Hi.
So, I managed to include the old demo inside the new one. Just press Launch the original DEMO on the main menu and yeah, thats mostly it!
Just dont expect anything too fancy. The demo literally closes itself and launches the old one (annoying resolution screen included!). I really tried to properly merge both demos, but that has proven to be extremely buggy and difficult, as many assets share names and they run on different engine versions.
(Also, this way Steam achievements and save files can work separately without messing everything up!)
This is now available for Windows and Mac while I'm still trying to figure out how to make it work on Linux. For the time being, the original demo can be found in the installation folder under the name "[Original DEMO 2019]" and can be played by running the executable inside (x86_64 or x86).
So yeah! Not too classy, but does the trick?
Bug fixes
- While testing the new Linux build I shamefully found that the x86 executable was somehow missing, so I guess some users have had issues trying to play. That should be fixed now. Please, let me know if that's not the case. Sorry.
- Fixed a bug that made it possible to break a puzzle if solving it in a specific order.
- Fixed a bug that allowed the pause menu to be used during an animation where it was supposed to be VERY locked.
___ PS - Also let me know if something explodes.
[ 2020-06-19 14:30:38 CET ] [ Original post ]
One by one, these unusual "heroes" will be forced to interrupt their boring everyday lives and get ready for action before it's just too late. Work, revenge, political conspiracies, a banana balloon… it seems everything was meant to clash on this specific day.
Prepare yourself to overcome the crossed paths of Port Valley’s singular citizens and unfold an obscure plot that seems to be tying together these apparently unrelated stories.
Key Features
- Three plots, three main characters, three difficulty modes, three mayoral candidates… three chances to unfold a bigger and complex story.
- A renewed yet classic Point & Click interface.* (*May not be that renewed.)
- A humoristic and light-hearted tone with annoying self-aware humor. (Which doesn't necessarily mean this is just a comedy…)
- Active NPCs. They're not just there to give you items. They also have their objectives, which may be more important than yours.
- Annoying puzzles with different ways to solve them. For real.
- A day-night cycle. (This would've been SUCH a big deal back in the 90's.)
- A dog.
The DEMO
- It's an hour-long version of one of the three stories of the game: The Delivery Guy plot.
- The puzzles and the plot have been simplified to fit the new length, but it may work as a first taste of Port Valley's mechanics and characters.
- Processor: 2 GHzMemory: 2 GB RAMStorage: 300 MB available space
- Memory: 2 GB RAMStorage: 300 MB available space
- Storage: 300 MB available space
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