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Merchant of the Skies Update 1.1 - Caravans, New Game Goal, French and German
Together with the caravans, we are adding a new game mode, "supply the inns." Inns, a new buildings, will be generated in towns (only on new playthroughs). You can bring bread and apple juice to them and they resell it further (for a hefty price!). if you keep bringing the bread and juice, they will be selling those over the next days. If you keep the supply steady, the loyalty factor with them will increase and you'll be getting bigger payouts. The goal of the new game mode is to keep the inns happy by constantly supplying bread and juice. If you choose to supply 2 inns, it can probably be done manually. However, if you go for 3 or more, you'll need the automation system.
This game objective should be quite long and require a good amount of planning and patience, so we wish you luck and are eager to hear your feedback from it.
Finally, with the help of our amazing volunteers, we were able to translate the game into French and German. The translations run in experimental mode, so expect some possible mistakes, but we'll be hotfixing them ASAP if something comes up. We're also increasing the price a bit to reflect more content the game has to offer now. Thanks to all who supported us! If you hurry - you can get the game for the old price at Humble store. We'll also try to arrange one discount closer to November to give you one more chance to grab the game at an old price. As usual, we welcome all sorts of criticism and feedback, so if you encounter any bugs or have improvement suggestions - let us know. The next patch will focus on quality of life changes and graphical adjustments. Afterwards we'll focus on bringing you the bigger map. Happy playing!
New Game Mode: Supply The Inns - bring bread / apple juice. If you select 2 inns - you might complete it without caravans, but if you go for more - you'll definitely need the help of other ships. New buildings:
[ 2019-09-12 14:16:16 CET ] [ Original post ]
Hey Merchants!
We're happy to announce that the new caravan update is live now! The main thing it brings into the game is the caravan system.
The caravan system allows you to automate routes to transport goods between your bases, sell or buy them at trade posts and unload them at the inns to complete new objective.
The caravans are purchasable at a new building, caravan office, that you can build at the base.
The inns, you ask?
Together with the caravans, we are adding a new game mode, "supply the inns." Inns, a new buildings, will be generated in towns (only on new playthroughs). You can bring bread and apple juice to them and they resell it further (for a hefty price!). if you keep bringing the bread and juice, they will be selling those over the next days. If you keep the supply steady, the loyalty factor with them will increase and you'll be getting bigger payouts. The goal of the new game mode is to keep the inns happy by constantly supplying bread and juice. If you choose to supply 2 inns, it can probably be done manually. However, if you go for 3 or more, you'll need the automation system.
This game objective should be quite long and require a good amount of planning and patience, so we wish you luck and are eager to hear your feedback from it.
Languages
Finally, with the help of our amazing volunteers, we were able to translate the game into French and German. The translations run in experimental mode, so expect some possible mistakes, but we'll be hotfixing them ASAP if something comes up. We're also increasing the price a bit to reflect more content the game has to offer now. Thanks to all who supported us! If you hurry - you can get the game for the old price at Humble store. We'll also try to arrange one discount closer to November to give you one more chance to grab the game at an old price. As usual, we welcome all sorts of criticism and feedback, so if you encounter any bugs or have improvement suggestions - let us know. The next patch will focus on quality of life changes and graphical adjustments. Afterwards we'll focus on bringing you the bigger map. Happy playing!
Patch Summary
New Game Mode: Supply The Inns - bring bread / apple juice. If you select 2 inns - you might complete it without caravans, but if you go for more - you'll definitely need the help of other ships. New buildings:
- Inn - spawns in some cities (only in new games); bring it bread and apple juice so it can resell it over the days; as long as you keep supplies going - you get increased amounts of money.
- Caravan Office - Buildable building, 2000 gold, 20 bricks, 20 lumber. Used as a ship hangar and allows you to plot caravan paths.
- German (thanks to Jovan, Somnium)
- French (thank to Moetel, KSS)
- Can now sell ships for 40% / purchase the new ones from the money back.
- Fast-Forward button now "eats" fuel (at 4x rate, but it equals to what you'd be consuming as if you were travelling); this was needed for better balancing/late-game
- Added automatic save backup in case something goes wrong (hopefully it won't, but we'll be able to try and restore your old save in case things went wrong)
- Max stack of wheat is up to 160 from 80; trade posts will have more of it. Expect this to go back to before when we actually introduce a way to grow wheat.
- Settings screen won't show under fast-forward button anymore
- Tab key won't open bottom menu anymore (to prevent conflicts with steam overlay); it was mostly used for gamepads anyway, but the new button is "T" if you were using it to navigate with keyboard for some reason
- If you were trying to sell resources for exactly the amount of money trade post had, it would reject you.
[ 2019-09-12 14:16:16 CET ] [ Original post ]
Merchant of the Skies
Coldwild Games
Developer
Coldwild Games
Publisher
2019-07-30
Release
Game News Posts:
60
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(1387 reviews)
Public Linux Depots:
- Merchant of the Skies Linux [193.62 M]
- Merchant of the Skies Linux 32 Depot [313.33 M]
In Merchant of the Skies you're the captain of an airship! Sell items, gather resources and build your own trade empire in the clouds! Merchant of the Skies is the trading game with light base-building and tycoon elements. You start off as a captain of a small cloudship and work your way towards establishing your own trade company.
Features
- Become a trader! Find the best trade routes and profit from them
- Discover the world! Travel between flying isles and face different encounters
- Sandbox gameplay: do what you want at your own pace
- Gain experience and become more savvy when it comes to trading, then start your own goods production
Merchant of the Skies is current in Early Access. That means that we want to rely heavily on your feedback, so suggest whatever improvements you want to see and we'll try to accommodate them as best as we can! You can find the development roadmap on Forums. If you want to get full experience - please wait for the final release.
MINIMAL SETUP
- OS: Ubuntu 12.04+ / SteamOSGraphics: shader 3.0 supporting card (i.e. Intel HD Graphics 4000)Storage: 512 MB available space
- Graphics: shader 3.0 supporting card (i.e. Intel HD Graphics 4000)
- Storage: 512 MB available space
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