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Monster Sanctuary Roadmap
We had a bit of rest during the holidays, but not too much: We are already working on the next update for the game. Ideally we will be able to release it at some point in February. Difficulty Settings: We plan to add two additional difficulty settings: Casual and Master. You can swap between all three difficulties freely during a playthrough.
This is a list of features we plan to add in future updates. Player Customization: A feature we promised in the Kickstarter, but could not quite have in the game in time for the full release: The player will be able to choose between a certain amount of different player sprites and different color schemes for each of those. Well add some more secret chests here and there in Monster Sanctuary where youll find those outfits. Legendary Keeper Monuments: Certain Backers of our Kickstarter will receive Legendary Keeper monuments found in the game. Minimap Improvements: Add the ability to put markers on the minimap and also have it display some additional information by itself. Speedrun Options: Add a Timer, add even faster combat animation speed options, add possibility to skip cut scenes (Those will be available for normal gameplay as well). Quality of Life features: We received a lot of suggestions for quality of life improvements and we will look into adding some of those into the game over the course of the next updates. Here is a list of the top priority ones:
That would be all that's on our radar for the time being. However, we also really wanted to use this opportunity to wish all Monster Keepers happy holidays!
[ 2020-12-30 23:02:55 CET ] [ Original post ]
Hello, Monster Keepers!
The game had quite a successful launch, and we received a lot of positive feedback, which we are really happy about. Of course we also received a lot of suggestions for possible improvements and criticism, which we are aware of. Today we wanted to share with you a very rough roadmap we have planned for Monster Sanctuary (which we are currently looking to confirm with our publisher).
Update 1.1
We had a bit of rest during the holidays, but not too much: We are already working on the next update for the game. Ideally we will be able to release it at some point in February. Difficulty Settings: We plan to add two additional difficulty settings: Casual and Master. You can swap between all three difficulties freely during a playthrough.
- Casual: We received quite a lot of feedback with some players struggling, especially with Keeper Duels or the dreaded Abandoned Tower. We aimed the game to be challenging, but we still want to not completely exclude a certain player base from enjoying the game. The casual mode will slightly reduce the difficulty for wild encounters and Keeper Battles, but will not make those a walk in the park in any way.
- Master: This difficulty is mainly intended for New Game+. It will make the game still quite challenging despite having the tools/advantages of playing on New Game+.
Future Updates
This is a list of features we plan to add in future updates. Player Customization: A feature we promised in the Kickstarter, but could not quite have in the game in time for the full release: The player will be able to choose between a certain amount of different player sprites and different color schemes for each of those. Well add some more secret chests here and there in Monster Sanctuary where youll find those outfits. Legendary Keeper Monuments: Certain Backers of our Kickstarter will receive Legendary Keeper monuments found in the game. Minimap Improvements: Add the ability to put markers on the minimap and also have it display some additional information by itself. Speedrun Options: Add a Timer, add even faster combat animation speed options, add possibility to skip cut scenes (Those will be available for normal gameplay as well). Quality of Life features: We received a lot of suggestions for quality of life improvements and we will look into adding some of those into the game over the course of the next updates. Here is a list of the top priority ones:
- Be able to inspect all Monsters, not just the enemies. Additionally, inspecting will display all buffs/debuffs a Monster currently has.
- Sorting Monsters
- Possibility to take back assigned skill points while still in the skill menu
- Improved Monster donation (warning when donating Champion Monsters, be able to donate multiple Monsters at a time)
- Display the number of items already possessed when buying additional ones
- Option to increase all wild encounter levels
That's all for now
That would be all that's on our radar for the time being. However, we also really wanted to use this opportunity to wish all Monster Keepers happy holidays!
[ 2020-12-30 23:02:55 CET ] [ Original post ]
Monster Sanctuary
Moi Rai Games
Developer
Team17 Digital Ltd
Publisher
2019-08-28
Release
GameBillet:
16.79 €
Game News Posts:
92
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(8864 reviews)
Public Linux Depots:
- Monster Sanctuary Linux [295.39 M]
Choose your spectral familiar and follow in your ancestors’ footsteps to become a Monster keeper and save the Monster Sanctuary.
Embark on an epic adventure using the powers of the monsters you collect, and the team you build, to unlock an ever-expanding world. On your quest to become the ultimate Monster Keeper you’ll unravel the cause of a mystery that threatens the peace between humans and monsters.Explore a Metroidvania inspired world.
The powers of your monsters will allow you to explore and expand the world. Cut down vines, smash down walls and glide over gaps- all with the help of your monsters.Assemble your team.
Hatch collect and train monsters from across the world and build your team. Every monster has a unique skill tree to allow you to customize and tailor your party.Clash in tactical 3V3 combat.
Strategically order your attacks for maximum efficiency, stacking your blows to create combos.Grind and find the best combo to earn the rarest monster eggs!
Follow the development
Monster Sanctuary is still early in development. You can follow the progress on
Discord
MINIMAL SETUP
- OS: Ubuntu 14.04
- Processor: Dual-Core. 2.0 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce 8800 GT 512 MB. Radeon HD 4870 512 MB
- Storage: 1 GB available space
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