Hi! Its been a while. So better have some news, right? Yeah! Development is going great and is getting more and more ambitious every single day. Sadly, I cant share things like a release date yet but I can do something else to let you know how things are looking. Joining the Steam Summer Festival, I decided to take some of the new content from the game (and many hours of sleep-time!) to make a temporary exclusive gameplay DEMO showing some new levels, puzzles, the new User Interface (completely reworked from scratch!), animations and overall look of the game at the current state of development! https://store.steampowered.com/app/904460/Port_Valley/
So, whats this?
- A demo with all-new content focused in gameplay, animations, mechanics and the new UI.
- Should be around 1 hour - 1 hour 30 minutes long? Dunno.
- Most probably a temporary demo. The original one will be re-uploaded after the Festival.
Known bugs and considerations:
As I wasnt counting on making a new public demo until around a month ago, there are a couple of bugs I just had no human time to fix. Sorry!
- 16:10 Resolutions crop the Bottom part of some menus. Its still playable, but yeah, please try to stick to 16:9 (1920x1080, ideally) for the intended experience (pixel art and screen resolutions dont exactly get on well together!).
- The save system is a little laggy on load and may not work properly at some very specific points. I strongly recommend playing the demo straight to the end to avoid issues.
- Only English this time!
- Probably some typos here and there. I hate it when ith appens.
[ 2020-06-16 18:12:35 CET ] [ Original post ]
One by one, these unusual "heroes" will be forced to interrupt their boring everyday lives and get ready for action before it's just too late. Work, revenge, political conspiracies, a banana balloon… it seems everything was meant to clash on this specific day.
Prepare yourself to overcome the crossed paths of Port Valley’s singular citizens and unfold an obscure plot that seems to be tying together these apparently unrelated stories.
Key Features
- Three plots, three main characters, three difficulty modes, three mayoral candidates… three chances to unfold a bigger and complex story.
- A renewed yet classic Point & Click interface.* (*May not be that renewed.)
- A humoristic and light-hearted tone with annoying self-aware humor. (Which doesn't necessarily mean this is just a comedy…)
- Active NPCs. They're not just there to give you items. They also have their objectives, which may be more important than yours.
- Annoying puzzles with different ways to solve them. For real.
- A day-night cycle. (This would've been SUCH a big deal back in the 90's.)
- A dog.
The DEMO
- It's an hour-long version of one of the three stories of the game: The Delivery Guy plot.
- The puzzles and the plot have been simplified to fit the new length, but it may work as a first taste of Port Valley's mechanics and characters.
- Processor: 2 GHzMemory: 2 GB RAMStorage: 300 MB available space
- Memory: 2 GB RAMStorage: 300 MB available space
- Storage: 300 MB available space
[ 6132 ]
[ 2625 ]