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Monster Keepers!
We're hosting holiday giveaways on [strike]Twitter[/strike]X and Bluesky!
Win Plushies, Limited run physical editions of Monster Sanctuary or a Monster Journal!
https://x.com/moi_rai_/status/1871172685713252810
https://bsky.app/profile/moiraigames.bsky.social/post/3ldyznxpwxs2i
You are allowed to participate in both. 20 total winners will get a prize of their choice!
To celebrate our last major content update and the journey we had with Monster Sanctuary, before moving our focus to our next game Aethermancer, we organized another plushie campaign with Makeship! Some time ago we asked our community which Monster they'd like to see if we happened to do another Makeship campaign.
Monster Keeper! We released the new Relics of Chaos update for Monster Sanctuary on Steam! This is a free update that will be downloaded automatically for anyone owning Monster Sanctuary (including anyone who already owns it as well as anyone who purchases it at any time in the future). It is also the last major content update for Monster Sanctuary and a love letter to you - our community - before we move our focus towards our new game Aethermancer. [previewyoutube=1e9QtIjPf38;full][/previewyoutube] Thank you for playing Monster Sanctuary and enjoy bringing CHAOS to the Sanctuary!
Finally, we have a date for the last big content update for Monster Sanctuary! Monster Sanctuary Relics of Chaos update is coming May 9th for Steam and May 16th for Consoles.
This update will feature a variety of gameplay changes including:
Seasons Greetings Monster fans!
You can catch a MONSTROUS discount across the Monster Sanctuary range during the Steam Winter Sale!
Full list of discounts:
Monster Sanctuary - 66%
Monster Sanctuary - Deluxe - 66%
Monster Sanctuary - Monster Journal - 33%
Monster Sanctuary - Soundtrack - 50%
Sale ends 5th of January
Greetings Monster fans!
You can grab a MONSTROUS discount across the Monster Sanctuary range during the Steam Autumn Sale!
Full list of discounts:
Monster Sanctuary - 66%
Monster Sanctuary - Deluxe - 66%
Monster Sanctuary - Monster Journal - 33%
Monster Sanctuary - Soundtrack - 50%
Check out more of our on sale games here!
Sale ends November 29th
We've been awaitingthe package with all the new Monster Journals so eagerly since weeks and we know - so did you!
Finally, here they are: a fresh batch of hardcover Monster Journals.
Our beloved hardcover Monster Journals have been updated to the latest content of Monster Sanctuary, now including all new Monsters from the Forgotten World and with updated skill trees for all Monsters in the book.
This book is for bothgreenhorn Monster Keeper looking for help and guidance on their journey as well as,the most experienced Keepers among you that want to dive deep into the lore of our world.
You can order yours directly on our official website and it will be shipped worldwide with love by us.
We have a limited edition campaign forMonster Sanctuary plushieshappeningright now! You can get your own Blob and Catzerker, made by Makeship.
The way the campaigns work is like crowdfunding: These plushies will only go into production if a certain number of them gets ordered during the campaign. If the campaign goal doesn't get reached, the plushies don't get produced and you don't have to pay. So there is no risk involved for you!
If funded, plushies will be shipped worldwide end of October.
Gelatinous, amorphous, transparent, semi-solid, slimy - and now - plushy! Order Blob here:
Blob Plushie
These courageous feline creatures roam the mountains of the Sanctuary for wild beasts to slay and are now ready to protect you in the real world! Order Catzerker here:
Catzerker Plushie
Our very first Monster Sanctuary plushies are almost funded, help us reach the goal! There are onlythree days left, so make sure to order yours soon! This is a one-time-only offer.
We are very excited to bring Blob and Catzerker to plushy life today!
The two limited edition plushie campaigns start today and will be active for 21 days. If funded, plushies will be shipped worldwide end of October.
The basic principle at Makeship is that if a plushie is funded within the duration of the campaign, it gets produced, so "funded by fans". So, help us make these plushies happen and get yourself a new companion!
Blob Plushie
Catzerker Plushie
Monster Keeper!
