Hey all,
I've worked hard in the last months on bringing a second improved demo version. Currently it is being tested on our discord channel and I'm fixing the last bugs. While all of it is getting polished, I wanted to post a preview of the changes for the upcoming version.
Selecting your starter monster
It will be possible to select any of the four spectral familiars as your starting monster.
Spectral Wolf, Spectral Eagle, Spectral Toad, Spectral Lion
Monster Abilities
You will be able to switch which monster is following you. Also you will be able to use different monster abilities to get rid of obstacles or help you explore.
New Monsters
Besides the three other familiars, there were a couple of other new monsters added to the game.
Extended Blue Cave Area
The Blue Cave area was extended and includes one additional Champion monster
Minor Changes
- There is quite some +2 equipment available now
- Some of the existing monster's Skill Trees were adjusted
- Health bar now shows additional information
- Shield is now capped to the monsters max health
- Every monster has a resistance now
- Start combat screen now focuses on monster weaknesses/resistances
- Heal skill now preview the amount that would be healed
- Enemy heal and shielding skills are now stronger
- Experience and gold gained from enemies was balanced down a little
- Merchant in Keeper's Stronghold sells better equipment
- High jump boots were changed to Double jump boots
- More small changes
Participate in testing
If you don't want to wait for the official release of the second demo version on steam you can participate in testing on our
discord channel
Upcoming Kickstarter
While finishing up the second demo version, I'm also preparing the Kickstarter page that is supposed to go live later this month. Stay tuned!
[ 2018-09-12 20:40:04 CET ] [ Original post ]