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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Merchant of the Skies 

 

Developer

 Coldwild Games 

 

Publisher

 Coldwild Games 

 

Tags

 Strategy 

 

RPG 

 

Simulation 

 

Singleplayer 

 

 Early Access 

Release

 2019-07-30 

 

Steam

 € £ $ / % 

 

News

 60 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/1040070 

 
Public Linux depots

 Merchant of the Skies Linux [193.62 M] 


 Merchant of the Skies Linux 32 Depot [313.33 M] 




LINUX STREAMERS (2)
partarapulordxnykon




Development Update #6, what to expect from early access launch

Hello Merchants!

Since the early access launch is approaching, I'm going to describe what are you going to get on July 30th. Here's a brief summary of the current state of the game:



Right now the game is split into separate missions, each has a different goal. Rebuilding the lighthouse is the longest mission that is also started by default, requiring you to rebuild the ancient lighthouse building from the ruins. It will mainly focus on establishing resource production chains which could take 5-10 hours.

Next, the Fish God feeding mode that just asks you to grow tons of apples :) Can be very short (400 apples, ~30 minutes) to very long (10k apples, ~4 hours, requiring you to build _lots_ of apple productions and delivering it all to the fish).

The money goal is self-explanatory, you can set it to be from 2000 (veeery fast) to 20k gold which would require you to become a bit more savvy with money / establish advanced production.

However, the final version is going to look like this:


The goals are going to be mixed and interwined in one map playthrough. Each goal will unlock something / affect all other goals and ensure you progress more smoothly. It's also going to be connected by plot which we are not going to spoil yet :)

The final game might be a slightly different experience with more content, but we're confident that you'll get at least 8-10 hours of fun from the current game. See you tomorrow, on July 30th at 5PM GMT launch, accompanied by a stream on the store page, courtesy of Rocknight Studios.

Let me know if you have any questions in the comments below!
Best,
Vladimir


[ 2019-07-29 17:29:17 CET ] [ Original post ]