We released the new free Forgotten World DLC for Monster Sanctuary! This is a free update that will be downloaded automatically for anyone owning Monster Sanctuary (including anyone who already owns it as well as anyone who purchases it at any time in the future).
We have worked long on this update, and it's meant to be a love letter to our fans - we would not be here without all of your support! This update includes a new major area, ten new Monsters, and a ton of new features.
Hey Monster Keepers!
We're going to be streaming Monster Sanctuary over on the Team17 Twitch channel on June 30th!
Watch as we venture into the lush environments of The Forgotten World! We'll be uncovering secrets, encountering new Monsters and celebrating the release of this (free ) new update!
Catch us at 4pm UK | 11 am EDT, June 30th
twitch.tv/team17
To stay up to date on Monster Sanctuary follow us on our social pages below!
Follow Moi Rai Games on Twitter
Like Monster Sanctuary on Facebook
Follow Team17 on Twitter
Like Team17 on Facebook
Animal welfare is a matter of heart for us - for you too?
Join the Adopt a Monster event from June 10 - June 12 celebrating monster taming games and raising money for the Petfinder Foundation: linktr.ee/adopt_a_monster_2022
Special donation rewards await you including one exclusive "design-a-monster-with-us" voucher for our next game.
Keepers!
Animal welfare is a matter of heart for us, so we have teamed up with Coromon, Creature Keeper and other monster taming teams to raise money for a truly good cause! Mark your calendars and #adoptamonster with us here on Steam.
Event starts June 10 at 9AM PT | 6PM GMT+2
Dear Monster Keepers, It's time for another update on Monster Sanctuary & our team at moi rai games! We have a lot of big news since our last update.
Monster Keepers!
Limited Run Games just started the pre-order for PS4/Switch physical release of Monster Sanctuary!
Standard & Collector's Editions are available to for pre-order in the next 4 weeks here:
https://limitedrungames.com
Here is an image of the contents of the Collector's Edition:
As the pre-order amount will determine how many copies Limited run games will produce, sharing the news in any way is very welcome!
Dear Monster Keepers, Today we're launching the third major post-launch update for Monster Sanctuary! We are calling it the "Counter Attack Update". It's releasing today on all platforms - PC and consoles. It brings along a few QoL changes, balancing, bug fixes and the long awaited Brazilian-Portuguese translation, while we keep on working on the DLC coming next year.
With Monster designs from the community and the free DLC coming soon, we feel Monster Sanctuary is a true joint labor of love of both the devs and the fans! Thank you for voting for us!
Hello, Monster Keepers! We have the winning Monsters of the final community Monster contest to share with you today. We were very impressed with both the quantity and the quality of the Monster submissions of this contest! The final number of submissions was 177, and it was a real challenge to select the best Monsters from among them. All of us at Moi Rai games (now with a staff of 8 members!) participated in this task, with each of us taking the time to appraise every single submission individually.
Monster Keepers! We released another Hotfix for Monster Sanctuary (1.2.2) on Steam, This update tackles the "out of sync" issues our PvP players were getting recently regarded to certain passive skills. Related skills which were able to cause "out of sync" issues were: - Toxic Reaction - Electrolytes - Energize - Shock Charging - Mentor - Exploit - Exploit Party Usually chances for an out of sync were also increased when playing on higher game speed or having a slow PC. This update comes just in time for our community organized PvP Tournament - interested can check out the announcement on the Monster Sanctuary tournament discord - today is the last chance to sign up!
Hello, Monster Keepers! Today, we have several exciting announcements to share with everyone.
Hey Monster Keepers!
We have just gone live with a new hotfix (1.2.1) addressing some of the bugs that you guys have reported! Here are the notes on what we tackled!
Patch Notes:
Dear Monster Keepers, Today we're launching the second major post-launch update for Monster Sanctuary! It's releasing today on all platforms - PC and consoles. We're calling this one the "Legendary Keeper Update", but it also includes player costumes, a couple of different speedrun features, and more! Check out the trailer here: [previewyoutube=F8M58RtsBfE;full][/previewyoutube]
We want to sincerely thank everyone who participated in our contest! After long discussions and voting sessions, here are the winners. Congratulations!
