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New units: Hand ram & Anti-Aircraft Car. Balance, bug fixes, QoL
[ 2021-05-27 08:11:30 CET ] [ Original post ]
GENERAL:
- Early Asia got a new unit: Hand ram.
- Second Industrial Revolution got a new unit: Anti-Aircraft Car.
- Resources of the losing player are automatically sent to members of the team with the highest transfer percentage.
- Any player can be removed during private match preparation phase.
- Added original camera direction restore button.
- Added underwater enemy sighting indicator in the unit properties window.
- Added a notification on getting resources from another player.
- If a unit cannot be train because the required buildings are missing, it will still be shown in the creation interface.
- Cannot train a worker in Wonder of Japan.
- Clicking on a player in chat often opens another player's window.
- The ship's turrets keep firing at the submarine when it has submerged.
- Other errors.
- New appearance for the Bronze Age, Medieval, Industrial Revolution Age Wonders of the World.
- Many of the countries' houses have received a variety of looks.
- The time on the clock of the City Hall of the Russian Empire / USSR shows the correct time.
- Medieval Europe: price increased from 1000/0/0 to 2000/0/0, research time increased from 80 sec to 120 sec.
- Asian Middle Ages: price increased from 750/0/0 to 1800/0/0, research time increased from 80 sec to 120 sec.
- Industrial Revolution: price increased from 1000/0/0 to 3000/0/0, research time increased from 100 sec to 200 sec.
- Industrial Revolution: price increased from 3000/0/0 to 5000/0/0, research time increased from 110 sec to 200 sec.
- Added damage increased from 3 to 5.
- Spearman: training time reduced from 25 to 22 sec.
- Heavy Spearman: training time reduced from 32 to 28 sec, no longer required to train. "Quilted skin", but requires Iron Age.
- Axeman: training time reduced from 35 to 30 sec., price changed from 75/25/35 to 80/40/20.
- Barracks: "quilted skin" removed.
- Spearman: reserve time reduced from 32 to 29 sec.
- Heavy Spearman: reserve time reduced from 40 to 35 sec., no longer requires "quilted skin" to train, but requires Iron Age.
- Barracks: "quilted skin" removed.
- Musketeers, grenadiers, and dragoons no longer require "smoothbore weapon", but do require Late Medieval and a forge.
- Forge: "smoothbore weapon" removed.
- Cannon: now upgraded to Howitzer.
- Musketeers, grenadiers and dragoons no longer require "smoothbore weapon", but require Late Medieval and a forge.
- Forge: "smoothbore weapon" removed.
- Cossack: damage increased from 9 to 10.
- Halberdier: damage increased from 7 to 10, time between attacks increased from 0.8 to 1.2, maximal attack distance increased from 10 to 12, minimal attack distance increased from 0 to 8, deals area damage.
- Cannon: now upgraded to howitzer.
- Bashibuzuk and elephant bashibuzuk training no longer requires "smoothbore weapon", but requires Late Medieval and having 3 firing ranges.
- Shooting range: "smoothbore weapon" has been removed.
- Tower: damage increased from 12 to 14, damage to buildings reduced from 12 to 5.
- Oglan: can be upgraded to cavalryman.
- Sipah: price of upgrade to cavalryman reduced from 325/25/0 to 225/25/0.
- Mamluk: upgrade price to cavalryman reduced from 250/0/0 to 150/0/0.
- Cannon: now upgrades to howitzer.
- Arckebusiers and dragoons no longer require "smoothbore weapon", but do require Late Medieval and the presence of 3 firing ranges.
- Shooting range: "smoothbore weapon" removed.
- Horse archer: may be upgraded to cavalryman.
- Ronin: Upgrade price to cavalryman reduced from 300/25/0 to 200/25/0.
- Mounted samurai: Upgrade price to cavalryman reduced from 150/0/0/0 to 50/0/0.
- Anti-Aircraft gun: damage increased from 50 to 60.
- Anti-Aircraft heavy gun: damage increased from 50 to 70.
- Howitzer: damage increased from 220 to 240, movement speed decreased from 40 to 35, minimum attack distance increased from 50 to 70, health decreased from 300 to 260.
- Armored Car: armor, on average, increased from 22.2 to 27.0
- Light Tank: armor, on average, increased from 30.0 to 35.5
- Soldier: price reduced from 200/100/25 to 150/100/20.
