TUXDB - LINUX GAMING AGGREGATE
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New countries: India, Great Britain. Tech points Store etc.

General:

  • Added languages: Hindi, Czech / Slovak
  • Two countries added: Great Britain and India
  • A store of goods for Technology Points has been introduced
  • All guns can attack the target whenever possible while a unit is rotating.
  • Various bug fixed
Interface:
  • Load of a unit by another unit is indicated by the special indicator
  • Changed language selection interface
  • Increased repair costs for many buildings
  • Upgrade "Explore the area": Research time increased from 60 to 100 seconds.
BALANCE:
  • You can not go to IR2 with obsolete buildings
  • Increased the number of trees in the forest near the starting point
Animals:
  • Mammoths live only 10 minutes
Early Europe:
  • Spearman: Attack time increased from 0.7 to 0.8 seconds
  • Ram: Training time reduced from 140 to 110 seconds
Early Asia:
  • Spearman: Attack time increased from 0.9 to 1.0 seconds
  • Heavy Spearman: Cost reduced from 50/40/20 to 50/40/10
Medieval Europe:
  • Crossbowman: Attack time reduced from 5.0 to 4.5 seconds
  • Horse rossbowman: Attack time reduced from 6 to 5 seconds
  • Grenadier: Attack time reduced from 5 to 4.5 seconds, gunshot damage increased from 20 to 22, cost reduced from 150/100/150 to 150/100/120
  • Dragoon: Attack time reduced from 6 to 5 seconds, damage increased from 19 to 20, damage to buildings reduced from 19 to 12
Western Europe:
  • Onager: Damage increased from 25 to 35
  • Longbow: Damage increased from 14 to 15, attack distance increased from 130 to 140, arrow spread decreased from 10% to 9%
  • Chariot: Increased view range, training time reduced from 60/45 to 40/30 seconds
  • Knight: Armor increased from 5.9 to 7.1, attack time decreased from 1.2 to 1.1 seconds
  • Musketeer: Attack time reduced from 6 to 5 seconds, damage increased from 19 to 20, damage to buildings increased from 8 to 10
  • Bombard: Training time reduced from 150 to 130 seconds
  • Cannon: Training time reduced from 180 to 150 seconds
  • Cuirassier: Damage increased from 15 to 17, training time decreased from 80/60 to 70/50 seconds, cost decreased from 250/0/150 to 250/0/120
Eastern Europe:
  • Archer: Training time reduced from 20 to 18 seconds, cost reduced from 100 to 75 food
  • Catapult: Damage increased from 150 to 200
  • Horse archer: Training time decreased from 60 to 45 seconds, arrow spread decreased from 20% to 16%
  • Light Knight: Armor increased from 3.4 to 4.6, attack time reduced from 1.2 to 1.0 seconds, training time decreased from 100 to 80 seconds
  • Strelets: Attack time reduced from 6 to 5 seconds, gunshot damage increased from 21 to 22, gunshot damage on buildings reduced from 21 to 12
  • Cuirassier: Damage increased from 15 to 17, training time decreased from 80 to 65 seconds, cost decreased from 250/0/150 to 250/0/120
  • Cossack: Training time reduced from 100 to 65 seconds
  • Hussaria: Training time reduced from 100 to 80 seconds
West Asia:
  • Sipah: Damage reduced from 7 to 6, attack time reduced from 1.5 to 1.2 seconds
  • Mamluk: Damage reduced from 7 to 6, attack time increased from 1.5 to 1.3 seconds
  • Battle elephant: Training time reduced from 100 to 90 seconds
  • Bashibuzuk: Attack time decreased from 4.0 to 3.5 seconds, backup time decreased from 40 to 35 seconds
  • Cannon: Cost reduced from 0/0/450 to 0/0/380
East Asia:
  • Dragoon: Attack time reduced from 6 to 5 seconds, damage increased from 19 to 20, damage to buildings reduced from 19 to 12
  • Cho-ko-nu: Attack time reduced from 6 to 5 seconds
  • Harquebusier: Attack time reduced from 5.0 to 4.5 seconds, backup time reduced from 35 to 30 seconds, cost reduced from 100/75/75 to 100/75/50
  • Hand cannon: Attack time reduced from 7.0 to 6.5, backup time reduced from 180 to 150 seconds, cost reduced from 200/400/200 to 200/400/150
  • Springald: Damage to buildings reduced from 60 to 40
Industrial Revolution:
  • Longboat: Can repair buildings
  • APC: Damage reduced from 35 to 32
  • Squadron cannon: Increased enemy detection area


[ 2020-03-31 10:51:42 CET ] [ Original post ]

War Selection
Glyph Worlds Developer
Glyph Worlds Publisher
2019-10-08 Release
Game News Posts: 83
🎹🖱️Keyboard + Mouse
Very Positive (21076 reviews)
Public Linux Depots:
  • WS linux [39.83 M]
This is a pseudo-historical military strategy game with a battle royale mode.

62 players on the same map fight for victory, passing a way from a stone hatchet to a modern tank.

A campaign and different game modes are waiting for you:
- Confronting hordes;
- Free-for-all match;
- Team match;
- Battle Royale;
- Team Battle Royale.

During historical development you will have to choose your culture, and then a country.

If you wish - follow the Aisan way: train machine gunners on war elephants.

Or become a European with their unique antique war machines.

MINIMAL SETUP
  • Processor: 2.5 Ghz CPUMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 2 GB
  • Storage: 1000 MB available space
RECOMMENDED SETUP
  • Processor: 2.5 Ghz CPUMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 2 GB
  • Storage: 1000 MB available space
GAMEBILLET

[ 6109 ]

12.59$ (16%)
10.17$ (15%)
12.42$ (17%)
25.19$ (16%)
4.44$ (11%)
12.44$ (17%)
12.45$ (11%)
13.99$ (30%)
16.99$ (15%)
8.39$ (40%)
33.59$ (16%)
12.87$ (8%)
40.04$ (11%)
3.74$ (85%)
48.98$ (18%)
26.69$ (11%)
2.66$ (11%)
12.44$ (17%)
12.59$ (16%)
25.19$ (16%)
12.59$ (16%)
16.59$ (17%)
33.97$ (15%)
8.37$ (16%)
11.39$ (54%)
2.60$ (80%)
17.59$ (12%)
11.02$ (15%)
8.47$ (15%)
21.22$ (15%)
GAMERSGATE

[ 1296 ]

0.18$ (91%)
2.25$ (85%)
0.75$ (85%)
0.6$ (85%)
11.69$ (35%)
1.5$ (85%)
29.99$ (25%)
5.52$ (82%)
1.5$ (90%)
0.9$ (85%)
3.48$ (83%)
0.6$ (85%)
0.45$ (85%)
3.0$ (50%)
1.5$ (85%)
18.74$ (25%)
1.0$ (90%)
0.94$ (81%)
1.0$ (90%)
2.0$ (90%)
1.5$ (85%)
5.0$ (50%)
1.5$ (85%)
9.0$ (70%)
8.0$ (60%)
3.0$ (85%)
3.5$ (65%)
13.6$ (66%)
2.48$ (77%)
0.6$ (85%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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