GhoKoji's entry on Twitter about the story of the first Catzerker
Schiraki and her Manticorb Tiger - submitted on Instagram
Straussdraws atmospheric image of the Spectral Wolf - submitted on Twitter
Believe us, it was extremely hard to decide for only three winners since all of them deserved to win! This is why, we decided for a surprise 4th winner ;)
The namelessmonsterkeeper cross-stitched the goodest boy Spectral Wolf and will receive a nice Monster Sanctuary sticker set sponsored by our plushie-genius Chrissi!
This concludes our fanart contest! We hope you had as much fun as we did and even if you didn't win you can contact Chrissi for handmade customized plushies here on Twitter, Reddit or Instagram.
In case you have missed it: we currently run a special fanart contest on Twitter, Instagram and our Discord.
The three winners will each get a plushie of one of the fan-chosen Top 3 Monsters: Catzerker, Manticorb and Spectral Wolf. The plushies are made exclusively by wonderful Chrissi.
Participate until 16th July 2021. Rules in the images.
Monster Sanctuary has reached 3000 reviews on Steam and we'd like to thank you from the bottom of our hearts!
Enjoy the Steam Summer Sale - Monster Sanctuary is on sale as well!
Hello, Monster Keepers! It's been a while, so we want to give you an update on what's been going on around Monster Sanctuary. Today, we have a variety of news for you:
Hello Monster Keepers, While we at Moi Rai Games are still working on future content for Monster Sanctuary, we're already deep into brainstorming the specifics of our next game. It will once again be a Creature Collector game, but without being a successor to Monster Sanctuary. You can help us make the best of our next game. For that purpose, we prepared a super-short survey that won't take up more than 3 minutes of your time. Among other things, the survey lets you share with us what your favorite and least favorite parts of Monster Sanctuary are. The survey also lets you vote on your favorite Monster in the game. We will collect the results and create a ranking of the most popular Monsters! We will share this ranking with you soon after the survey is over. We will keep the survey open until June 6. Please be honest with us! Fill out the survey here: Monster Sanctuary Survey
Dear Monster Keepers, We are happy to bring you the first major post-launch update for Monster Sanctuary! This update is launching today for Steam. For consoles, were still in the submission process and the Release is delayed until April 20th for those Platforms. We are very sorry for that and we hope to be able to deliver future updates on consoles without delay.
Hello Monster Keepers! Here is a small update on the state of things
Hello, Monster Keepers! We have a lot of news to share with you since our last update.
Hello, Monster Keepers!
The game had quite a successful launch, and we received a lot of positive feedback, which we are really happy about. Of course we also received a lot of suggestions for possible improvements and criticism, which we are aware of. Today we wanted to share with you a very rough roadmap we have planned for Monster Sanctuary (which we are currently looking to confirm with our publisher).
Monster Keepers!
We have a launch time when Monster Sanctuary will leave Early Access and release into full version:
Steam version is going to launch at 9am PST / 12 pm EST / 5pm GMT / 6pm CET on December 8th
For our Kickstarter Backers we have some additional information Here.
Dear Monster Keepers,
we're now less than two weeks away from the full release of Monster Sanctuary. As such, this month we worked mostly on polishing the existing content, fixing bugs, and creating the Monster Journal that we will be sending out in digital as well as physical form (more on that below).
We hope you're looking forward to enter the Abandoned Tower!
Hey Monster Keepers,
We are quite busy finishing up the game and recently we started the closed beta for the full release update. This Beta test includes all of the 101 Monsters that you will be able to fight, hatch and train at the full launch of the game. It also includes the last two remaining areas: the Abandoned Tower, the final area of the game, and a secret optional area that houses a couple super-secret Monsters. There are also a couple new features in this Beta test.
If you are eligible for Beta testing, you may find instructions on our Discord channel how to access the Beta test. The first step is to join us on Discord.
