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New year's update
You can read about the 1.50 update and try its beta by reading our previous announcement. The update is basically finished, but we can't publish it publicly just yet because we are still waiting on this update to be localized (there are 12 languages to consider). We sent the update to localization mid-December, but due to the holidays, the localization team couldn't ship promptly, which is fair and normal. We already have Chinese, Japanese, and Korean localizations for 1.50 and are expecting all the other languages real soon now. As soon as all the localizations are in the game, we will publish 1.50! We're hoping for the first half of January. Consoles will be updated a bit later because of certification processes (depending on the platforms, it usually takes up to 2 weeks once a patch is completed).
Before the holiday break, we invited you to consider voting for ScourgeBringer on IndieBD's "Indie of the year" award, and you did it! Thanks to you, we're in the TOP 10, and in very good company among other games like Hades, Among Us, or Mount & Blade 2! Quite the achievement! Thank you!
As you may, or may not know, Flying Oak Games is a very small company and the slightest event might impact our work pacing. This includes happy events, like Florian, the pixel artist on the team, just going dad (for the second time)! Florian took an official parenthood vacation to adapt to this event. :) This means that possible future developments on ScourgeBringer will be slowed down, except for the 1.50 update which is completed and that I can fully handle alone on all platforms. We'll keep you updated anyway. :) That's it for the latest news! Talk to you soon with the 1.50 release! Cheers, Thomas
[ 2021-01-05 09:58:42 CET ] [ Original post ]
Hello Bringers! We hope that you had a good end of the year if you are in a part of the world which had holidays! We are, and we fully recharged our batteries! We left last year with a beta update, without knowing exactly when it'll release, so here are some news about!
How is the 1.50 update doing?
You can read about the 1.50 update and try its beta by reading our previous announcement. The update is basically finished, but we can't publish it publicly just yet because we are still waiting on this update to be localized (there are 12 languages to consider). We sent the update to localization mid-December, but due to the holidays, the localization team couldn't ship promptly, which is fair and normal. We already have Chinese, Japanese, and Korean localizations for 1.50 and are expecting all the other languages real soon now. As soon as all the localizations are in the game, we will publish 1.50! We're hoping for the first half of January. Consoles will be updated a bit later because of certification processes (depending on the platforms, it usually takes up to 2 weeks once a patch is completed).
We made it to the TOP 10 on IndieDB!
Before the holiday break, we invited you to consider voting for ScourgeBringer on IndieBD's "Indie of the year" award, and you did it! Thanks to you, we're in the TOP 10, and in very good company among other games like Hades, Among Us, or Mount & Blade 2! Quite the achievement! Thank you!
A change in Flying Oak Games' pace
As you may, or may not know, Flying Oak Games is a very small company and the slightest event might impact our work pacing. This includes happy events, like Florian, the pixel artist on the team, just going dad (for the second time)! Florian took an official parenthood vacation to adapt to this event. :) This means that possible future developments on ScourgeBringer will be slowed down, except for the 1.50 update which is completed and that I can fully handle alone on all platforms. We'll keep you updated anyway. :) That's it for the latest news! Talk to you soon with the 1.50 release! Cheers, Thomas
[ 2021-01-05 09:58:42 CET ] [ Original post ]
ScourgeBringer
Flying Oak Games
Developer
Dear Villagers
Publisher
2020-02-06
Release
Game News Posts:
63
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(2336 reviews)
Public Linux Depots:
- ScourgeBringer Linux [284.93 M]
ScourgeBringer is a fast-paced free-moving roguelite platformer. Help Kyhra to explore the unknown and to slash her way through the ancient machines guarding the seal of her past, and maybe the redemption of humanity.
ScourgeBringer is being made with the help of the community!
You can follow its development through our weekly newsletter, or join our Discord and maybe get in the alpha test.
Joining the alpha test will unlock extra rewards within the full game when it will be out on Steam.
- Get the raw feel of a metroidvania through a fast paced rogue-lite
- Slash and shoot your way smoothly with fluid platforming controls
- Sharpen your skills with a frantic combat system focused only on attacking
- Dash forward with other-worldly adaptive music
- Defy a dozen giant bosses holding the secrets of the Scourge
- Explore the infinite depths of an ever changing dungeon
- Uncover mysteries and alternative routes to find mementos of previous explorers
ScourgeBringer is being made with the help of the community!
You can follow its development through our weekly newsletter, or join our Discord and maybe get in the alpha test.
Joining the alpha test will unlock extra rewards within the full game when it will be out on Steam.
MINIMAL SETUP
- OS: SteamOS. Ubuntu. Debian. Arch Linux
- Processor: 1.5 GHz CPUMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 3.0 compliant graphics card
- Storage: 300 MB available space
- OS: SteamOS. Ubuntu. Debian. Arch Linux
- Processor: Dual-core 2Ghz CPUMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 3.0 compliant graphics card
- Storage: 300 MB available spaceAdditional Notes: XInput compatible controller recommended
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