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The new country is Japan. Balance, bug fixes, improvements


GENERAL:

  • A new country, Japan, has been added.
  • Aircraft fall to the ground when destroyed.
BUGS FIXED:
  • In some situations the unit does not attack an enemy unit that is in the attack zone.
  • The unit reacts even if it takes zero damage.
  • When ordering aircrafts en masse on multiple airfields, they are ordered even on occupied airfields.
  • A heavy aircraft carrier at anchor does not use population.
  • China's fishing boats are not counted in worker statistics.
  • Sometimes a selected unit is not controlled until re-selected.
VISUAL CONTENT CHANGES:
  • New look for Bronze Age Europe Pier, East European Blacksmith, and East European Pier.
  • A variety of houses from different ages have been given a varied appearance.
  • The spearman and archer of Bronze Age Europe have received a new look and animations.
  • Automatic weapons have been given tracer bullets.
BALANCE: Stone Age:
  • Scout: training time reduced from 15 to 8 seconds.
Europe:
  • Crossbowman: damage increased from 30 to 35, attack distance reduced from 80 to 70.
Western Europe:
  • Workshop: price reduced from 0/500/250 to 0/500/100.
  • Onager: price reduced from 0/350/0 to 0/300/0, training time reduced from 100 to 80 sec.
  • Bombard: price reduced from 0/250/180 to 0/250/150.
  • Cannon: price reduced from 0/100/270 to 0/100/230.
  • Musketeer: price reduced from 125/60/25 to 120/50/20, training time reduced from 25/18 to 20/15 sec.
  • Guard Tower: crossbow damage increased from 30 to 35, crossbow attack distance decreased from 100 to 90.
  • Heavy Knight: armor, on average, increased from 9.8 to 10.0.
Eastern Europe:
  • Workshop: price decreased from 0/500/150 to 0/400/50.
  • Catapult: price reduced from 0/350/0 to 0/300/0, training time reduced from 100 to 80 sec.
  • Cannon: price decreased from 0/100/300 to 0/100/250.
  • Strelets: price reduced from 125/60/25 to 120/50/20, training time reduced from 22 to 19 sec.
West Asia:
  • Melting house: price reduced from 0/600/500 to 0/600/250.
  • Cannon: price reduced from 0/0/330 to 0/0/280.
East Asia:
  • Samurai: damage increased from 10 to 12.
  • Horse Samurai: price decreased from 300/0/130 to 250/0/100.
  • Sprigald: damage on buildings reduced from 40 to 25, time between attacks reduced from 10 to 8 seconds.
  • Rocket Cannon: rounds explosion radius increased by 22%, time between attacks decreased from 10 to 9 seconds.
  • Cho-Ko-Nu: damage increased from 17 to 18, attack distance decreased from 80 to 70.
  • Hand cannon: price reduced from 200/350/100 to 200/300/100.
Industrial Revolution:
  • Arsenal: added mortar upgrade - strengthened mortars.
  • Torpedo boat: time between air attacks reduced from 3 to 2 sec., air attack distance increased from 150 to 180, depth bomb damage increased from 150 to 200, time between depth bomb drops reduced from 2 to 1 sec.
  • Trench Mortar: required population reduced from 3 to 2.
  • Grenade Launcher: maximum attack distance reduced from 220 to 200, time between attacks increased from 9 to 10 seconds, damage increased from 100 to 120.
  • Submarine in depth: visibility significantly reduced, time between torpedo launches increased from 12 to 20 seconds, minimum torpedo launch distance increased from 50 to 100.
  • Armored Carrier: required population reduced from 8 to 7.
France:
  • Aircraft Carrier: time between air attacks reduced from 3 to 2 seconds, air attack distance increased from 150 to 180, required population reduced from 6 to 5.
  • Heavy Aircraft Carrier: time between air attacks reduced from 3 to 2 seconds, air attack distance increased from 150 to 180, required population reduced from 6 to 5.
  • FCM F1: main gun damage increased from 120 to 130, time between small gun attacks reduced from 4 to 3 seconds, required population reduced from 19 to 17.
  • APC Saint Chamond: number of seats increased from 10 to 12, required population reduced from 8 to 7.
China:
  • Mounted Guardsman: damage on structures reduced from 10 to 8.
  • Armored Car: reserve time reduced from 100 to 60 seconds.
  • Light Tank: reserve time reduced from 120 to 85 seconds.
  • Howitzer: reserve time reduced from 100 to 75 sec.
  • Type FT: reserve time reduced from 120 to 85 seconds.
  • Type T: reserve time reduced from 130 to 100 seconds.
  • Squadron cannon: reserve time reduced from 140 to 110 sec.
  • Type R: reserve time reduced from 130 to 90 sec.
  • Type M: reserve time reduced from 180 to 140 seconds.


[ 2021-03-31 04:44:30 CET ] [ Original post ]

War Selection
Glyph Worlds Developer
Glyph Worlds Publisher
2019-10-08 Release
Game News Posts: 85
🎹🖱️Keyboard + Mouse
Very Positive (21301 reviews)
Public Linux Depots:
  • WS linux [39.83 M]
This is a pseudo-historical military strategy game with a battle royale mode.

62 players on the same map fight for victory, passing a way from a stone hatchet to a modern tank.

A campaign and different game modes are waiting for you:
- Confronting hordes;
- Free-for-all match;
- Team match;
- Battle Royale;
- Team Battle Royale.

During historical development you will have to choose your culture, and then a country.

If you wish - follow the Aisan way: train machine gunners on war elephants.

Or become a European with their unique antique war machines.

MINIMAL SETUP
  • Processor: 2.5 Ghz CPUMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 2 GB
  • Storage: 1000 MB available space
RECOMMENDED SETUP
  • Processor: 2.5 Ghz CPUMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 2 GB
  • Storage: 1000 MB available space
GAMEBILLET

[ 6106 ]

8.49$ (15%)
32.07$ (36%)
9.78$ (11%)
16.97$ (15%)
12.45$ (11%)
17.39$ (13%)
16.79$ (16%)
16.39$ (18%)
8.27$ (17%)
26.69$ (11%)
4.12$ (17%)
12.38$ (17%)
3.63$ (82%)
12.74$ (15%)
22.24$ (11%)
17.79$ (11%)
26.69$ (11%)
31.14$ (11%)
11.04$ (15%)
25.46$ (15%)
27.16$ (15%)
16.79$ (16%)
33.14$ (17%)
8.79$ (12%)
16.96$ (15%)
50.96$ (15%)
17.79$ (11%)
33.96$ (15%)
16.79$ (16%)
12.44$ (17%)
GAMERSGATE

[ 1485 ]

7.22$ (58%)
1.11$ (91%)
2.38$ (87%)
0.85$ (79%)
2.48$ (77%)
5.1$ (83%)
0.75$ (75%)
4.75$ (76%)
24.49$ (30%)
3.28$ (78%)
33.19$ (17%)
9.56$ (62%)
3.18$ (81%)
1.5$ (85%)
4.35$ (56%)
10.11$ (40%)
3.4$ (66%)
0.3$ (85%)
11.69$ (10%)
9.56$ (62%)
1.28$ (91%)
1.74$ (91%)
2.55$ (83%)
1.5$ (85%)
2.76$ (91%)
2.55$ (91%)
3.26$ (78%)
0.85$ (91%)
11.99$ (60%)
3.83$ (87%)

FANATICAL BUNDLES

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16 days, 21 hours, 8 minutes


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