This Beta test will take much longer as usual, as the full release will still need quite some polishing, as well as bug fixes and balancing work. So for now, the release date is still simply "2020 Q4".
For this Progress Update, we'd like to share two of the new Monsters with you.
Sutsune: This deadly vixen is fully capable of taking Monster lives as well as healing, buffing and reviving allies. She also has the unique "Blood Magic" aura, which allows any Occult- or Mage-type Monster in the party to apply Bleed stacks. Her explore ability is the new "Secret Vision" ability. We have added even more areas and treasure chests that you can discover using new late-game explore abilities like "Secret Vision"!
Vertraag: This powerful god of time is one of several optional late-game Champions that the player can challenge towards the end of the game. They are hidden all across the Sanctuary. This Champion in particular is intended to be challenged only after completing the story content of the game. All of these late-game Champions are capable of using three actions per turn instead of the usual two like other Champion Monsters!
If you have played the Siralim series of Mongames, you probably already recognized Vertraag - he's a special cross-over Monster from Siralim! In turn, you may find a familiar face in the upcoming Siralim Ultimate.
Thats it for now - stay tuned, there is a big announcement coming later this month!
As part of Monster Sanctuary's participation at this years Indie Arena Booth at Gamescom we will run an AMA on our Monster Sanctuary subreddit
You'll be able to ask us anything about the game or its now-more-than-four-year-long journey of developing it. Well be happy to answer!
Meanwhile you can visit our virtual booth at the Indie Arena at Gamescom:
Monster Keepers!
Monster Sanctuary is participating at this year's online version of the Indie Arena Booth at Gamescom!
This year's Indie Arena Booth is completely virtual - you can participate the exhibition online and visit all the great indie games they show off.
We will run a couple of special events during the Gamescom.
One of those events is a Steam Early Access key giveaway: On the 28th of August, starting at 22:00 CET (16:00 EDT) we will give away 50 Steam Early Access keys. Information to participate will be provided on twitter - the event will be running for 2 days.
Monster Keepers, Due to popular request we released a small update (0.10.1.3) addressing a couple of balancing issues: - Mimic got -1 base Attack, light shifted version got -1 base Health, 'Buff Catalyst' got replaced with 'Heroism' and one of its resistances got changed from fire to earth. - Shield Burst damage value reduced to 275% (from 350%) and 225% for the base version (from 275%) - also mana cost slightly increased - Volatile Shield value reduced to 175% (from 200%) Enjoy the update and hope to see many of you in the PvP arena!
Monster Keepers! Another new Monster Sanctuary update has arrived - Mystical Workshop, which includes a new area unlike any other in the game, as well as several new features!
Become a Monster keeper! Collect Monsters, battle and explore a plethora of areas in Monster Sanctuary now 33% off in the Team17 Steam Publisher Sale! Monster taming meets metroidvania. Collect, train and battle monsters in a lovely side-view pixel world. https://store.steampowered.com/app/814370/Monster_Sanctuary/ Learn more about the latest update to Monster Sanctuary - Underworld.
Hello again, Monster Keepers! We hope you have been enjoying the forbidden, callous Underworld! A small hot-fix patch is now live, addressing the following bugs encountered in the Underworld:
Monster Keepers!
In this new update, the story of Monster Sanctuary continues with a brand new area for you to explore! Enter: the Underworld.
The Underworld is a forbidden area, permeated with callous beasts
The Underworld is a forbidden area that hasn't been entered in hundreds of years - featuring a new major story arc, which picks up after the story arcs of all other areas currently in the game. Therefore, to enter the Underworld, you will need to have completed all the area's story arcs beforehand. The story of Monster Sanctuary is nearing its finale!
There's a total of seven new Monsters to collect, featuring several new spooky Occult-type Monsters. We hope you're not scared of giant, callous spiders and other arachnid-like Monsters.....
There's also some more equipment! Introducing +5 accessories, the new Scythe weapon and the new Totem accessory.
