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Turkey new country. Graph of game-match timeline. Complaints against players

General:

  • Added new language: Portuguese-Brazilian
  • New country added: Turkey
  • Countries can be purchased both for Technology Points and for money
  • Added the ability to report players
  • For rating matches now also given Technology Points
  • The number of technology points received per game is now affected by significantly more parameters
  • Units can choose the mode of automatic selection of the attack target: the closest target or the best target
  • In the results of a match and while watching a replay, you can see graph of game-match timeline
  • The edge of the map is designed as a cut of the earth
  • The space sown by wheat is now limited
  • There are no more undeveloped bots in the single-player sandbox
  • Squads are no longer paid mode. Everyone who bought it previously received a discount on any next purchase. The item in the store has been replaced with "special game modes"
  • Single-player survival mode now refers to "special game modes"
Interfaces:
  • Added interface showing what employees are doing
  • Added isolation indicator in the main building
  • The menu offers to watch one of the video on the game
Balance:
  • Animals: reduced the distance of summoning allies
Stone Age:
  • Altar: armor increased from 3 to 4
  • Bulwark: armor increased from 2 to 3
  • Fight Pit: armor increased from 2 to 3
  • Stonecutter: armor increased from 2 to 3
  • Hut: health increased from 100 to 150
  • Warehouse: health increased from 100 to 150
  • Worker: damage to buildings increased from 4 to 5
  • Maceman: armor increased from 0 to 2 on average
Early Europe:
  • Archer: building damage shot reduced from 5 to 4
  • Horseman: health increased from 150 to 180
  • Guardian tower: armor on average increased from 3.7 to 4.7
Early Asia:
  • Archer: building damage shot reduced from 5 to 4
  • Heavy Archer: building damage reduced from 5 to 4
  • Horse archer: damage to buildings reduced from 5 to 4, health increased from 150 to 180
  • Horseman: health increased from 150 to 180
  • Observing tower: armor on average increased from 2.5 to 3.5, health increased from 120 to 200
  • Guardian tower: armor on average increased from 4.1 to 5.1
Medieval Europe:
  • Horse crossbowman: health increased from 150 to 180
  • Cuirassier: health increased from 150 to 180
  • Dragoons: health increased from 150 to 180
Western Europe:
  • Longbow: melee damage increased from 7 to 8, melee attack time decreased from 1.0 to 0.9 seconds, visibility and range of the enemy search were slightly increased
  • Chariot: health increased from 150 to 200
  • Heavy Knight: Health increased from 175 to 200
  • Onager: damage increased from 35 to 40, time between attacks decreased from 10 to 9 seconds
Eastern Europe:
  • Horse Archer: Health increased from 150 to 180
  • Light Knight: Health increased from 160 to 185
  • Cossack: health increased from 150 to 180
  • Hussaria: Health increased from 150 to 180
  • Catapult: projectile spread reduced from 20% to 18%, time between attacks decreased from 10 to 9 seconds
West Asia:
  • Oglan: Health increased from 150 to 180
  • Sipah: health increased from 150 to 180, armor on average reduced from 2.4 to 2.1
  • Mamluk: health increased from 150 to 180, armor on average decreased from 5.7 to 5.2
  • Ballista: damage over non-buildings increased from 150 to 185, projectile spread reduced from 20% to 15%, time between attacks reduced from 9 to 8 seconds
East Asia:
  • Horse Archer: Health increased from 150 to 180
  • Ronin: health increased from 150 to 180
  • Dragoons: health increased from 150 to 180
  • Mounted samurai: health increased from 150 to 180
Industrial revolution:
  • Steamboat added
  • Cavalryman: health increased from 150 to 180
  • Trawler: production speed increased from 8 to 10 food per second
  • Soldier: damage reduced from 24 to 22, damage to buildings reduced from 12 to 11
  • Armored car: armor on average increased from 21.5 to 22.25
  • Trench mortar: time between attacks increased from 7 to 8 seconds
  • Battleship: is no longer a transport, health has been increased from 600 to 1000, the enemy search distance has been slightly increased, the price has been increased from 500/1500/800 to 500/2000/800
Great Britain:
  • Tank Rhombus: the dispersion of shells of the main gun was reduced from 18% to 15%, the armor was increased on average from 29.2 to 30.55
  • Sea Fort: damage reduced from 150 to 120, time between attacks increased from 8 to 10 seconds
  • Dreadnought: is no longer a transport, health increased from 700 to 1200, price increased from 700/2000/1000 to 700/2500/1000
India:
  • Elephant-trench mortar: time between attacks increased from 6 to 8 seconds, price increased from 500/300/100 to 600/300/100


[ 2020-04-30 13:16:24 CET ] [ Original post ]

War Selection
Glyph Worlds Developer
Glyph Worlds Publisher
2019-10-08 Release
Game News Posts: 83
🎹🖱️Keyboard + Mouse
Very Positive (21076 reviews)
Public Linux Depots:
  • WS linux [39.83 M]
This is a pseudo-historical military strategy game with a battle royale mode.

62 players on the same map fight for victory, passing a way from a stone hatchet to a modern tank.

A campaign and different game modes are waiting for you:
- Confronting hordes;
- Free-for-all match;
- Team match;
- Battle Royale;
- Team Battle Royale.

During historical development you will have to choose your culture, and then a country.

If you wish - follow the Aisan way: train machine gunners on war elephants.

Or become a European with their unique antique war machines.

MINIMAL SETUP
  • Processor: 2.5 Ghz CPUMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 2 GB
  • Storage: 1000 MB available space
RECOMMENDED SETUP
  • Processor: 2.5 Ghz CPUMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 2 GB
  • Storage: 1000 MB available space
GAMEBILLET

[ 6109 ]

27.59$ (8%)
13.79$ (8%)
16.97$ (15%)
16.97$ (15%)
21.47$ (14%)
16.39$ (18%)
25.19$ (16%)
8.44$ (16%)
33.96$ (15%)
12.59$ (16%)
33.99$ (15%)
4.95$ (17%)
12.59$ (16%)
16.79$ (16%)
11.02$ (15%)
16.97$ (15%)
16.79$ (16%)
16.95$ (15%)
4.19$ (16%)
8.47$ (15%)
15.99$ (20%)
5.94$ (15%)
16.79$ (16%)
35.59$ (11%)
12.65$ (16%)
17.59$ (12%)
19.95$ (20%)
16.99$ (15%)
8.47$ (15%)
8.29$ (17%)
GAMERSGATE

[ 1296 ]

9.9$ (67%)
2.25$ (89%)
0.9$ (92%)
6.68$ (73%)
8.5$ (79%)
6.9$ (54%)
1.5$ (85%)
3.0$ (85%)
1.74$ (91%)
5.78$ (71%)
4.5$ (70%)
17.99$ (40%)
1.5$ (85%)
1.88$ (81%)
0.6$ (85%)
1.0$ (80%)
2.0$ (90%)
10.49$ (30%)
3.0$ (80%)
6.22$ (38%)
19.99$ (20%)
0.9$ (85%)
11.99$ (60%)
9.9$ (67%)
2.55$ (83%)
5.0$ (75%)
0.6$ (70%)
10.0$ (75%)
3.0$ (85%)
4.0$ (80%)

FANATICAL BUNDLES

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1 days, 6 hours, 0 minutes


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23 days, 6 hours, 0 minutes


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