Update 1.0.5: Spanish translation, faster loading times and more screen ratios
It's not just a text translation. The demo has been 'rewritten' in Spanish and many extra efforts have been made to make it as good as possible. Including:
(*Example of English graphics being also translated. I'll try to keep this consistent with future translations!)
Sadly, the demo launched with no much time for testing, so it was not possible to properly optimize it or make it compatible with every screen ratio until today! Some of the improvements included in this update:
Many bugs have been fixed, but the most important ones are:
[ 2020-06-28 02:57:49 CET ] [ Original post ]
Hi. This is the first 'important' update. Probably, the Spanish translation sounds like 'the big feature', but the improvements in loading times, bug fixes and the overall better optimization make the demo much more stable now.
The Spanish translation
It's not just a text translation. The demo has been 'rewritten' in Spanish and many extra efforts have been made to make it as good as possible. Including:
- Manually adding the '' and the rest of the latin characters to the game's font. ('','','','','', etc)
- Making again all the visuals and animations of the UI in Spanish (which uses pictures and not text, so really fun!)
- Making a system that dynamically replaces English graphics with Spanish ones! (I'm kind of proud about this one it's really not that hard, but adds a lot to a translation!)
(*Example of English graphics being also translated. I'll try to keep this consistent with future translations!)
Optimization and screen rations
Sadly, the demo launched with no much time for testing, so it was not possible to properly optimize it or make it compatible with every screen ratio until today! Some of the improvements included in this update:
- Save file loading times have been reduced from 10 seconds to 2.
- The game no longer needs to load the first time is launched.
- No loading times between different sets.
- Sound no longer "bangs" after loading a save file.
- Apart from 4:3, EVERY screen ratio should be now compatible. (And I'm working on the one left)
Bug fixes
Many bugs have been fixed, but the most important ones are:
- Music no longer fails if loading on the second floor of the cinema.
- Car animations are now always synchronized with the police agent's.
- During the battle, it was possible to break the game doing "something". It's impossible now.
- You can no longer take the empty glass with you if cheating (that could also break the game, actually!).
Port Valley
WrongPixel
WrongPixel
2022
Indie Singleplayer
Game News Posts 8
🎹🖱️Keyboard + Mouse
No user reviews
(0 reviews)
https://portvalleygame.com
https://store.steampowered.com/app/904450 
Port Valley is a (not so) classic Point & Click adventure game where perspective changes everything! Witness Port Valley's Election Day from three different points of view: An extremely lazy Asian food delivery guy, a mysterious female plumber… and someone else.
One by one, these unusual "heroes" will be forced to interrupt their boring everyday lives and get ready for action before it's just too late. Work, revenge, political conspiracies, a banana balloon… it seems everything was meant to clash on this specific day.
Prepare yourself to overcome the crossed paths of Port Valley’s singular citizens and unfold an obscure plot that seems to be tying together these apparently unrelated stories.
One by one, these unusual "heroes" will be forced to interrupt their boring everyday lives and get ready for action before it's just too late. Work, revenge, political conspiracies, a banana balloon… it seems everything was meant to clash on this specific day.
Prepare yourself to overcome the crossed paths of Port Valley’s singular citizens and unfold an obscure plot that seems to be tying together these apparently unrelated stories.
Key Features
- Three plots, three main characters, three difficulty modes, three mayoral candidates… three chances to unfold a bigger and complex story.
- A renewed yet classic Point & Click interface.* (*May not be that renewed.)
- A humoristic and light-hearted tone with annoying self-aware humor. (Which doesn't necessarily mean this is just a comedy…)
- Active NPCs. They're not just there to give you items. They also have their objectives, which may be more important than yours.
- Annoying puzzles with different ways to solve them. For real.
- A day-night cycle. (This would've been SUCH a big deal back in the 90's.)
- A dog.
The DEMO
- It's an hour-long version of one of the three stories of the game: The Delivery Guy plot.
- The puzzles and the plot have been simplified to fit the new length, but it may work as a first taste of Port Valley's mechanics and characters.
MINIMAL SETUP
- Processor: 2 GHzMemory: 2 GB RAMStorage: 300 MB available space
- Memory: 2 GB RAMStorage: 300 MB available space
- Storage: 300 MB available space
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