The grappling hook in action
To enter the forbidden Underworld, you will need to have obtained all four Sanctuary Tokens (from Snowy Peaks, Sun Palace, Horizon Beach, and Magma Chamber). The door to the Underworld can be found in the lower sections of the Blue Caves, near the teleporter crystal.
Hey Monster Keepers!
An update that will take you to new depths is going to descend onto Monster Sanctuary soon! This is a large content update with a whole new area and lots of new Monsters including this nightmarish fellow...
Hey Monster Keepers, Were working hard on the next area and more new Monsters! In the mean time, we wanted to release an update with a balancing overhaul. Our main goal here, is to make normal battles and Keeper battles feel more similar. Here's some of the changes weve made to do this:
Hey Monster Keepers! Here's a whole host of fixes and balance changes for the Magma Chamber content update! We are always looking to improve the game, these changes have been possible via your feedback and reports! Thank you! Balancing:
Hello Monster Keepers! The world of Monster Sanctuary expands as we add another area to the game with this update. Watch the trailer now: [previewyoutube=RPjuoKw2-RM;full][/previewyoutube]
Monster Keepers, We've just released a hotfix to resolve the issue of shifted abilities being disabled once loading a team. This patch will also correctly add in the Chinese localisation for item type sorting. Thank you everyone for the reports and your patience! Please let us know if you have any more issues in the 'Report a Problem' section on the steam forums or to our support team here: https://www.team17.com/support/ We look forward to the next content update!
Monster Sanctuary 0.7.3 Update - QoL features Hello Monster Keepers, Were working hard on the next area of the game and a whole host of new Monsters - but for now heres a small update in-between with bug fixes, balancing changes and some of the most requested features from the community. Here's whats included with this QoL (quality of life) update:
Hello Monster Keepers, Following our Horizon Beach Update, we're thrilled to bring you our third content update. Thank you for all your continued support! Heres the widely anticipated feature and one of the highest stretch goals on our Kickstarter campaign live now:
Hey Monster Keepers!
Heres a sneak preview of one of our latest Monsters about to join the roster, the Manticorb.
This fluffy horror is another community creation brought to life from the Kickstarter Monster Design Competition and it was originally submitted by RacieB on Discord! The Manticorb will be coming with the next update, so get your keeper notes ready to be prepared to battle and hatch one of your own soon!
Hey Monster Keepers, Monster Sanctuary is currently in the Steam Autumn Sale with 25% off, if you enjoyed playing the new shiny demo, have a friend who'd like to play or have been wanting to buy for a while then this could be your chance for a good deal! We have only just updated with the new area Horizon Beach and there is much more content... on the horizon. Thanks for reading, We'll see you for the next update.
Hey Monster Keepers, We have just updated the live version of Monster Sanctuary fixing issues and adding improvements to the Horizon Beach patch. Thanks for all the feedback so far and we hope everyone is having a great time exploring the new beach area!
Hey Monster Keepers,
Weve just enhanced the Monster Sanctuary demo! This will bring the demo more in line with the current full version and will give more features to play with.
The biggest change is that there are now 7 Languages available in the Demo: English, French, Spanish, German, Russian, Italian and Chinese!
We have also added mouse support from the main game to the demo for all of you mouse and keyboard users!
You can also choose between the Male and Female playable Monster Keepers.
Here's a list of further changes and bug fixes:
Hello Monster Keepers,
We're excited to bring the second content update for Monster Sanctuary to Early Access! We welcome you to relax on the sandy shores of Horizon Beach!
Hello Monster Keepers,
Today we bring you a special preview for an upcoming content update for Monster Sanctuary!
Hey Monster Keepers! Happy Halloween! In the festive spirit we will be spotlighting a scary looking monster that you will be able to find in-game very soon. So, get your keeper notes ready to be prepared to battle and hatch one of your own!
Attention Keepers save 25% on Monster Sanctuary in the Team17Ltd Steam Publisher Sale!
Collect the saving until October 21st!
