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June Progress Update! New Monsters and Skills!
First off, we have another announcement to make. We are closing the Late Backer Shop on June 30th. If you want to become a late backer for the game (to get backer rewards like beta access, the Monster Journal, being able to contribute to the Community Monster Contests), this is your very last chance. You can make your last-minute pledge here on our Paypal Shop: http://monster-sanctuary.com/PaypalBacking.html If you're reading this after June 30th, don't worry. The game will soon enough go public: We plan to release the game on Steam Early Access in late August or September.
So this is what we can show for June:
A new active Tier 4 heal. Monsters with this skill: Caraglow, Mogwai (maybe more)
A new passive that allows for "Critical Heals" which trigger Critical-passives like Critical Mass. Monsters with this skill: Caraglow, Monk (maybe more)
Charge stacks increase damage of the next attack by 3%. Monsters with this skill: Spectral Toad, Magmapillar, Magmamoth, Rocky (and more)
A new passive to slay tanky enemies with a high Health rating. Monsters with this skill: Vaero, Nightwing, Goblin Hood (and maybe more)
Gives your Monster's attacks quite a bonus against enemies with high Defense. Monsters with this skill: Specter, Nightwing (and maybe more)
A new type of stack which can stack indefinitely and doesn't vanish. Monsters with this skill: Grummy, G'rulu, Goblin Warlock, Rocky (and more)
Each Age stack grants the Monster these bonuses.
There will be different version of this skill for Defense, Mana, etc. Monsters with Health Focus: Blob (2 instances of it), Druid Oak, Spectral Wolf, Megataur (and more) That's all for this month's update. Of course, there are even more new skills we've already implemented and that we're planning to implement still - this is just a small selection of them. We hope we'll be able to show you our next area for Monster Sanctuary soon!
[ 2019-06-29 11:09:28 CET ] [ Original post ]
Dear Steam Monster Keepers, it's been one of the hottest months for Europe ever, but of course we've continued working on the next areas and features of Monster Sanctuary. Here's the monthly progress update for June.
Last Chance for Late Backers
First off, we have another announcement to make. We are closing the Late Backer Shop on June 30th. If you want to become a late backer for the game (to get backer rewards like beta access, the Monster Journal, being able to contribute to the Community Monster Contests), this is your very last chance. You can make your last-minute pledge here on our Paypal Shop: http://monster-sanctuary.com/PaypalBacking.html If you're reading this after June 30th, don't worry. The game will soon enough go public: We plan to release the game on Steam Early Access in late August or September.
June Progress Update
So this is what we can show for June:
- New Monsters: Mogwai, Crystal Snail, Megataur
- Mogwai is an all-rounder Monster which you may build in a variety of ways. He has access to Snowball Toss (physical damage) and Ice bolt (magical damage), which are both new single-hit water-element skills. He can be a powerful hybrid combo-finisher, or he can be a great support Monster.
- Crystal Snail is an extremely tanky Monster with a unique set of Resistances and Weaknesses. Only magical water- and wind-element attacks are super effective against it. He can protect his allies and take hits for them, gravely punishing enemies whose attacks land on it.
- Megataur is the evolved form of the Blue Caves Champion, Minitaur. It loses a bit in Attack and Mana, but makes up for it with much greater tankiness. Also, Megataur focuses more on ice-attacks, can dish out some magical damage and gains Life Wave as a heal.
- Finished Snowy Peaks rooms and story-content. So we've also been busy play-testing Snowy Peaks and fixing any bugs we've found so far. To finish the story-content of Snowy Peaks, you will have to defeat a new Champion Monster which we will reveal at a later time.
- Again, we've been especially busy with adding new Tier 4 skills to both the new and the older Monsters. That's why we'd like to give you a sneak peak into some of the new skills your Monsters will be able to learn. Keep in mind that any skill may still change during testing if it's found to be too weak or too strong.
A new active Tier 4 heal. Monsters with this skill: Caraglow, Mogwai (maybe more)
A new passive that allows for "Critical Heals" which trigger Critical-passives like Critical Mass. Monsters with this skill: Caraglow, Monk (maybe more)
Charge stacks increase damage of the next attack by 3%. Monsters with this skill: Spectral Toad, Magmapillar, Magmamoth, Rocky (and more)
A new passive to slay tanky enemies with a high Health rating. Monsters with this skill: Vaero, Nightwing, Goblin Hood (and maybe more)
Gives your Monster's attacks quite a bonus against enemies with high Defense. Monsters with this skill: Specter, Nightwing (and maybe more)
A new type of stack which can stack indefinitely and doesn't vanish. Monsters with this skill: Grummy, G'rulu, Goblin Warlock, Rocky (and more)
Each Age stack grants the Monster these bonuses.
There will be different version of this skill for Defense, Mana, etc. Monsters with Health Focus: Blob (2 instances of it), Druid Oak, Spectral Wolf, Megataur (and more) That's all for this month's update. Of course, there are even more new skills we've already implemented and that we're planning to implement still - this is just a small selection of them. We hope we'll be able to show you our next area for Monster Sanctuary soon!
[ 2019-06-29 11:09:28 CET ] [ Original post ]
Monster Sanctuary
Moi Rai Games
Developer
Team17 Digital Ltd
Publisher
2019-08-28
Release
GameBillet:
16.79 €
Game News Posts:
92
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(8864 reviews)
Public Linux Depots:
- Monster Sanctuary Linux [295.39 M]
Choose your spectral familiar and follow in your ancestors’ footsteps to become a Monster keeper and save the Monster Sanctuary.
Embark on an epic adventure using the powers of the monsters you collect, and the team you build, to unlock an ever-expanding world. On your quest to become the ultimate Monster Keeper you’ll unravel the cause of a mystery that threatens the peace between humans and monsters.Explore a Metroidvania inspired world.
The powers of your monsters will allow you to explore and expand the world. Cut down vines, smash down walls and glide over gaps- all with the help of your monsters.Assemble your team.
Hatch collect and train monsters from across the world and build your team. Every monster has a unique skill tree to allow you to customize and tailor your party.Clash in tactical 3V3 combat.
Strategically order your attacks for maximum efficiency, stacking your blows to create combos.Grind and find the best combo to earn the rarest monster eggs!
Follow the development
Monster Sanctuary is still early in development. You can follow the progress on
Discord
MINIMAL SETUP
- OS: Ubuntu 14.04
- Processor: Dual-Core. 2.0 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce 8800 GT 512 MB. Radeon HD 4870 512 MB
- Storage: 1 GB available space
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