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1.0.6 update - quests, quests!
Awarded for completing the quests. Can be: 1) Spent to purchase Special modules (at new island, see the picture above!) 2) Tradeed in for reduced tax @ trade posts
[ 2019-08-09 16:02:25 CET ] [ Original post ]
Hey Merchants,
During the launch week it has become clear that the quests feel repetitive and not rewarding enough. In this update, we are addressing this. Expect it to be a start, not a final state. But it should set the direction where we want to go :)
Quest system improvements
- Tourism quests added to houses
- Item fetch quests become progressively harder (and progressively more rewarding) as you gain reputation with the trade guils
- Item fetch quests can ask you deliver items to other islands (before that they ask you to deliver stuff to the same island only)
- Shipwright lumber delivery quests (take them at the shipwrights) - reputation decreases ship prices.
New currency - guild tickets
Awarded for completing the quests. Can be: 1) Spent to purchase Special modules (at new island, see the picture above!) 2) Tradeed in for reduced tax @ trade posts
New modules, purchasable with guild tickets:
- Spyglass (increases your view range in navigation view and allows you to see the buildings on unvisited islands)
- Sturdy pickaxes (mine all resources as lesser wear)
- Magic Sails (move 25% faster, stacks with stronger sails)
- Autocharger - charges your ship automatically when you visit port (and actually takes the money for that, so be careful; luxury item)
Tweaks:
- When you buy a new ship, it has 50% charge now (no more sudden bankrupcies!)
- Bottom ship panel status is saved across screens and game restarts
- Moved reputation panel to the right (will no longer interrupt picking new quest / interacting with the building)
- Carrot will show reputation growth even when you don't gain levels (you could increase reward levels before if you participated in minigame)
- Carrot will now talk to you in the interaction menu (we're experimenting)
- Changed resolution of main objective goal mark in map ui
- Whenever you hire crew at a house, the people will march towards your ship
- Bumped the gold game objective numbers (increased each roughly by 2 times)
- Can only have one lumberjack / apple gatherer on an island from now on
- More city names as suggested
- "When is the next update" panel so you can be informed. Expect bi-weekly content updates (unless something huge is planned). Also hotfixes will be released ASAP and don't match this schedule.
Bugfixes:
- Bazaar no longer "eats" surplus items that it has no slots for
- Bazaar will correctly display stack price on multiple stacks of the same item
- Visual look of ship upgrade menu changes: now module buttons won't go over borders when upgrading bigger ship
[ 2019-08-09 16:02:25 CET ] [ Original post ]
Merchant of the Skies
Coldwild Games
Developer
Coldwild Games
Publisher
2019-07-30
Release
Game News Posts:
60
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(1387 reviews)
Public Linux Depots:
- Merchant of the Skies Linux [193.62 M]
- Merchant of the Skies Linux 32 Depot [313.33 M]
In Merchant of the Skies you're the captain of an airship! Sell items, gather resources and build your own trade empire in the clouds! Merchant of the Skies is the trading game with light base-building and tycoon elements. You start off as a captain of a small cloudship and work your way towards establishing your own trade company.
Features
- Become a trader! Find the best trade routes and profit from them
- Discover the world! Travel between flying isles and face different encounters
- Sandbox gameplay: do what you want at your own pace
- Gain experience and become more savvy when it comes to trading, then start your own goods production
Merchant of the Skies is current in Early Access. That means that we want to rely heavily on your feedback, so suggest whatever improvements you want to see and we'll try to accommodate them as best as we can! You can find the development roadmap on Forums. If you want to get full experience - please wait for the final release.
MINIMAL SETUP
- OS: Ubuntu 12.04+ / SteamOSGraphics: shader 3.0 supporting card (i.e. Intel HD Graphics 4000)Storage: 512 MB available space
- Graphics: shader 3.0 supporting card (i.e. Intel HD Graphics 4000)
- Storage: 512 MB available space
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