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Mini patch. Transports, towers as shelter and other improvements

General:

  • Many ships and boats can now transport land units
  • You can hide any units into towers, using one seat per unit. This does not change the characteristics of the tower, including attack speed.
  • Transition to the late Middle Ages is possible only without the Bronze / Iron Age buildings
  • A new button to open the interface of the large minimap has been added above the minimap
  • The progress of the transition to a new age is shown on the top panel.
  • The main menu displays the quality of connection with the server
  • Hotkeys for closing / opening gates are changed to by Ctrl + Up / Ctrl + Down
  • Dreadnought renamed to Battleship
Balance: General:
  • Balloon: view range reduced by 8%
  • Aerostat: view range reduced by 12%
  • Locating station: view range reduced by 15%, price increased from 0/1000/800 to 0/1500/800
Animals:
  • Deer: health reduced from 10 to 3
Stone Age:
  • Worker: berry production speed increased from 0.9 to 1.0, wood production speed increased from 0.7 to 0.8
  • Maceman: damage increased from 11 to 12
Early Europe:
  • Worker: wood production speed increased from 0.9 to 1.0, metal production speed increased from 0.3 to 0.4, wheat production speed increased from 0.8 to 0.9
  • Axeman: training time reduced from 40 to 35 seconds, upgrade to Morgenstern requires a Barracks or Royal Barraks
  • Spearman: training time reduced from 30 to 25 seconds, upgrading to a pikeman requires a Fort or Barracks or Royal Barraks
  • Heavy Spearman: training time reduced from 40 to 32 seconds, armor increased from 2.5 to 4.5, attack time increased from 0.7 to 1.0 seconds, movement speed decreased from 55 to 50, upgrading to a pikeman requires a Fort or Barracks or Royal Barraks
  • Archer: training time reduced from 30 to 25 seconds, upgrading to longbow requires a Shooting range or Royal shooting range, arrow spread reduced from 12% to 10%
  • Horseman: training time reduced from 60 to 50 seconds, upgrade to Chariot requires a Stable or Royal stable
  • Swordsman: training time reduced from 40 to 35 seconds
  • Ram: training time reduced from 180 to 140 seconds, price reduced from 0/400/100 to 0/300/50
  • Legionary: training time reduced from 50 to 45 seconds, armor increased from 8.2 to 8.8, price reduced from 100/150/150 to 100/125/125
  • Guardian tower: arrow spread reduced from 10% to 8%
  • The price of the upgrade on the speed of attack of spearmen increased from 500 food to 650 food
Early Asia:
  • Worker: the speed of wall construction became 20% faster, wood production speed increased from 0.8 to 0.9, metal production speed increased from 0.2 to 0.3
  • Spearman: reservation time reduced from 40 to 32 seconds
  • Heavy Spearman: reservation time decreased from 50 to 40 seconds, armor increased from 1.7 to 3.4, attack time increased from 0.9 to 1.1 seconds
  • Archer: reservation time reduced from 40 to 32 seconds, arrow spread reduced from 15% to 12%
  • Heavy Archer: reservation time reduced from 50 to 40 seconds, arrow spread reduced from 15% to 12%
  • Horseman: reservation time reduced from 80 to 65 seconds, attack time reduced from 1.2 to 1.1 seconds.
  • Horse archer: reservation time reduced from 80 to 65 seconds, arrow spread reduced from 20% to 15%
  • Guardian tower: arrow spread reduced from 15% to 12%
Western Europe:
  • Guardian tower: arrow spread reduced from 10% to 8%
Eastern Europe:
  • Ram: training time reduced from 150 to 90 seconds
  • Guardian tower: arrow spread reduced from 10% to 8%
West Asia:
  • Attack ship: added the ability to shell the area
  • Sipah: movement speed reduced from 90 to 80
  • Mamluk: movement speed reduced from 80 to 70
  • Tower: arrow spread reduced from 15% to 12%
First Industrial Revolution:
  • Worker: meat production speed reduced from 2.0 to 1.8, wheat production speed reduced from 2.0 to 1.8
The following errors have been fixed:
  • Animals can attack unfinished buildings
  • Death of unfinished buildings is not animated
  • When zooming an interface in a menu, the interface size alternates between two values
  • Working with a cinematic camera sometimes closes the game in some cases
  • Downloading some old saved games will close the game


[ 2020-02-06 11:53:00 CET ] [ Original post ]

War Selection
Glyph Worlds Developer
Glyph Worlds Publisher
2019-10-08 Release
Game News Posts: 83
🎹🖱️Keyboard + Mouse
Very Positive (21076 reviews)
Public Linux Depots:
  • WS linux [39.83 M]
This is a pseudo-historical military strategy game with a battle royale mode.

62 players on the same map fight for victory, passing a way from a stone hatchet to a modern tank.

A campaign and different game modes are waiting for you:
- Confronting hordes;
- Free-for-all match;
- Team match;
- Battle Royale;
- Team Battle Royale.

During historical development you will have to choose your culture, and then a country.

If you wish - follow the Aisan way: train machine gunners on war elephants.

Or become a European with their unique antique war machines.

MINIMAL SETUP
  • Processor: 2.5 Ghz CPUMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 2 GB
  • Storage: 1000 MB available space
RECOMMENDED SETUP
  • Processor: 2.5 Ghz CPUMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 2 GB
  • Storage: 1000 MB available space
GAMEBILLET

[ 6109 ]

12.27$ (18%)
42.46$ (15%)
19.99$ (20%)
12.44$ (17%)
17.19$ (14%)
8.44$ (16%)
33.19$ (17%)
16.99$ (15%)
2.47$ (17%)
4.95$ (17%)
7.50$ (50%)
16.59$ (17%)
13.34$ (11%)
25.47$ (15%)
19.97$ (20%)
2.50$ (90%)
17.79$ (11%)
8.29$ (17%)
25.49$ (-70%)
33.97$ (15%)
0.81$ (18%)
22.99$ (8%)
5.06$ (16%)
13.27$ (34%)
25.19$ (16%)
8.49$ (-113%)
26.69$ (11%)
8.42$ (16%)
21.99$ (12%)
21.22$ (15%)
GAMERSGATE

[ 1296 ]

3.18$ (36%)
0.45$ (85%)
2.0$ (80%)
1.5$ (85%)
14.29$ (43%)
2.0$ (80%)
0.75$ (85%)
3.0$ (85%)
23.99$ (20%)
13.99$ (30%)
6.68$ (73%)
2.0$ (90%)
1.32$ (91%)
0.75$ (85%)
1.5$ (85%)
7.5$ (70%)
1.35$ (85%)
1.35$ (85%)
1.5$ (85%)
5.99$ (25%)
2.5$ (75%)
0.96$ (88%)
1.0$ (90%)
6.8$ (66%)
4.8$ (84%)
19.99$ (20%)
0.6$ (85%)
14.99$ (25%)
0.92$ (95%)
0.58$ (92%)

FANATICAL BUNDLES

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