Hey Bringers! Woooo, the release out of Early Access has been quite some work for us! We hope that you are enjoying your stay. We spent the week monitoring your feedback and chasing a few pesky bugs. We will come back later to you with responses to feedback. For instance, we would like to propose a new difficulty mode for players who could spare a boost, and continue to polish the game with new menus/modes, more flexible saving, balancing, and stuff! Once the main concerns have been addressed, we'll assess the demand of new content. But today, we're interested in the game update 1.44 which just came out (and you have noticed a couple other patches these past few days). This update is mainly targeted at removing a soft-lock in Realm 6. For your interest, here are the cumulative patch notes since the release.
Changes:
- Fury will not target enemies which are currently exploding
- Fury cooldown enhancements now are stepped to 7% (instead of 10%) and the cap is now 70% (instead of 50%)
- Blood Bullet cursed altar has been boosted to 100% damage (instead of 50%)
Fixes:
- Fixes Teleporting Blood Sentinel staying blocked in its explosion and soft-locking the game
- Fixes game freezing on Nintendo Switch when encountering Realm 6 prisms (v1.0.3)
- Fixes Cursed Second Wind preventing to restart or exit the game once
- Fixes weapon mods dropping even though the current weapons has no free slot
- Fixes Original Crab-bot and Ignis inflicting damage upon touch while they attack
- Fixes player and enemies disappearing when using the Fury on the Primordial Ignis or Splat-fly Nest
- Fixes Unsettling mod not resetting properly
- Fixes some typos
- Fixes a visual glitch in Realm 5
- Fixes a crash on Nintendo Switch when rapidly undocking and plugging joycons at the same time (v1.0.4)
- Fixes Jumping Challenge being active during a specific dialog
[ 2020-10-29 17:08:39 CET ] [ Original post ]
🎮 Full Controller Support
- ScourgeBringer Linux [284.93 M]
- Get the raw feel of a metroidvania through a fast paced rogue-lite
- Slash and shoot your way smoothly with fluid platforming controls
- Sharpen your skills with a frantic combat system focused only on attacking
- Dash forward with other-worldly adaptive music
- Defy a dozen giant bosses holding the secrets of the Scourge
- Explore the infinite depths of an ever changing dungeon
- Uncover mysteries and alternative routes to find mementos of previous explorers
ScourgeBringer is being made with the help of the community!
You can follow its development through our weekly newsletter, or join our Discord and maybe get in the alpha test.
Joining the alpha test will unlock extra rewards within the full game when it will be out on Steam.
- OS: SteamOS. Ubuntu. Debian. Arch Linux
- Processor: 1.5 GHz CPUMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 3.0 compliant graphics card
- Storage: 300 MB available space
- OS: SteamOS. Ubuntu. Debian. Arch Linux
- Processor: Dual-core 2Ghz CPUMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 3.0 compliant graphics card
- Storage: 300 MB available spaceAdditional Notes: XInput compatible controller recommended
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