Ground Breakers
UnitedIndie Developer
UnitedIndie Publisher
2016-06-15 Release
🎹🖱️Keyboard + Mouse
Mixed
(32 reviews)
The Game includes VR Support
Public Linux Depots:- Ground Breakers Linux Depot [777.67 M]
Early Access Update 11 - Version 1.2.01 Combat Officers[quote]It's been a long time since our last patch. The reason is not because the development is slowed down or something like that, we have been working on the really big update for Campaign - the Combat Officers system. And it's a really large system!
http://steamcommunity.com/sharedfiles/filedetails/?id=637582119
Since the game's theme is Companies trying to take over the work, we are adding human management, employment, salary, loyalty... for campaign mode. You will have to try to find for best talents or steal it from other companies and keep them loyal to you.
http://steamcommunity.com/sharedfiles/filedetails/?id=637581807
Combat Officers stats affect the whole robot team so it'll add another depth to the battle without increasing the complexity of the control system.
These will only affect Campaign mode and planned to be release in the middle of March so stay tuned.[/quote]
This is a huge update for the campaign mode and I feel very proud to introduce this new system to our campaign. It'll definitely help you enjoy the campaign way more than before!
Aside from Combat Officer system, every other features are suggested by our community member. Thanks for keep on helping us :). Our community is tiny but we are very lucky for having though helpful people on board.
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New version detail
1. New features:
- Combat Officer system goes with specific tags for robot, this is a very big system. Long story short, each combat officer will help specific set of robots based on their "tags"
- Add autosave feature for campaign and ask for save when users quit
- You can now Sell chip
- You can now clear a chip board
- Storage can now only store 150 chips, you will have to sell the bad chips to make slots for good chips as you progress.
- Robots destroyed on a specific campaign will have to be repaired before you could use them again. This won't affect other mode and other campaign.
2. Tweaks and Balancing:
- Add more game options for user, we will keep adding options based on your suggestion to bring the best experience.
- Add shortcut on the keyboard, for now End Turn is space for both ingame battle and campaign and you could use arrows to move camera around for both modes too, We will add it to our help entry and add more short cut where we see fit.
- Allow user to quickly skip the announcement at the battle start.
- Robot could break down their move path now to avoid certain trap and acids (if their Movement stat is 6 they could move 3 then 2 then 1).
- Tactic point will only be revealed after your robot end turn to remove the search -> undo -> search again behaviour (we're sorry but it has to go).
- Add some effect and indicator in the campaign so you won't wondering what did the AI do in the last turn.
- You can now collect resource from 1 region for many turn, but each time you collect, the amount will be decreased. The amount will be restored back to its maximum in the next turn.
- Change the attack restriction on height to based on the unit range. Unit with higher rang will be able to attack higher height.
- Add border based on robot material when you select robots for the match so you don't have to remember their materials.
- Add effect to indicate robot's material in the battle.
- Armstrong get new animations
- Increase Cablenex 3rd skill affect range to 5 so he could bind more enemies.
3. Fix bugs:
- Fixed a critical bug when WP00 can't find target for it's 3rd skill
- Fixed a critical bug when Angel00 use the 3rd skill and cause the game hang.
-----------------------------------------------------------------------
What's next?
We make the campaign tutorial which should have been made a long time ago.
And we will keep extend our infinity mine and at some point it'll become infinity.
But tweak, balance and bug fixes will always get the top priority.
[ 2016-03-14 17:28:21 CET ] [ Original post ] Dominate the world with your robot army, research new robots and customize their abilities!
- The game features both a single player campaign and multiplayer matches.
- Test your wits in traditional tactical matches featuring over 15 types of different robots and a wide selection of skills to play with. More to come!
- Wreak havoc while flexibly adapting to the 5+ types of ever-changing battlegrounds.
- Position your robots, capture important points, exploit high ground, protect the fortress, make sure the key robot survives, and so on...
- Tweak and customize your robots using chips. Collect chips of different shapes, and arrange them in the best way possible to maximize your robot's abilities.
- Expand your robot army by destroying the enemy's robots, and win parts to craft new robots with. Each robot is the result of a different recipe, and what parts you will actually get is a matter of pure luck.
- Compete against other players in online battles and climb the leaderboards.
- Expand your army, mostly through sheer force, but also via diplomacy and the accumulation of riches.
- Fight your way though the non-linear world domination campaign; face opponents with far superior equipment.
Win the match, craft a new robot, upgrade it, and dominate the world one region at a time. Good luck on your mission!
MINIMAL SETUP- OS: Supported by SteamMemory: 1 GB RAMStorage: 1 GB available space
- Memory: 1 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
RECOMMENDED SETUP- OS: Supported by SteamMemory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 2 GB available space
- Memory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 2 GB available space
- Storage: 2 GB available space
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