bug where torpedos could damage your ship while you were docked and not in freespace.
  • Sounds were not playing when changing selections for filters, etc.
  • Fixed a bug which caused AI ships following player to continue indefinitely under certain conditions.
  • Fixed a bug which sometimes caused actions in conversations to trigger more than once.
  • Fixed a bug where having a filter for modules on in buy mode would break being in 'sell' mode until you left it.
  • Fixed some bugs to optimise rendering speed of various trade terminals.
  • Fixed a bug where module types not used by playable ships (or at all any more) were still selectable as options when buying modules at a space station.
  • Removed some extraneous objects from the Ceres-class cabin.


[ 2018-11-06 09:43:22 CET ] [ Original post ]