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Planned Release Dev Diary #1
Right from the start, when we began working on Merchant of the Skies, we knew that we wanted to focus on the story. The final update is going to have exactly that: a big amount of quests that significantly improves the campaign mode and makes it longer/more enjoyable to play. As far as the development goes, right now we have 4 new quests (one of them involves Wisemen displayed right there!) and multiple UI/UX adjustments. We still want to add at least 12 more, one more endgame goal (not spoiling it!) and some cool systems like sending and receiving mail + interactive display of characters. We're also keeping track on UI/UX change requests and will try to accomodate at least some of them. We're pretty much set on what we want to see in the final release, but we're still keeping our eyes open on anything that you might suggest. (Who knows what happens after release?)
The price of the game is also going to increase in March, a month before release. This is done so that we can launch a launch discount due to Steam rules. The final game is going to cost 33% more to what it does now (based on your region). I still firmly believe in rewarding early access adapters with reduced price and if I ever want to make another early access game, this is going to work the same way. Thanks to everyone who supported us during Early Access. :) You can still do it in the next few weeks. Stay tuned for more news and screenshots before the final release. Cheers, Vladimir
[ 2020-02-17 16:03:58 CET ] [ Original post ]
Hey Merchants!
We are preparing for final release and I wanted to update you on what we are working on.
Summary
Right from the start, when we began working on Merchant of the Skies, we knew that we wanted to focus on the story. The final update is going to have exactly that: a big amount of quests that significantly improves the campaign mode and makes it longer/more enjoyable to play. As far as the development goes, right now we have 4 new quests (one of them involves Wisemen displayed right there!) and multiple UI/UX adjustments. We still want to add at least 12 more, one more endgame goal (not spoiling it!) and some cool systems like sending and receiving mail + interactive display of characters. We're also keeping track on UI/UX change requests and will try to accomodate at least some of them. We're pretty much set on what we want to see in the final release, but we're still keeping our eyes open on anything that you might suggest. (Who knows what happens after release?)
Planned Price Increase
The price of the game is also going to increase in March, a month before release. This is done so that we can launch a launch discount due to Steam rules. The final game is going to cost 33% more to what it does now (based on your region). I still firmly believe in rewarding early access adapters with reduced price and if I ever want to make another early access game, this is going to work the same way. Thanks to everyone who supported us during Early Access. :) You can still do it in the next few weeks. Stay tuned for more news and screenshots before the final release. Cheers, Vladimir
[ 2020-02-17 16:03:58 CET ] [ Original post ]
Merchant of the Skies
Coldwild Games
Developer
Coldwild Games
Publisher
2019-07-30
Release
Game News Posts:
60
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(1387 reviews)
Public Linux Depots:
- Merchant of the Skies Linux [193.62 M]
- Merchant of the Skies Linux 32 Depot [313.33 M]
In Merchant of the Skies you're the captain of an airship! Sell items, gather resources and build your own trade empire in the clouds! Merchant of the Skies is the trading game with light base-building and tycoon elements. You start off as a captain of a small cloudship and work your way towards establishing your own trade company.
Features
- Become a trader! Find the best trade routes and profit from them
- Discover the world! Travel between flying isles and face different encounters
- Sandbox gameplay: do what you want at your own pace
- Gain experience and become more savvy when it comes to trading, then start your own goods production
Merchant of the Skies is current in Early Access. That means that we want to rely heavily on your feedback, so suggest whatever improvements you want to see and we'll try to accommodate them as best as we can! You can find the development roadmap on Forums. If you want to get full experience - please wait for the final release.
MINIMAL SETUP
- OS: Ubuntu 12.04+ / SteamOSGraphics: shader 3.0 supporting card (i.e. Intel HD Graphics 4000)Storage: 512 MB available space
- Graphics: shader 3.0 supporting card (i.e. Intel HD Graphics 4000)
- Storage: 512 MB available space
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