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Iron Bull Statue. Balance, QOL and bug fixes

Basic:

  • You can buy a new decorative statue of the Iron Bull
  • If nearby allies are attacked, units are better able to find the target of the attack

Bug fixes:
  • Sometimes a player is positioned behind the water reservoir from the rest of the team
  • When re-entering a match, the state of the game does not always match the actual state
BALANCE: Animals:
  • Mammoth: health reduced from 500 to 400
Stone Age:
  • Temple: can only have one at a time
Early Europe:
  • Battle boat: time between attacks reduced from 1.5 to 1.2 sec, projectile dispersion reduced from 180% to 150%, armor on average increased from 1.8 to 2.4, health increased from 100 to 120
  • Horseman: attack distance increased from 10 to 13
  • Spearmen: attack distance decreased from 13 to 11
  • Heavy Spearmen: attack distance decreased from 14 to 12
  • Palisade: armor, on average, increased from 6.2 to 7.3
Early Asia:
  • Sampan: number of required people reduced from 2 to 1, price reduced from 40/70 to 30/50, training time reduced from 30 to 18 sec.
  • Horseman: Attack distance increased from 10 to 13
  • Spearmen: Attack distance decreased from 13 to 11
  • Heavy Spearmen: attack distance decreased from 13 to 11
  • Wall: armor, on average, increased from 5.3 to 6.3
Europe:
  • Galley: number of required population reduced from 5 to 4, time between attacks reduced from 1.5 to 1.2 seconds, projectile dispersion reduced from 200% to 180%, armor increased from 5.4 to 6.2 on average, training time reduced from 60 to 50 sec.
  • Siege ship: number of required population reduced from 5 to 4, training time reduced from 80 to 70 seconds, time between attacks reduced from 7 to 6 seconds, the minimum attack distance was increased from 100 to 130
  • Galleon: time between attacks reduced from 10 to 8 sec., training time reduced from 120 to 90 sec.
  • Bombardier Ship: training time reduced from 160 to 130 sec.
  • Pikeman: attack distance increased from 10 to 17
Western Europe:
  • Morgenstern: damage increased from 40 to 45
  • Landsknecht: armor, on average, increased from 10.3 to 12.2
  • Wall: armor, on average, increased from 18.7 to 21.3
Eastern Europe:
  • Pernach: Damage increased from 35 to 38
  • Squad: armor, on average, increased from 6.7 to 8.4
  • Cossack: stall is required for improvement
  • Wall: armor, on average, increased from 14.1 to 14.5
West Asia:
  • Galley: number of required population reduced from 5 to 4, time between attacks reduced from 1.5 to 1.2 seconds, projectile dispersion reduced from 200% to 180%, armor, on average, increased from 5.4 to 6.2, training time reduced from 50 to 40 sec.
  • Battleship: time between attacks of the main gun reduced from 15 to 10 sec., time between attacks of the side guns reduced from 10 to 8 sec., training time reduced from 140 to 100 sec.
  • Wall: Armor, on average, increased from 14.1 to 16.5
East Asia:
  • Junk: number of required population reduced from 5 to 3, price reduced from 100/300 to 100/200, training time reduced from 40 to 25 sec.
  • Battleship: Population requirement reduced from 5 to 4, training time reduced from 40 to 32 seconds.
  • Tortoise Ship: time between attacks reduced from 8 to 7 sec., training time reduced from 100 to 60 sec.
  • Mounted Samurai: Health increased from 150 to 180
  • Sharpened tip upgrade now increases damage for Guardian Tower as well
  • Wall: Armor, on average, increased from 14.1 to 16.5
Industrial Revolution:
  • Cavalryman: reduced price from 350/50/0 to 300/50/0
  • Antitank Hedgehog: price reduced from 0/150/75 to 0/120/50
  • Armored Car: size radius reduced by 10%
Russia:
  • Engineer: can repair vehicles
Turkey:
  • Zamburak: projectile dispersion reduced from 25% to 20%, time between attacks reduced from 9 to 8 seconds, price reduced from 400/500/50 to 400/400/50, training time reduced from 90 to 80 sec.
China:
  • Foreign Supply Center: supply price from France reduced from 4000/0/4000 to 4000/0/3000, supply price from Germany reduced from 0/4000/4000 to 0/4000/3000, supply price from USSR reduced from 0/7000/7000 to 0/7000/5000, supply price from UK reduced from 7000/0/7000 to 7000/0/5000
  • Horse Guardsman: Movement speed reduced from 100 to 95, reserve time increased from 35 to 40 seconds, time between attacks increased from 1.5 to 1.6 seconds


