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Mini-patch. Balance changes and several QOL improvements.

Main changes:

  • The point where units spawn from buildings is set in the direction of the gathering point (if possible)
The following errors have been fixed:
  • Construction plan not automatically positioning itself after going over the edge of the map
  • Not being able to build walls close to the map edge in certain parts of the map
  • Other errors BALANCE: Stone age:
    • Worker: increased production rate: wood from 0.9-1.1 to 1.0-1.2, meat from 1.5 to 1.6
    • "berry comb" upgrade: price increased from 100 to 150 materials
    • "firewood ropes" upgrade: price increased from 125 to 175 food
    Early Europe:
    • Worker: production rate increased: wood from 1.1-1.3 to 1.2-1.4, stone from 0.9 to 1.0, wheat from 1.1-1.4 to 1.2-1.5, metal from 0.5-0.7 to 0.6-0.8, volume of berries that can be carried increased from 15 to 20, volume of meat that can be carried reduced from 15 to 10
    • Ram: training time decreased from 110 to 100 seconds, armor increased on average from 4.2 to 5.1
    Early Asia:
    • Worker: increased production rate: wood from 1.0-1.1 to 1.1-1.2, stone from 0.8 to 0.9, metal from 0.4-0.6 to 0.5-0.7, volume of berries that can be carried increased from 10 to 20
    Western Europe:
    • Worker: increased production rate: wood from 1.3 to 1.4, stone from 1.0 to 1.0-1.4 to 1.1-1.5, wheat from 1.3 to 1.4
    • Onager: Training time reduced from 120 to 100 seconds
    • Bombard: training time reduced from 130 to 110 seconds
    • Cannon: training time reduced from 150 to 130 seconds
    Eastern Europe:
    • Worker: increased production rate: wood from 1.3 to 1.4, stone from 0.9 to 1.9-1.4, wheat from 1.4 to 1.5
    • Catapult: training time reduced from 120 to 100 seconds
    • Ram: training time reduced from 90 to 80 seconds
    • Cannon: training time reduced from 150 to 130 seconds
    Western Asia:
    • Worker: increased production rate: wood from 1.2 to 1.3, meat from 1.5 to 1.6.
    • Cannon: training time reduced from 100 to 80 seconds
    Eastern Asia:
    • Worker: increased production rate: wood from 1.2 to 1.3, meat 1.5 to 1.6
    • Hand cannon: Reservation time reduced from 150 to 130 seconds
    Industrial Revolution:
    • Heavy Tank: health increased from 1000 to 1100, maximum attack range reduced from 200 to 180
    • Cavalryman: damage was changed from 25 to 16x2 (17 -> 12x2 on structures)
    Russian Empire/USSR:
    • Red Devil: damage changed from 25 to 16x2 (17 -> 12x2 on structures)


    [ 2020-08-07 14:15:18 CET ] [ Original post ]

  • War Selection
    Glyph Worlds Developer
    Glyph Worlds Publisher
    2019-10-08 Release
    Game News Posts: 85
    🎹🖱️Keyboard + Mouse
    Very Positive (21301 reviews)
    Public Linux Depots:
    • WS linux [39.83 M]
    This is a pseudo-historical military strategy game with a battle royale mode.

    62 players on the same map fight for victory, passing a way from a stone hatchet to a modern tank.

    A campaign and different game modes are waiting for you:
    - Confronting hordes;
    - Free-for-all match;
    - Team match;
    - Battle Royale;
    - Team Battle Royale.

    During historical development you will have to choose your culture, and then a country.

    If you wish - follow the Aisan way: train machine gunners on war elephants.

    Or become a European with their unique antique war machines.

    MINIMAL SETUP
    • Processor: 2.5 Ghz CPUMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: 2 GB
    • Storage: 1000 MB available space
    RECOMMENDED SETUP
    • Processor: 2.5 Ghz CPUMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: 2 GB
    • Storage: 1000 MB available space
    GAMEBILLET

    [ 6106 ]

    5.51$ (8%)
    17.79$ (11%)
    38.98$ (22%)
    12.65$ (16%)
    8.89$ (11%)
    15.26$ (15%)
    5.77$ (17%)
    20.74$ (17%)
    17.79$ (11%)
    0.81$ (18%)
    25.19$ (16%)
    16.96$ (15%)
    32.95$ (18%)
    12.45$ (11%)
    33.97$ (15%)
    10.91$ (16%)
    2.66$ (11%)
    33.59$ (16%)
    12.44$ (17%)
    25.79$ (14%)
    17.79$ (11%)
    0.81$ (84%)
    16.59$ (17%)
    8.39$ (16%)
    12.71$ (15%)
    1.23$ (88%)
    10.00$ (50%)
    8.46$ (15%)
    8.59$ (14%)
    8.27$ (17%)
    GAMERSGATE

    [ 1485 ]

    3.0$ (85%)
    6.8$ (83%)
    1.53$ (91%)
    5.4$ (82%)
    1.7$ (91%)
    13.59$ (32%)
    0.75$ (85%)
    5.1$ (74%)
    3.26$ (53%)
    9.2$ (63%)
    3.75$ (62%)
    14.88$ (70%)
    0.85$ (91%)
    0.84$ (58%)
    1.28$ (91%)
    0.43$ (91%)
    10.19$ (49%)
    8.5$ (79%)
    17.0$ (66%)
    15.75$ (55%)
    4.75$ (81%)
    1.0$ (80%)
    0.85$ (91%)
    0.9$ (92%)
    8.0$ (80%)
    0.92$ (95%)
    0.85$ (91%)
    9.99$ (50%)
    0.45$ (85%)
    1.28$ (91%)

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