Hello Monster Keepers, as promised in our Early Access Roadmap, we have released our first content update for Monster Sanctuary today. This content update primarily brings a couple new features to the game, some of which have been highly requested.
Hello Monster Keepers, as promised in our Early Access Roadmap, we have released our first content update for Monster Sanctuary today. This content update primarily brings a couple new features to the game, some of which have been highly requested.
Hello Monster Keepers,
Today, we're pleased to be able to share an early access roadmap with you!
While this is not an exhaustive list of what is to come, we wanted to give you an idea of the things we're looking to work on to make your Monster Sanctuary experience even better!
We're also incredibly excited to tell you that the first update will be coming later this month!
This update will be available on September 25th and will include:
Hey Monster Keepers, We just released a small Patch to address a couple of Issues: - Linux version should no longer crash on start - People with Chinese Operating System should see text now (no localization yet, this will come soon) - Starting popup message is now localized into all available languages - Fixed the issue that some sound effects were not affected by the SFX volume setting We are going to post a road map for the upcoming bigger updates soon. Hope you're enjoying Monster Sanctuary so far!
Hey Monster Keepers,
Welcome to Monster Sanctuary, a pixel art monster collecting and battling game set in a Metroidvania world!
Everyone at Moi Rai and Team17 are excited to be launching into Early Access today and would like to welcome you to the Monster Sanctuary community with open arms.
You can check out the launch trailer below to see what your journey as a Monster Keeper will be like:
https://www.youtube.com/watch?v=LlNbLNhlOQM&feature=youtu.be
Hey Monster Keepers, Today were incredibly excited to announce that Monster Sanctuary is launching on Steam Early Access August 28th! To celebrate this news, weve released a new trailer that you can check out below: https://www.youtube.com/watch?v=VlhSrNaQM6o&feature=youtu.be To the whole community that has already formed around Monster Sanctuary, we want to say thank you. Your support has got us to this point and we cant wait for the world of Monster Sanctuary to open up to everyone later this month.
Dear Project Backers, as we're getting closer to our Early Access launch (and of course the test version for our backers with tester's access), we have a lot of news to talk about.
On your quest to defeat Capital B, youll discover secrets and solve puzzles in the overworld to unlock alternate level states!
Spark some change by hooking up electricity, flood chapters with running water or literally flip them upside down for radically altered challenges!
Check out the brand new trailer below
https://youtu.be/Yfk72Js6rTE
Dear Steam Monster Keepers, it's been one of the hottest months for Europe ever, but of course we've continued working on the next areas and features of Monster Sanctuary. Here's the monthly progress update for June.
Dear Project Backers, as summer slowly settles in, it's time to show you what we've been working on in May with another monthly progress update.
With E3 approaching and Hell Let Loose releasing on the 6th of June, its fair to say that Team17 has a very busy week ahead! In fact, next week well be unveiling not just one but TWO BRAND NEW GAME ANNOUNCEMENTS!
Youre not going to want to miss these announcements, and we really cant wait to share the trailers with you. To ensure that youre the first to hear about these new games right here on Steam, make sure to follow the Team17 Publisher Page.
In the meantime, you can find a couple of cryptic clues in the image above, and if you hop over to the Team17 Twitter account, make your predictions, follow and re-tweet then youll be entered into a prize draw to win a copy of these two games, and Hell Let Loose, upon release!
Thanks for reading, and well see you next week!
Dear Steam Monster Keepers, here's our monthly Progress Update for April! Here's what's been happening with Monster Sanctuary in April.
Dear Monster Keepers,
this is the second patch for the beta and includes a bit more changes this time.
Two new Monsters added
- Raduga, new Champion east most of Ancient Woods (a new room was added for him)
- Toxiquus, encountered in southern parts of Stronghold Dungeon
Also, monster distribution in Stronghold Dungeon and Ancient Woods was adjusted a bit
Options Menu added to the game
Includes Combat Animations Speed, Volume settings, Key Bindings for keyboard and Resolution settings. The game launcher dialogue got removed now.
