Merchant of the Skies
Coldwild Games Developer
Coldwild Games Publisher
2019-07-30 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(1413 reviews)
Public Linux Depots:- Merchant of the Skies Linux [193.62 M]
- Merchant of the Skies Linux 32 Depot [313.33 M]
Development Update 2, a look into resourcesHello Merchants!
As the game early access launch is nearing, I think it's a good time to give a glimpse how trade and resource gathering in Merchant of the Skies works.
First of all, you start the game small. Really small. A boat and a few gold coins is all you have.

So how do you start? You fly around and search for valuable resources. Normally, your ship requires special tools (modules) to gather specific resource types. But whenever you discover a new island with natural resources, you can scout it to gather what you can. All you need is time.

You can also do quests: either bring basic resources or deliver letters, both give OKish amount of gold.

Taking on a quest
Of course, don't forget about the actual trade :) You'll need to buy low and sell high in order to survive. After you've revealed most of the map, it becomes quite a lucrative thing to do.

As you accumulate more money, you can purchase resource producing islands:

And then build buildings on them:

This starts the automatic production: as the in-game calendar runs, your warehouses keep stockpiling gathered resources. You can either sell them or invest into building advanced production chains:

The advanced production buildings create second and third tier resources that are used for quests and further base building, so you can't easily trade them in at the trade posts.
That's when bazaar comes into play (pun probably intended):

Bazaar is a special island where you can sell even the most advanced resources. There's a catch though: you are not guaranteed to sell them as you set your own prices. There are also a limited amount of visitors per day.

In the end, you might end up not selling anything. But that's usually not the case! Just trade wisely and don't be too greedy and you'll succeed. :)

Thanks for reading and make sure to follow the page for more in-game updates. Do you think this system will be enough for the trade mechanics? Let us know what you think!
Best,
Vladimir
[ 2019-06-17 14:14:17 CET ] [ Original post ] 
In Merchant of the Skies you're the captain of an airship! Sell items, gather resources and build your own trade empire in the clouds! Merchant of the Skies is the trading game with light base-building and tycoon elements. You start off as a captain of a small cloudship and work your way towards establishing your own trade company.
Features
- Become a trader! Find the best trade routes and profit from them
- Discover the world! Travel between flying isles and face different encounters
- Sandbox gameplay: do what you want at your own pace
- Gain experience and become more savvy when it comes to trading, then start your own goods production

Merchant of the Skies is current in Early Access. That means that we want to rely heavily on your feedback, so suggest whatever improvements you want to see and we'll try to accommodate them as best as we can! You can find the development roadmap on Forums. If you want to get full experience - please wait for the final release.
MINIMAL SETUP- OS: Ubuntu 12.04+ / SteamOSGraphics: shader 3.0 supporting card (i.e. Intel HD Graphics 4000)Storage: 512 MB available space
- Graphics: shader 3.0 supporting card (i.e. Intel HD Graphics 4000)
- Storage: 512 MB available space
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