[ 2021-02-02 23:55:11 CET ] [ Original post ]

War Selection
Glyph Worlds Developer
Glyph Worlds Publisher
2019-10-08 Release
Game News Posts: 83
🎹🖱️Keyboard + Mouse
Very Positive (21076 reviews)
Public Linux Depots:
  • WS linux [39.83 M]
This is a pseudo-historical military strategy game with a battle royale mode.

62 players on the same map fight for victory, passing a way from a stone hatchet to a modern tank.

A campaign and different game modes are waiting for you:
- Confronting hordes;
- Free-for-all match;
- Team match;
- Battle Royale;
- Team Battle Royale.

During historical development you will have to choose your culture, and then a country.

If you wish - follow the Aisan way: train machine gunners on war elephants.

Or become a European with their unique antique war machines.

MINIMAL SETUP
  • Processor: 2.5 Ghz CPUMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 2 GB
  • Storage: 1000 MB available space
RECOMMENDED SETUP
  • Processor: 2.5 Ghz CPUMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 2 GB
  • Storage: 1000 MB available space
GAMEBILLET

[ 6109 ]

4.24$ (-42%)
17.79$ (11%)
8.59$ (14%)
8.00$ (60%)
25.47$ (15%)
25.19$ (16%)
22.24$ (11%)
21.22$ (15%)
4.44$ (11%)
4.19$ (16%)
33.59$ (16%)
6.79$ (15%)
5.07$ (15%)
8.49$ (15%)
13.34$ (11%)
50.37$ (16%)
16.97$ (15%)
21.21$ (15%)
11.99$ (20%)
15.27$ (15%)
5.99$ (85%)
4.95$ (17%)
2.47$ (17%)
10.17$ (15%)
26.39$ (15%)
35.59$ (11%)
29.74$ (15%)
16.57$ (17%)
52.74$ (12%)
12.38$ (17%)
GAMERSGATE

[ 1296 ]

1.5$ (85%)
27.99$ (30%)
15.0$ (75%)
4.95$ (67%)
9.99$ (50%)
0.6$ (85%)
1.2$ (90%)
13.6$ (66%)
5.78$ (71%)
3.25$ (75%)
0.75$ (85%)
3.56$ (82%)
1.5$ (85%)
16.0$ (60%)
1.35$ (85%)
0.9$ (92%)
10.58$ (47%)
1.35$ (85%)
0.75$ (85%)
0.6$ (85%)
0.45$ (85%)
1.0$ (80%)
1.35$ (85%)
6.96$ (83%)
0.3$ (85%)
20.0$ (50%)
0.75$ (85%)
0.9$ (85%)
1.0$ (90%)
9.11$ (70%)

FANATICAL BUNDLES

Time left:

1 days, 5 hours, 44 minutes


Time left:

23 days, 5 hours, 44 minutes


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3 days, 5 hours, 44 minutes


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30 days, 5 hours, 44 minutes


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26 days, 5 hours, 44 minutes


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356471 days, 21 hours, 44 minutes


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29 days, 5 hours, 44 minutes


HUMBLE BUNDLES

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3 days, 23 hours, 44 minutes


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10 days, 23 hours, 44 minutes


Time left:

12 days, 23 hours, 44 minutes

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