Hello Merchants!
Starting from today, the game price is going up. We are doing this in order to be able to have a final release launch with a discount (we can't increase the price and go on discount right away). If you are on the fence about getting the game at the new price - I can 100% understand this and I think you should wait until final release. Merchant of the Skies might not be worth the increased price at the current step, but I'm 100% sure that it's going to be worth its price on final release.
If you want to take one more sneak peek into what are we working on for the final release, here's our monthly report:
https://www.youtube.com/watch?v=efzxsvLmkDA
Thanks to everyone who's supporting us and expect a final release in April 2020! Stay tuned for our weekly updates telling more about planned features and quests.
Cheers,
Vladimir
In Merchant of the Skies you're the captain of an airship! Sell items, gather resources and build your own trade empire in the clouds! Merchant of the Skies is the trading game with light base-building and tycoon elements. You start off as a captain of a small cloudship and work your way towards establishing your own trade company.
Features
Become a trader! Find the best trade routes and profit from them
Discover the world! Travel between flying isles and face different encounters
Sandbox gameplay: do what you want at your own pace
Gain experience and become more savvy when it comes to trading, then start your own goods production
Merchant of the Skies is current in Early Access. That means that we want to rely heavily on your feedback, so suggest whatever improvements you want to see and we'll try to accommodate them as best as we can! You can find the development roadmap on Forums. If you want to get full experience - please wait for the final release.
MINIMAL SETUP
OS: Ubuntu 12.04+ / SteamOSGraphics: shader 3.0 supporting card (i.e. Intel HD Graphics 4000)Storage: 512 MB available space
Graphics: shader 3.0 supporting card (i.e. Intel HD Graphics 4000)