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Merchant of the Skies - 1.3.0 - Quality of Life

Hey Merchants! The 1.3.0 update is here! We did our best to improve the caravan/map navigation experience and enhance gameplay settings.
Here's a video summary of what's new: [previewyoutube=BHMKOvFFT_o;full][/previewyoutube] On a side note, we are looking for more German and Spanish community translators - if you like the game and are interested in helping out with making it available in your language, come join our discord.

Map/Buildings:


  • Added two new biomes
  • Two new resource-producing islands added: spice / tea islands
  • Two new buildable buildings added: spice / tea gatherer
  • Windmill now also produces dyes out of spices
  • Replaced sawmill sprite
  • Replaced ship workshop sprite
  • Non-central island biomes with shipwrights are guaranteed to have houses now
  • EXPERIMENTAL: basic resource island are biome-independent now (can occur in red / lightblue / yellow biomes more frequently)

Caravan System Improvements:


  • Caravan ship will stay at the tradepost _until_ it sells all its items
  • Caravans can now sell items at bazaars (all sorts of items, price is reduced but the chance to sell them is at 100%)
  • Can click on any caravan ships on the map (in any mode) to adjust its routes
  • Hotkey to add a new caravan point
  • Improved gamepad controls on caravan route creation (island selection now focuses the map properly + b button now cancels island selection)
  • Can pick caravan island targets from price panel
  • Can pick caravan island targets from quicknav panel
  • Can add caravan right from the map if you have spare unused ships in caravan office. See "new caravan" button on the bottom menu

Changes & Balancing:


  • Letter delivery quests will attempt to pick the same biome
  • Reduced storm event hitbox on the map
  • Reduced letter quest exp reward from 120 to 60
  • Remapped fast-forward button gamepad hotkey on the map to LB + RB (to be held at the same time)

Other QoL changes:


  • Quicknav panel added on the map: find important islands quickly
  • Visit island button increased by 1.5x times. Is now static (stays under the island)
  • Week summary panel remade
  • By request, has clickable pause button on the bottom right menu
  • Mouse pan to scroll the island view (just hold the left mouse button and try moving your mouse around)
  • Can now hold spacebar to keep focusing on your ship, rather than pressing it once (you can also go back to ship by pressing Q key)
  • Esc/ gamepad B button closes setting window
  • Can now sort price panel by clicking on the resources
  • Distance value added to price panel, can sort islands by distance left
  • Can click on caravan panel cities to navigate to them (if caravan is selected - the caravan places a point there; otherwise your ship navigates there if you do it in the navigation view)
  • Message above the island on map window when storage is full (every new day)
  • Message above the island on map window when new stock arrives to trading post (every new day)
  • Made the warning message a bit more explicit in a specific case: when you buy a new ship and _have_ to sell the old one if your caravan office is full
  • Map camera will focus on the ship when you tow it back
  • Improved island selection with mouse a bit (island info will not disappear in some edge cases)
  • City name written at the bottom panel in the island view
  • Added "focus on the ship" button on minimap (and the tooltip for it)

Island info panel (in the map view) changes:


  • Now shows the amount of ships stationed in caravan office
  • Now shows the bank debt/investment
  • Lighthouse shows its upgrade costs if not yet fully completed
  • Shows resources produced by buildings
  • Shows building upgrade costs on your own island (can be turned off in settings)
  • Shows fuel price of recharge posts

Additional Graphic Setting:


  • capped frame rate removal
  • disable custom mouse cursor

Additional Game Settings:


  • disable weekly summary
  • skip docking animations
  • mouse wheel sensitivity
  • island scrolling speed
  • disable showing building upgrade costs in island info panel

Bugfixes:


  • Tea island: can gather tea with baskets
  • Added missing scythes module (can now gather wheat / spices manually)
  • Island resoruce gain effects are actually going to be displayed above map islands (and not move with a camera like before)
  • Reduced red biome inn y coordinate by 1 (so that captain does not look afloat when visiting it)
  • Adjusted red biome trade guild waypoints (so that captain can't walk beyond the island)
  • If you rapidly press "E" when the map loads, you are no longer taken to giant island
  • Fixed leaves particle spawn points in house sprite
That seems to be it for now. I know there are other QoL things left to do, but hopefully this patch will make your experience playing the game better. Keep reporting stuff / let us know your suggestions, we are happy to read them. Hope you enjoy the patch. Best, Vladimir


[ 2019-11-21 15:09:53 CET ] [ Original post ]

Merchant of the Skies
Coldwild Games Developer
Coldwild Games Publisher
2019-07-30 Release
Game News Posts: 60
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (1387 reviews)
Public Linux Depots:
  • Merchant of the Skies Linux [193.62 M]
  • Merchant of the Skies Linux 32 Depot [313.33 M]


In Merchant of the Skies you're the captain of an airship! Sell items, gather resources and build your own trade empire in the clouds! Merchant of the Skies is the trading game with light base-building and tycoon elements. You start off as a captain of a small cloudship and work your way towards establishing your own trade company.

Features

  • Become a trader! Find the best trade routes and profit from them
  • Discover the world! Travel between flying isles and face different encounters
  • Sandbox gameplay: do what you want at your own pace
  • Gain experience and become more savvy when it comes to trading, then start your own goods production



Merchant of the Skies is current in Early Access. That means that we want to rely heavily on your feedback, so suggest whatever improvements you want to see and we'll try to accommodate them as best as we can! You can find the development roadmap on Forums. If you want to get full experience - please wait for the final release.

MINIMAL SETUP
  • OS: Ubuntu 12.04+ / SteamOSGraphics: shader 3.0 supporting card (i.e. Intel HD Graphics 4000)Storage: 512 MB available space
  • Graphics: shader 3.0 supporting card (i.e. Intel HD Graphics 4000)
  • Storage: 512 MB available space
GAMEBILLET

[ 6138 ]

16.79$ (16%)
8.49$ (15%)
16.39$ (18%)
12.42$ (17%)
18.39$ (8%)
8.49$ (15%)
6.00$ (70%)
2.63$ (80%)
4.95$ (17%)
26.39$ (15%)
1.78$ (88%)
11.19$ (44%)
33.19$ (17%)
1.99$ (92%)
6.00$ (70%)
6.40$ (84%)
4.24$ (79%)
10.26$ (66%)
6.07$ (68%)
2.10$ (58%)
3.75$ (75%)
6.11$ (69%)
5.00$ (75%)
7.64$ (15%)
1.71$ (83%)
3.80$ (87%)
10.00$ (50%)
11.77$ (53%)
6.37$ (75%)
4.19$ (40%)
GAMERSGATE

[ 3458 ]

3.28$ (78%)
7.5$ (75%)
0.58$ (92%)
4.88$ (62%)
15.99$ (20%)
4.95$ (67%)
16.19$ (46%)
4.25$ (79%)
4.4$ (82%)
3.75$ (75%)
4.95$ (67%)
24.49$ (30%)
5.0$ (75%)
1.25$ (75%)
16.74$ (33%)
4.95$ (67%)
7.5$ (70%)
0.85$ (91%)
15.99$ (20%)
9.49$ (53%)
0.79$ (89%)
9.41$ (69%)
6.0$ (80%)
0.83$ (92%)
1.88$ (62%)
8.0$ (60%)
6.48$ (64%)
3.5$ (65%)
0.45$ (85%)
2.55$ (83%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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11 days, 12 hours, 17 minutes

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