Hello there,
Along with the new content we described yesterday, we made a ton of changes to the games core for the upcoming October 21st release!
To add more diversity, we revamped the weapon system which can be customized with modificators. Ever wished for a crazy bouncing laser?
For the weapon to get also more incentive to be used, we are introducing resistances to some enemies. Some will be resistant to smash attacks, and enemies will now have a type (e.g. creatures, devils, and constructs) with specific weapon mods to go against them.
The item system also got a treatment and each of them will have a rarity grade, and obtaining the rarest ones will require to find secrets or use the advanced bargain skills at your disposal. We are also introducing two new NPC with our shop!
Welcome Xipos, who are selling weapon mods and upgraded weapons.
And also Lefanu, who is opening its cursed shop which demands your own HP to get already upgraded items.
To close on todays post, lets show off some of the new weapons we made to make them more appealing! Here comes the difract laser, and the cross grenade launcher!
See you on Monday for news about the post-game content and revised difficulty!
ScourgeBringer is a fast-paced free-moving roguelite platformer. Help Kyhra to explore the unknown and to slash her way through the ancient machines guarding the seal of her past, and maybe the redemption of humanity.
Get the raw feel of a metroidvania through a fast paced rogue-lite
Slash and shoot your way smoothly with fluid platforming controls
Sharpen your skills with a frantic combat system focused only on attacking
Dash forward with other-worldly adaptive music
Defy a dozen giant bosses holding the secrets of the Scourge
Explore the infinite depths of an ever changing dungeon
Uncover mysteries and alternative routes to find mementos of previous explorers
ScourgeBringer is being made with the help of the community!