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0.16.1 Release - Accuracy/Scoring System Changes

After receiving a ton of feedback from you guys, we believe it's time to start tweaking and balancing some of the game mechanics of Quaver. According to your feedback, one of the main concerns with Quaver was with the way accuracy was calculated - particularly because of its harshness and extreme focus on Marvelous to Perfect ratio. On Tuesday, we released an update which makes it slightly more lenient. All of your existing scores have been recalculated to this new system, and almost everyone has benefited from it. You may have gained or lost ranks and first place scores as a result of this change.
In order to understand the change, it's important for you to understand the overall goals that we want to achieve when calculating accuracy in this game. We want to discourage spamming & not playing the game properly Achieving high scores for not playing the game correctly is something that we want to avoid. If you're consistently achieving poor judgements, your accuracy should reflect that. We want to encourage and reward players for achieving a higher ratio of Marvelous judgements as opposed to Perfects Achieving consistent Marvelous judgements is significantly harder than Perfects when it comes to the timing windows. We acknowledge this and want to reward this in accuracy calculations without being too harsh. We want accuracy to reflect a play's overall performance well This one is pretty simple. If you perform extremely well on a score, your accuracy should be extremely high and vice versa. Achieving 99%+ scores should be difficult and rewarding for the player Given that 100% is only achievable by gaining all marvelous judgements, 99% should be difficult to achieve as well and focused more heavily on ratio past a certain point.
For this update, we've changed the way judgements are weighted when calculating accuracy.
In the picture above, you can see the differences between the two systems - namely the Perfect judgement weighting changing from 96% to 98.25%, and the Great judgement weighting changing from 50% to 65%. This ultimately makes the game slightly easier than before. After spending a long time tweaking values, we've settled on testing this approach. While the system is still not perfect, it seems to align more with the goals we have for this game when it comes to our scoring system, and we believe it's a great start. Keep in mind that this update only changes accuracy. The performance rating algorithm has not been modified, so naturally the rating of your scores have also increased. From what we've heard so far, this tweak seems to make the game head more in the right direction, and we believe the same. Give the new system a try, and let us know why and how you believe things should be tweaked further. Thanks for reading!


[ 2019-08-03 12:58:17 CET ] [ Original post ]



Quaver
Swan
  • Developer

  • Swan
  • Publisher

  • 2020-07-10
  • Release

  • Indie F2P Singleplayer
  • Tags

  • Game News Posts 33  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (14881 reviews)


  • Review Score

  • https://quavergame.com
  • Website

  • https://store.steampowered.com/app/980610 
  • Steam Store



  • LINUX [207.52 M]

  • Public Linux depots

  • Quaver is a community-driven and open-source competitve rhythm game with two game modes and online leaderboards. Create your own maps or challenge the world in ranked or casual multiplayer.

    This game is inspired by a variety of our favorite rhythm games and aims to combine and expand upon features players love.



    • Two Game Modes - Play the game with 4 keys or challenge yourself with 7. Each game mode has separate global and country leaderboards to compete on.
    • Global & Country Leaderboards - Compete with your country and the world for the highest scores and aim to be #1.
    • Ranked & Casual Multiplayer - Challenge up to 16 players in casual or competitive-oriented multiplayer battles.
    • Map Editor - Create your own maps to any of your favorite songs. Upload and share them with the world, and submit them for official ranking.
    • Custom Skins - Completely customize your gameplay experience with the ability to create skins. Export and share your skins with friends or upload them to the Steam workshop.
    • Replays - Go back in time by watching your previous scores. Watch replays from other players around the world, or export your own and share them with your rivals.
    • Over 10+ Game Modifiers - Switch up the way you play by activating in-game modifiers. Customize the speed of the song, get rid of all the long notes, or even randomize the entire map!
    • Steam Achievements - Become a master of Quaver by completing challenges and earning achievements.

    Other Awesome Stuff


    • Join a Growing Community - This game is 100% community-driven and built from the ground up with players' feedback in mind.
    • Open-Source - Help develop Quaver by contributing to its open-source repository on GitHub.
    • Anyone Can Contribute - Submit feedback, discuss with the developers, and see your ideas come to life in-game.
    MINIMAL SETUP
    • OS: Any Linux Distribution
    • Processor: Intel Pentium IIIMemory: 1 GB RAM
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0 CompatibleNetwork: Broadband Internet connection
    • Storage: 150 MB available spaceAdditional Notes: Additional disk space required may depend on the amount of imported songs
    RECOMMENDED SETUP
    • OS: Any Linux Distribution
    • Processor: Intel Core i5+Memory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.0 CompatibleNetwork: Broadband Internet connection
    • Storage: 150 MB available space
    GAMEBILLET

    [ 5951 ]

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    1.63$ (18%)
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    31.89$ (20%)
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    25.49$ (15%)
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    16.52$ (17%)
    49.95$ (17%)
    10.73$ (17%)
    3.56$ (82%)
    16.97$ (15%)
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    50.37$ (16%)
    6.00$ (60%)
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    13.79$ (8%)
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    3.0$ (80%)
    0.68$ (89%)
    11.67$ (27%)
    7.5$ (81%)
    1.05$ (85%)
    0.68$ (83%)
    2.63$ (74%)
    1.8$ (82%)
    55.99$ (20%)
    1.13$ (92%)
    6.52$ (57%)
    0.85$ (83%)
    7.5$ (70%)
    5.0$ (75%)
    5.06$ (66%)
    2.5$ (75%)
    0.85$ (83%)
    3.75$ (85%)
    1.31$ (81%)
    0.68$ (83%)
    1.84$ (74%)
    2.63$ (62%)
    3.4$ (83%)
    2.0$ (80%)
    5.39$ (55%)
    4.59$ (74%)
    3.0$ (92%)
    3.4$ (83%)

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