Enemy encounter levels changed
Enemy levels are no longer raised when the Keeper rank increases, instead, after the first area (Mountain Path) the enemy encounter level increases based on how many rooms with monster encounters were discovered.
This gives a smoother progress instead of the previous difficulty spikes, independent of which areas the player explores first.
Also this way the player isn't incentivized to avoid Champion encounters. If loading an old savegame, the enemy levels will automatically adjust in the order the areas were explored in that savegame.
Combat ranking adjustments
The "Overkill Damage" rating in combat was renamed to "Overkill" and is now also increased by 1% for every buff one of the player monsters have at the end of combat, by 1% for every debuff an enemy had when killed
and by 3% for every poison or burn dot damage that was triggered on them.
This should make compositions that rely on dot damage be a bit more competitive now in regard to getting a good score.
Keeper Lancer rank
It is possible to reach the 'Keeper Lancer' rank now, which enables to buy a couple of +3 Equipment at the shop (Helmet/Wizard Hat/Impact Ring)
New Equipment
Added a new equipment 'Sun Pendant' (dropped by Raduga) that applies a shield to the wielder whenever receiving a buff
Balancing Changes
Balancing changes: - Wild enemy monster's health scaling lowered a bit, especially the difficulty jump at level 10 shouldn't be as drastic now - Enemy levels of the western part of blue caves reduced to 9 from 10. Specter's level reduced to 10 from 11. - Frosty grant more 'Difficulty' score points now when fighting against them - Fixed wild frosty being able to cast Ice storm even when below level 10 - Slightly increased the exp gained from enemies Bugfixes: - Fixed Monster Journal not being available when loading a demo save that completed the blue caves - Fixed Camera being misplaced rarely in combat - Fixed possibility to repeatedly evolve the same monster - Fixed visual glitches occurring when casting Shield - Fixed player able to land inside or on top of walls when using a vertical room transition - Fixed bug when switching between actions while having buff info view open - Fixed not being able to do the second jump while using monster flying ability - Fixed not receiving exp rewards for all 6 enemies in keeper battles (you only got those for the last 3) - Multi Barrier description fixed - It is no longer possible to summon rock obstacle on spikes (and skip to Keeper's Stronghold early in the game with Crystal Shards) - Fixed following monster possible to get stuck inside the ground in the magic barrier puzzle room in Ancient Woods - Fixed Level 20 Badge icon - Fixed possibility to display lore of hidden Monster Journal entries when changing page - Fixed inability to load a savegame when the first three save slots are empty - Fixed possibility to place the rock or mushroom inside enemies to prevent them from moving - Fixed Restore lvl 3 not removing two debuffs - Some text/typo fixes We are eager to get your feedback, especially on the current difficulty of the game. After some first feedback, the enemy health scaling was slightly reduced. Also western Blue Caves are now more accessible at around lvl 9. Its best to post it to our discord into the #feedback subchannel. There is another bigger patch planned to be released in 2-3 weeks that will include a new Monster, a new Champion, probably the options menu and some more smaller changes/bugfixes.
Dear Monster Keepers, the Backer Beta for Monster Sanctuary is now live. If you're a 25+ backer, you will be sent an Email with a Steam Beta key to the Email address associated with your Kickstarter/Paypal account very soon. Please check your spam folder if the Email doesn't arrive soon. If you wish to participate in the Beta, you can still become a late Backer on our Paypal shop. The new areas added in the Beta are balanced for Lvl 10-12 Monsters. You may continue your save files from previous demo versions of the game, but if your Monsters are higher than Lvl 12, the new content will be very easy for you. We recommend starting a new save file to experience the modified starting areas.
Hey Monster Keepers,
Were Team17 and were very excited to announce our partnership with Moi Rai Games on Monster Sanctuary.
To celebrate the new partnership weve released a trailer that you can watch below:
https://www.youtube.com/watch?v=JRopvZW6Cr4
Dear Steam Monster Keepers, here's our monthly Progress Update for February. Apart from our game development progress, we also have two special announcements to make.
