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Those of you who followed Merchant of the Skies from the beginning know that the core of the game has been mostly made by 2 people. Modern day technologies made game creation very accessible, but it does not mean that it's an easy job. Thanks to your support, we've managed to bring this project to full release. A few weeks ago, Yogscast announced a festival to highlight games made by smaller teams. We are happy to announce that Merchant of the Skies is part of the selection. During the festival, you'll be able to discover different, but ambitious, games that were made by small teams just like ours. To celebrate this, Merchant is going to be on discount for the next 6 days. For those of you who did not get it yet - now might be a good time :) Hope you enjoy the festival and, as usual, thanks for your support. Best, Helen & Vladimir
[ 2020-08-09 19:13:31 CET ] [ Original post ]
🎮 Full Controller Support
- Merchant of the Skies Linux [193.62 M]
- Merchant of the Skies Linux 32 Depot [313.33 M]
In Merchant of the Skies you're the captain of an airship! Sell items, gather resources and build your own trade empire in the clouds! Merchant of the Skies is the trading game with light base-building and tycoon elements. You start off as a captain of a small cloudship and work your way towards establishing your own trade company.
Features
- Become a trader! Find the best trade routes and profit from them
- Discover the world! Travel between flying isles and face different encounters
- Sandbox gameplay: do what you want at your own pace
- Gain experience and become more savvy when it comes to trading, then start your own goods production
Merchant of the Skies is current in Early Access. That means that we want to rely heavily on your feedback, so suggest whatever improvements you want to see and we'll try to accommodate them as best as we can! You can find the development roadmap on Forums. If you want to get full experience - please wait for the final release.
- OS: Ubuntu 12.04+ / SteamOSGraphics: shader 3.0 supporting card (i.e. Intel HD Graphics 4000)Storage: 512 MB available space
- Graphics: shader 3.0 supporting card (i.e. Intel HD Graphics 4000)
- Storage: 512 MB available space
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