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(Yes, I'm still working on this And a lot!) Hey! After countless delays, [the 2022 DEMO Update] thing is finally ready! (You really know you messed up when you originally called it [the 2021 DEMO Update], huh?) https://store.steampowered.com/app/904460/ First, sorry for the lack of updates over the last few months. Trust me, that doesnt mean I havent been working. I invested a great part of this time learning code, creating tools and systems, porting the game to a new version of the engine, and well, doing everything in my hands to make the mechanics and presentation be as polished as possible. (This is going to be a pretty long, boring update note, so please, ignore it now or hang in there with me.) (If you found something weird/broken, please report it to contact@portvalleygame.com, and Ill fix it ASP.)
Okay, this took longer than I wished, but I needed a couple of weeks of just painting backgrounds to recover from the burnout that was releasing the 2020 DEMO.
After seeing some people struggling to get through the second part of the demo, I thought it would be a good idea to take back the old demo's hint system and adapt it into the new one.
Hi. This is the first 'important' update. Probably, the Spanish translation sounds like 'the big feature', but the improvements in loading times, bug fixes and the overall better optimization make the demo much more stable now.
Hi.
So, I managed to include the old demo inside the new one. Just press Launch the original DEMO on the main menu and yeah, thats mostly it!
Just dont expect anything too fancy. The demo literally closes itself and launches the old one (annoying resolution screen included!). I really tried to properly merge both demos, but that has proven to be extremely buggy and difficult, as many assets share names and they run on different engine versions.
(Also, this way Steam achievements and save files can work separately without messing everything up!)
This is now available for Windows and Mac while I'm still trying to figure out how to make it work on Linux. For the time being, the original demo can be found in the installation folder under the name "[Original DEMO 2019]" and can be played by running the executable inside (x86_64 or x86).
So yeah! Not too classy, but does the trick?
Hi! Its been a while. So better have some news, right? Yeah! Development is going great and is getting more and more ambitious every single day. Sadly, I cant share things like a release date yet but I can do something else to let you know how things are looking. Joining the Steam Summer Festival, I decided to take some of the new content from the game (and many hours of sleep-time!) to make a temporary exclusive gameplay DEMO showing some new levels, puzzles, the new User Interface (completely reworked from scratch!), animations and overall look of the game at the current state of development! https://store.steampowered.com/app/904460/Port_Valley/
Hi. Okay, this is something I wasnt really planning on adding originally. After seeing some (many) people struggling to get through the very first puzzle of the demo I thought it may be a good idea to help them out instead of just letting them drop the demo in frustration while cursing me out (this seems to be a bad thing in game development).
Hi.
You may have suspected something by reading the title, but, surprise [the competent DEMO] is now available for Linux players!
- Okay, so why didnt it happen earlier?
Because of the way I handle some resources and features of the game (including videos and translations), a Linux port always resulted in a sad broken mess of unexpected bugs, compatibility issues and tears.
All those issues required to be identified and fixed one by one, so, with the demo out, I finally had the time (and patience) to make it work. (Or at least that's what I think.)
This was the last milestone for [the competent DEMO] so, excluding probable (*guaranteed) bug fixes I now consider it to be stable and its development finished.
So who knows, maybe expect news soon.
Thanks for playing!
Hi. Over the last few months I took some decisions that basically changed the core of the game. For good. I think. (and hope.) But that also meant the original Demo was no longer a good representation of the game, and that's why, well That's why I made it again. Forget about the old Demo. That NEVER happened. And say hi to [the competent DEMO]. https://store.steampowered.com/app/904460/Port_Valley/ A demo with more content, new plot elements, improved visuals, and a much (trust me), MUCH better performance.
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