Hi Guys, Were back from our Christmas vacation and already working hard on Woodpunk! After the Christmas update that brought you a new boss, suit, and winter theme, were now aiming at the next big update (v1.02.00) and we want to give you guys a first impression of what were planning! First, let us make it clear that we do hear you and value your feedback. Several of you have let us know that you do not like the current weapon creations system, specifically the fact that, due to its randomness, you might lose a strong weapon to a weaker one after completing a round or stage. This also seems to be the main point of critique leading to negative reviews here on Steam, for some reason especially Chinese players strongly oppose this feature. Therefore, we decided to change the weapon creations system, and this is how we plan to do it: You will start with two base weapons, a weak pistol and a weak melee weapon, for example a wooden plank. When Theo crafts a new weapon for you, you will actually be upgrading these base weapons, but you will, at the same time, save your weapons between stages! BUT (theres always a but right?) the weapons will degrade and break over time. The big problem of using the superior technology of wood, is that, with constant use, wood breaks. Therefore, as you use these weapons, they will eventually break. Each weapon degrades at different rates; melee weapons will degrade slower than the fire cannon, and each component breaks independently, meaning that the cannon can degrade at a different rate than the chamber. Once a component of the weapon breaks, that component will drop down a level. Therefore, if you had a level 3 fire canon developed and it breaks, it will drop down to level 2. If you continue using the weapon, it will break down to the basic weapon. To help you in the fight against the Medici, were going to introduce a new drop in WOODPUNK. This drop will repair all of the weapon components simultaneously, but once a weapon component drops down a level, due to usage, it cant be repaired back to its previous level, so be careful! As were reworking the weapon creation system, were also going to change the way in which Theo crafts weapons. Instead of a set cool down to weapon creation, were going to adjust it progressively depending on the number of killed enemies (were not yet sure how its going to work still, so take it with a grain of salt). Were also going to introduce a new suit and technology related to weapon degradation and, of course, we will continue working on any bugs and balance issues we encounter, as always. Were open to your feedback!
Woodpunk
Meteorbyte Studios
Libredia Entertainment
2018-11-22
Indie Singleplayer Coop
Game News Posts 14
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(120 reviews)
http://woodpunk.libredia.com
https://store.steampowered.com/app/878420 
Woodpunk Linux [1.39 G]
Our retro roguelike WOODPUNK brings you back to the Middle Ages but with a catch: You are an expert inventor and you find yourself fighting against an evil opponent – the powerful Maria di Medici and her armies! Using wood and other scrap material, you have created the ultimate tool to support you in your quest: A robot that can create weapons!
FEATURES
- Roguelike Pixel Shooter with endless variations of level designs.
- Procedurally generated weapons, both melee and ranged.
- Over a hundred simultaneous enemies on screen, with individual A.I. and strategies.
- Completely destroyable environments.
- Local coop multiplayer.
- Huge tech tree to create and enhance your weapons arsenal.
SUITS/CHARACTERS
Unlock different suits, each with their unique abilities and playing styles.
More than 15 suits to collect!
Fight up close with the CRUSADERPUNK suit, or demolish enemies and structures with the STONEPUNK suit’s special jetpack!
GAME MODES
Story Mode
Conquer cities like G-Nova and Rhomega, each with their own theme and enemies. At the end of every world map, a powerful unique Boss awaits you!
Survival Mode
Fight against endless hordes of enemies in WOODPUNK’s survival mode and compete for the top positions on the online leaderboard!
GAMES THAT INSPIRED US
Nuclear Throne, Enter the Gungeon, Metal Slug, Golden Axe, and more!- OS: Ubuntu 18.04 (or equivalent distro)
- Processor: Intel Core i5 2.0 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce 530 series 2.0 GB (or equivalent) with support for OpenGL 1.6 (or above)
- Storage: 2 GB available space
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