Hellooo Fated Ones!
As promised from our previous post, here is our updated and detailed roadmap as of February 28, 2020. It is a bit later than we anticipated, but we were taking the time to ensure we could commit to these deadlines and updates as best as possible before we posted about it. Please note this roadmap can be subject to change and we commit to letting you know if it does.
We are deep into the development of the next update (Smoothness) which is due in March 2020. This first update is a small one that we wanted to publish as soon as possible to address some of the rough edges of the current version (hence the title Smoothness).
The next updates are all going to be big updates, full of features and content.
The Living Walls update will bring a new world (the 4th one), full of enemies and new challenges.
The (still untitled) 5th world update will focus more on improving the game diversity, with enhanced enemies and more diverse room types.
The (also still untitled) 6th world update will bring the end-game, with adjustments to the difficulty (for both starting players, and post-game experts), as well as adding more build options.
If you made it this far, please enjoy how our game over screen is coming along. As a little treat.
[ 2020-02-28 14:06:17 CET ] [ Original post ]
🎮 Full Controller Support
- ScourgeBringer Linux [284.93 M]
- Get the raw feel of a metroidvania through a fast paced rogue-lite
- Slash and shoot your way smoothly with fluid platforming controls
- Sharpen your skills with a frantic combat system focused only on attacking
- Dash forward with other-worldly adaptive music
- Defy a dozen giant bosses holding the secrets of the Scourge
- Explore the infinite depths of an ever changing dungeon
- Uncover mysteries and alternative routes to find mementos of previous explorers
ScourgeBringer is being made with the help of the community!
You can follow its development through our weekly newsletter, or join our Discord and maybe get in the alpha test.
Joining the alpha test will unlock extra rewards within the full game when it will be out on Steam.
- OS: SteamOS. Ubuntu. Debian. Arch Linux
- Processor: 1.5 GHz CPUMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 3.0 compliant graphics card
- Storage: 300 MB available space
- OS: SteamOS. Ubuntu. Debian. Arch Linux
- Processor: Dual-core 2Ghz CPUMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 3.0 compliant graphics card
- Storage: 300 MB available spaceAdditional Notes: XInput compatible controller recommended
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