War Selection
Glyph Worlds Developer
Glyph Worlds Publisher
2019-10-08 Release
🎹🖱️Keyboard + Mouse
Very Positive
(21572 reviews)
New Aircraft units. Balance and QOL.New Aircraft. Balance and QOL.
Basic:
- New planes added: Holyfox (UK), Me.262 (Germany)
- Improved target search for automatic attack
- Aircraft automatically select targets for attack when moving in attack mode
- An occupied airfield is marked with red lights, a free airfield is marked with green lights.
Bug fixes:- Potez 633 does not automatically shoot at air targets
BALANCE:
General:- Industrial Revolution transition duration increased from 4 to 5 minutes
Western Europe:- Onager: price reduced from 400 to 350 materials
- Bombard: training time reduced from 110 to 100 seconds, price reduced from 0/300/200 to 0/250/180
- Cannon: Training time reduced from 130 to 110 seconds, price reduced from 0/100/300 to 0/100/270
- Pikeman: Training time decreased from 35/25/20 to 32/25/20 seconds, cost reduced from 125/50/25 to 100/50/25
- Halberdier: Training time reduced from 40/30/25 to 36/28/24 seconds, price reduced from 150/75/25 to 125/75/25
- Barracks: improvement time to royal barracks increased from 60 to 90 seconds
- Shooting Range: Upgrade time to the royal shooting range increased from 60 to 90 seconds
- Stables: Upgrade time to the royal stables increased from 60 to 90 seconds
- Musketeer: Training time reduced from 30/20 to 25/18 seconds, price reduced from 150/60/40 to 125/60/25
- Grenadier: Class time reduced from 40 to 35 seconds, price reduced from 150/100/120 to 125/100/80
- Longbow: Training time reduced from 45/30 to 40/30 seconds
- Dragoon: training time reduced from 50 to 48 seconds, price reduced from 250/100/70 to 220/100/30
Eastern Europe:- Catapult: Price reduced from 400 to 350 materials
- Cannon: Training time reduced from 130 to 110 seconds, price reduced from 0/100/350 to 0/100/300
- Pikeman: Training time reduced from 30 to 28 seconds, price reduced from 125/50/25 to 100/50/25
- Strelets: Class time reduced from 25 to 22 seconds, price reduced from 150/60/40 to 125/60/25
- Grenadier: Class time reduced from 45 to 40 seconds, price reduced from 150/100/120 to 125/100/80
- Mounted Archer: Training time decreased from 45 to 40 seconds, cost reduced from 250 to 220 food
- Dragoon: Training time reduced from 65 to 55 seconds, price reduced from 250/100/70 to 220/100/30
- Cossack: Training time reduced from 65 to 60 seconds, price reduced from 300/100/50 to 300/100/0
West Asiatic:- Azap: Reserve time reduced from 40 to 35 seconds
- Janissary: Reserve time reduced from 50 to 42 seconds
- Sarbaz: reservation time reduced from 40 to 35 seconds
- Bashibuzuk: reservation time reduced from 35 to 30 seconds, price reduced from 75/50/50 to 75/50/40
- Oglan: Price reduced from 125/25 to 110/25
- Sipah: Reserve time reduced from 80 to 70 seconds, damage increased from 6x2 to 7x2, upgrade cost reduced from 100 to 80 metal
- Mameluk: Damage increased from 6x2 to 7x2
- Ballista: cost reduced from 0/400/100 to 0/250/80
- Cannon: training time reduced from 80 to 70 seconds, price reduced from 380 to 330 metal
- Cargo elephant: learning time reduced from 70 to 60 seconds
- Battle Elephant: Training time reduced from 90 to 70 seconds, upgrade time to Elephant-archer reduced from 40 to 30 seconds, upgrade time to Elephant-rammer reduced from 40 to 30 seconds
- Elephant-Bashibuzuk: training time reduced from 130 to 100 seconds
East Asia:- Ashigaru: reservation time reduced from 40 to 35 seconds, price reduced from 100/50 to 80/50
- Samurai: Reserve time reduced from 50 to 45 seconds, damage reduced from 12 to 10, now dealing damage to the area in front of him
- Asigaru Jari: Reserve time reduced from 50 to 40 seconds, price reduced from 100/75/25 to 80/70/25
- Archer: Reserve time reduced from 40 to 35 seconds, price reduced from 150 to 120 food
- Cho-ko-nu: reservation time decreased from 50 to 45 seconds
- Harquebusier: Reserve time reduced from 30 to 27 seconds, price reduced from 100/75/50 to 100/70/20
- Hand cannon: Backup time reduced from 130 to 110 seconds, price reduced from 200/400/150 to 200/350/100
- Ronin: Backup time reduced from 80 to 70 seconds
- Mounted Archer: Reserve time reduced from 80 to 70 seconds
- Dragoon: Reserve time reduced from 80 to 70 seconds, price reduced from 300/100/100 to 250/100/20
- Mounted Samurai: Reserve time reduced from 120 to 100 seconds, price reduced from 300/0/200 to 300/0/130
Industrial Revolution:- Ranger: air damage reduced from 20 to 19, time between air attacks increased from 3.5 to 3.8 seconds
Turkey:- Sniper: aircraft damage reduced from 20 to 19, auto-attack distance increased.
China:- Worker: damage reduced from 20 to 18
- Militiaman: damage reduced from 20 to 18, armor on average reduced from 4.2 to 2.4
- Soldier: melee damage reduced from 20 to 18
[ 2021-01-11 16:22:04 CET ] [ Original post ] This is a pseudo-historical military strategy game with a battle royale mode.
62 players on the same map fight for victory, passing a way from a stone hatchet to a modern tank.
A campaign and different game modes are waiting for you:
- Confronting hordes;
- Free-for-all match;
- Team match;
- Battle Royale;
- Team Battle Royale.
During historical development you will have to choose your culture, and then a country.
If you wish - follow the Aisan way: train machine gunners on war elephants.
Or become a European with their unique antique war machines.
MINIMAL SETUP- Processor: 2.5 Ghz CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2 GB
- Storage: 1000 MB available space
RECOMMENDED SETUP- Processor: 2.5 Ghz CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2 GB
- Storage: 1000 MB available space
16.79$ (16%)
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5.27$ (12%)
15.11$ (16%)
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6.35$ (68%)
25.18$ (16%)
12.59$ (16%)
3.68$ (75%)
25.46$ (15%)
3.52$ (77%)
5.03$ (16%)
2.47$ (90%)
8.46$ (15%)
13.60$ (66%)
1.5$ (70%)
1.11$ (91%)
5.09$ (49%)
1.11$ (91%)
3.06$ (83%)
0.34$ (91%)
7.5$ (75%)
0.9$ (91%)
17.99$ (55%)
6.8$ (83%)
0.43$ (91%)
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4.25$ (79%)
2.4$ (76%)
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10.19$ (49%)
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1.7$ (91%)
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3.45$ (73%)
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11.49$ (71%)
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1.19$ (88%)
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