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Minipatch - Performance improvements and balance changes

Main:

  • Improved performance in the later stages of the game
The following errors have been fixed:
  • A sudden and sharp decrease in the game's performance
  • Needing to upgrade towers while playing as Eastern Europe to research IR2
  • Various other errors
BALANCE: General:
  • Transition cost to IR1 increased from 8000/5000/3000 to 8000/6000/4000
Stone age:
  • Worker: damage to structures increased from 5 to 6
Western Europe:
  • Onager: The time between attacks has been reduced from 9 to 7 seconds, the number of projectiles has been increased from 5 to 6, armour has been increased from 3 to 4.2 on average
  • Musketeer: Damage increased from 20 to 22
  • Grenadier: damage increased from 22 to 24
  • Dragoon: damage increased from 20 to 22
  • Siege ship: Missile spread reduced from 20% to 18, time between attacks reduced from 10 to 9 seconds
Eastern Europe:
  • Catapult: Time between attacks reduced from 9 to 7 seconds, armor increased from 3 to 4.2 on average
  • Strelets: Damage increased from 22 to 23, time between attacks reduced from 5 to 4.5 seconds
  • Grenadier: damage increased from 22 to 24
  • Dragoon: damage increased from 20 to 22
  • Siege ship: Missile range reduced from 20% to 18, time between attacks reduced from 10 to 9 seconds
West Asia:
  • Bashibuzuk: damage increased from 15 to 18 (6 to 7 on structures), projectile spread reduced from 20% to 18%
  • Elephant-Bashibuzuk: sharpshooters' damage increased from 15 to 18 (from 15 to 7 on structures)
East Asia:
  • Harquebusier: damage increased from 17 to 19 (7 to 8 on structures)
  • Dragoon: damage increased from 20 to 22
  • Warship: speed increased from 45 to 55, damage increased from 17 to 19 (7 to 8 on structures), projectile spread reduced from 20% to 18% and from 25% to 20%, increased range of target detection
The Industrial Revolution:
  • Trawler: size reduced by 13%
  • Machine-gun Trawler: size reduced by 13%, damage reduced from 20 to 16 (10 to 8 on structures), time between attacks reduced from 8 to 5 seconds
India:
  • Elephant-machine gun: increased range of target detection


[ 2020-05-27 12:56:14 CET ] [ Original post ]

War Selection
Glyph Worlds Developer
Glyph Worlds Publisher
2019-10-08 Release
Game News Posts: 83
🎹🖱️Keyboard + Mouse
Very Positive (21076 reviews)
Public Linux Depots:
  • WS linux [39.83 M]
This is a pseudo-historical military strategy game with a battle royale mode.

62 players on the same map fight for victory, passing a way from a stone hatchet to a modern tank.

A campaign and different game modes are waiting for you:
- Confronting hordes;
- Free-for-all match;
- Team match;
- Battle Royale;
- Team Battle Royale.

During historical development you will have to choose your culture, and then a country.

If you wish - follow the Aisan way: train machine gunners on war elephants.

Or become a European with their unique antique war machines.

MINIMAL SETUP
  • Processor: 2.5 Ghz CPUMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 2 GB
  • Storage: 1000 MB available space
RECOMMENDED SETUP
  • Processor: 2.5 Ghz CPUMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 2 GB
  • Storage: 1000 MB available space
GAMEBILLET

[ 6109 ]

5.00$ (75%)
16.39$ (18%)
33.96$ (15%)
49.79$ (17%)
11.03$ (8%)
18.25$ (17%)
13.79$ (8%)
8.95$ (50%)
37.79$ (16%)
8.69$ (13%)
0.80$ (92%)
5.94$ (15%)
21.24$ (15%)
26.09$ (13%)
6.00$ (80%)
17.79$ (11%)
21.21$ (15%)
14.27$ (16%)
1.67$ (16%)
8.50$ (50%)
8.49$ (15%)
6.63$ (17%)
23.99$ (20%)
8.89$ (11%)
4.22$ (15%)
20.74$ (17%)
13.34$ (11%)
13.04$ (13%)
4.12$ (17%)
11.99$ (20%)
GAMERSGATE

[ 1296 ]

14.99$ (25%)
0.75$ (85%)
1.88$ (81%)
4.0$ (90%)
3.48$ (83%)
6.38$ (57%)
1.0$ (90%)
2.0$ (90%)
9.99$ (50%)
4.25$ (79%)
4.6$ (77%)
0.75$ (85%)
24.49$ (30%)
6.0$ (70%)
1.5$ (85%)
8.0$ (60%)
39.99$ (20%)
1.7$ (91%)
3.0$ (85%)
3.0$ (80%)
6.39$ (20%)
6.25$ (75%)
1.0$ (80%)
0.45$ (85%)
4.0$ (80%)
0.6$ (85%)
1.5$ (90%)
5.25$ (89%)
0.92$ (95%)
3.56$ (82%)

FANATICAL BUNDLES

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1 days, 5 hours, 50 minutes


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HUMBLE BUNDLES

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