Dear Steam Monster Keepers, sorry for neglecting to post our Kickstarter updates to the Steam channel. From now on we will post all relevant updates on Steam as well. And that's why we decided to retroactively post our December & January Progress Updates here.
Hey all,
Now that the Kickstarter is over, I'm happy to focus on the game again. I've fixed quite some bugs that were reported in the current demo version and released a 0.2.8 version of the demo:
- Fixed message that the area east of Keeper's Stronghold isn't available not showing up once you reached the second keeper rank
- Fixed player being able to fall through the bridge
- Fixed player able to get to blue cave early with vaero on low framerate
- Fixed being able to re-trigger part of the intro / make first blob encounter reappear by pressing escape
- In Infinity Arena enemy regeneration effects are reduced now
- Fixed graphical bugs with shield skill
- Fixed double impact not working on physica/magical weakness
- Fixed possibility to trigger an empty combat when going into a different scren and trigger a combat on the same frame
- Fixed mana bar going into negative when attacking a monster with snow skin
- Fixed player able to fall through ground in the Minitaur champion room
- Fixed player able to lift in sky indefinitely after switch away a flying monster
- When shielding for 0, the number is displayed as 0 instead of 'miss'
- Fixed the possiblity to not be able to sell some items when low on money
- When donating a monster to the monster army, the player will keep the monsters equipment
- Removed Kickstarter link from the main menu
- Improved monster army visuals and added page functionality, so the UI doesn't break when the player donates too many monsters
Also this is the first demo version that is also available for Mac OS!
This will be most likely the last update on the demo since I'll focus on the beta content for now. Beta will be available to our Kickstarter backers in febraruy/march next year. We are still accepting late backers till then through paypal
We reached the 100.000 on Kickstarter - the game will have multiplayer PvP batlles and still 10 hours to go! We added another stretch goal for something that got requested A LOT - Character customization!
Kickstarter
Small update with a couple of bugfixes: - Fixed "Hunt" skill making critical hits not to happen any more - Reduced the intensity of screen flashes for lightning attacks - Fixed a couple of tilemap bugs - Flash Freeze description doesn't wrongly state its an Aura any more - When an attack hit misses, it doesn't trigger any effects any more - Submenu to select a attack action's level now displays the element icons properly - A couple of typos/text fixes Also, after repeated request, this is the first demo version that is also available for Linux!
Hey all,
Just released the v2 demo version of the game!
- You can select one of the 4 start monsters now
- Monster can use abilities while exploring to acces new areas
- There are a couple of new monsters you can enounter
- Blue cave area was extended and contains another Champion monster now
- There is quite some +2 equipment available now
- Some of the existing monster's Skill Trees were adjusted
- Health bar now shows additional information
- Shield is now capped to the monsters max health
- Every monster has a resistance now
- Start combat screen now focuses on monster weaknesses/resistances
- Heal skill now preview the amount that would be healed
- Enemy heal and shielding skills are now stronger
- Experience and gold gained from enemies was balanced down a little
- Merchant in Keeper's Stronghold sells better equipment
- High jump boots were changed to Double jump boots
- More small changes
Hey all, I've worked hard in the last months on bringing a second improved demo version. Currently it is being tested on our discord channel and I'm fixing the last bugs. While all of it is getting polished, I wanted to post a preview of the changes for the upcoming version.
Hello Community, first and foremost, I want to thank all of you for the positive feedback and the many suggestions I've received since releasing this first demo version! Today i uploaded 0.1.1 version of the demo that fixes some bugs: - Fixed game staying black for some players - Fixed game screen shaking on certain resolutions - Fixed issue where you could get stuck inside ground - Fixed issues with rope bridge (fall through when spending skill points or save/load) - Fixed a bug where map exploration state remained between switching savegames - Fixed dead monsters receiving shield - Fixed poison stack count not being displayed properly against Champions - Fixed skill tree connections flickering sometimes - Jump height doesn't decrease any more on low frame rate - Fixed some typos - Enter and Backspace keys can be used now on keyboard instead of Space and Escape. Thank you and enjoy!
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