- Light Bomber: range increased from 60 to 70 sec.
- Light Fighter: range increased from 75 to 90 seconds.
- Ranger: inter-attack time by aircraft increased from 3.8 to 4.0 seconds, damage by aircraft decreased from 19 to 18.
- Sniper: increase of aviation damage percentage from 2% to 5%, increase of time between attacks increased from 3.5 to 4.0 seconds, decrease of aviation damage from 19 to 18.
- Light Cannon: damage increased from 150 to 160, movement speed decreased from 45 to 40, minimum attack distance increased from 50 to 70, health decreased from 300 to 240.
- Zamburak: damage increased from 100 to 120, time between attacks increased from 8 to 10 seconds, maximum attack distance decreased from 220 to 200.
- City Hall: added improvement to increase territory in the second industrial revolution.
- Scythe of Death: movement speed reduced from 45 to 40, health reduced from 300 to 240.
- Rocket launcher: time between attacks reduced from 50 to 40 seconds, health increased from 300 to 500.
- FT17: armor, on average, increased from 28.2 to 30.5, time between attacks reduced from 5.2 to 5.0 sec.
- Anchor aircraft carrier: reserves one Farman Goliath.
- Heavy anchor aircraft carrier: reserves one Dewoitine D520 and one Potez 633.
- Wheeled tank: armor, on average, increased from 30.5 to 33.4, speed increased from 55 to 65.
- Sikh: can build a warehouse.
- Tiger: added damage from "training" improvement increased from 3 to 5.
- Dock: added improvement that significantly increases the speed of fish and the size of the hold of the barge.
- Tank Rhombus : armor, on average, increased from 37.2 to 39.6
- Holifox: health reduced from 1000 to 900, time between air defense machine gun attacks increased from 2.5 to 3.0 sec, air defense weapon damage reduced from 20 to 18.
- Cannon Kolossal: time between attacks reduced from 10 to 8 seconds, projectile dispersion reduced from 11% to 8%, damage increased from 300 to 400.
- Tank Maus: damage increased from 200 to 300, time between attacks increased from 12 to 16 seconds, minimal attack distance increased from 50 to 70.
- Me.262: damage increased from 160 to 180, price decreased from 400/1000/1400 to 400/800/1200.
- Dock: an improvement has been added, greatly increasing the speed of fish and the size of the hold of the longboat.
- Jet fighter J8M1: reduced projectile area size, range increased from 40 to 45 seconds, price reduced from 400/1000/1200 to 400/800/900
- Howitzer: damage increased from 220 to 240, movement speed reduced from 40 to 35, minimum attack distance increased from 50 to 70, health reduced from 300 to 260.
- Armored Car: armor, on average, increased from 22.2 to 27.0
- Light Tank: armor, on average, increased from 30.0 to 35.5
- Type R: armor, on average, increased from 37.2 to 39.6
- Type FT: armor, on average, increased from 28.2 to 30.5.
[ 2021-05-27 08:11:30 CET ] [ Original post ]
War Selection
Glyph Worlds
Developer
Glyph Worlds
Publisher
2019-10-08
Release
Game News Posts:
83
🎹🖱️Keyboard + Mouse
Very Positive
(21076 reviews)
Public Linux Depots:
- WS linux [39.83 M]
This is a pseudo-historical military strategy game with a battle royale mode.
62 players on the same map fight for victory, passing a way from a stone hatchet to a modern tank.
A campaign and different game modes are waiting for you:
- Confronting hordes;
- Free-for-all match;
- Team match;
- Battle Royale;
- Team Battle Royale.
During historical development you will have to choose your culture, and then a country.
If you wish - follow the Aisan way: train machine gunners on war elephants.
Or become a European with their unique antique war machines.
62 players on the same map fight for victory, passing a way from a stone hatchet to a modern tank.
A campaign and different game modes are waiting for you:
- Confronting hordes;
- Free-for-all match;
- Team match;
- Battle Royale;
- Team Battle Royale.
During historical development you will have to choose your culture, and then a country.
If you wish - follow the Aisan way: train machine gunners on war elephants.
Or become a European with their unique antique war machines.
MINIMAL SETUP
- Processor: 2.5 Ghz CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2 GB
- Storage: 1000 MB available space
- Processor: 2.5 Ghz CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2 GB
- Storage: 1000 MB available space
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