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This is a pseudo-historical military strategy game with a battle royale mode.

62 players on the same map fight for victory, passing a way from a stone hatchet to a modern tank.

A campaign and different game modes are waiting for you:
- Confronting hordes;
- Free-for-all match;
- Team match;
- Battle Royale;
- Team Battle Royale.

During historical development you will have to choose your culture, and then a country.

If you wish - follow the Aisan way: train machine gunners on war elephants.

Or become a European with their unique antique war machines.
War Selection
Glyph WorldsDeveloper
Glyph WorldsPublisher
2019-10-08Release
🎹🖱️ Keyboard + Mouse
Very Positive (7246 reviews)
Public Linux Depots:
  • WS linux [39.83 M]
Balance changes and bug fixes.

MAIN:

  • Replay of a multiplayer match can now only be viewed by code after the battle.

ERRORS REMOVED:
  • After a player is defeated, he can transfer resources to other players.
  • Deleting and adding some environment objects in the map editor is displayed only after the camera moves.
  • When viewing the replay, signals from all teams are displayed.
  • Other bugs.

BALANCE:

Stone Age:
  • Slinger: damage increased from 8 to 9

Early Asia:
  • Archer: reserve time reduced from 32 to 28 sec.
  • Heavy archer: reserve time reduced from 40 to 35 sec, price reduced from 100/25 to 80/20, arrow spread reduced from 12% to 10%

Medieval Europe:
  • Mounted crossbow: time between attacks reduced from 5 to 4.5 sec, projectile dispersion reduced from 20% to 18%

Eastern Europe:
  • Pernach: damage to buildings increased from 22 to 25

East Asia:
  • Dragoon: time between attacks reduced from 6 to 5 seconds.

Industrial Revolution:
  • Trench mortar: time between attacks reduced from 7.5 to 6.5 sec., projectile dispersion reduced from 25% to 23%
  • Military balloon: damage increased from 12 to 15, aircraft damage increased from 15 to 17
  • Military aerostat: time between attacks decreased from 8 to 7 seconds.
  • Wonder of the World: added "spread influence", "increase control", "propaganda" upgrades

India:
  • Wheeled tank: time between attacks increased from 7 to 8 sec.

Turkey:
  • Mortar: time between attacks reduced from 12 to 11 sec.

Germany:
  • Pillbox: health increased from 800 to 1000
  • Heavy pillbox: time between tower attacks reduced from 10 to 7 sec.
  • Flammenwerfer: does not take fire damage.
  • Armored Flammenwerfer: takes no fire damage, armor on average is reduced from 23.7 to 23.1.

France:
  • FT17: damage reduced from 70 to 65
  • Farman Goliath: price reduced from 300/900 to 300/700
  • 2C: number of required population reduced from 16 to 14

Russia:
  • Anti-Aircraft Tachanka: price reduced from 600/500/100 to 500/400/100, training time reduced from 60 to 45 sec.

China:
  • Soldier: shot damage increased from 20 to 22
  • Type FT: damage reduced from 70 to 65.

Japan:
  • Light trench mortar: time between attacks reduced from 7 to 6.5 seconds, projectile dispersion reduced from 30% to 28%
  • Fu-go: health increased from 200 to 220
  • Sentoku: time between attacks reduced from 16 to 14 seconds.

Poland:
  • Tankette KD: damage reduced from 100 to 75, time between attacks reduced from 5 to 4 sec.
  • Dragon's teeth: health increased from 300 to 400
  • Stone mine: income decreased from 70 to 60.

[ 2021-11-26 15:04:07 CET ] [Original Post]

Minimum Setup

  • Processor: 2.5 Ghz CPUMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 2 GB
  • Storage: 1000 MB available space
  • Memory: 2 GB RAM
  • Recommended Setup

    • Processor: 2.5 Ghz CPUMemory: 2 GB RAM
    • Graphics: 2 GB
    • Storage: 1000 MB available space
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