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Hey folks!
It's been too long, folks! Like 2024 snapped, and here we are in 2025!
Anyway, this new update brings a new world to all of you!
A better Steam integration, meaning the game won't close if it doesn't detect Steam the first time. It will keep trying for at least 2 minutes with a 10-second interval. And afterwards, it's going to close itself.
Another couple of fixes. It might happen from time to time that the game crashes randomly while playing, which is really annoying. I fixed 3 of those crashes. The first one was due to a deadlock of the log file. When the game gets an error, it writes into a log file. But if it cannot write into the log file, then it raises another error and eventually tries to write into a log file... but again it raises another error, and the error handler tries to write into a log file... I think you get it now.
I added 2 guard clauses to prevent it from happening. First, the log gets disabled if it cannot write, meaning no more error loop. The other guard clause postpones the error handler to another frame, giving Windows more time to recover and eventually store data.
Anyway, the other patch is for the log file too, but when the game tries to make a dump of the log file, if it can't do it, it no longer crashes. And the last one is to disable low-end motherboard manufacturer hot patches that lead to instability and random crashes.
That's it folks, I hope you like this better version of Sneak In.
By the way, both the game and the demo got those upgrades!
Happy new year and best wishes!
Xavier aka Binogure
[ 2025-01-10 16:04:18 CET ] [ Original post ]
Hey folks !
While guiding you through the world of match-3 with Sneak In, Im coming with something new: Fortune Avenue! Imagine Monopoly with a twist (and maybe a helicopter). I poured the same dedication into crafting a board game experience thats both familiar and wildly unpredictable.
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This isnt just another stroll down Boardwalk; think evolving rules, melting ice floes, and airports that can catapult you across the board! I wanted to create a game where each session brings something fresh, challenging you to adapt your strategy with every dice roll. And yes, I even threw in some anti-cheat measures to keep things fair for all you fiercely competitive types.
[quote]
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So, if youre ready to take a break from shooting marbles, Id love for you to check out the Fortune Avenue demo. Im still a one-person team, which means your feedback is invaluable. Together, lets see if we can make Fortune Avenue as beloved as Sneak In.
Grab a friend (or a rival), roll the dice, and let the chaos begin!
Take care
Xavier aka Binogure
https://store.steampowered.com/app/2515100/Fortune_Avenue_Demo/
[ 2024-11-11 16:05:04 CET ] [ Original post ]
Hey there, Sneak In fans!
I'm beyond thrilled to announce a monumental update that's set to elevate your gaming experience to new heights. The latest version of Sneak In brings an array of exciting changes, focusing on revamping the marbles and enhancing the game's art.
I've spent a considerable amount of time reworking the marbles to offer a more visually captivating and immersive gameplay experience. These marbles aren't just elements of the game; they're now vibrant, dynamic, and incredibly engaging. Get ready to embark on a marble-blasting adventure like never before!
Moreover, I've taken the opportunity to fine-tune various aspects of the game's artwork. Every detail matters, and I've meticulously adjusted the visuals to ensure a more polished and aesthetically pleasing gaming environment.
To celebrate this significant update, I'm thrilled to offer Sneak In at an incredible 33% discount until January 4, 2024! It's my way of expressing gratitude to our amazing community and inviting newcomers to experience the revamped Sneak In at an unbeatable price.
So, dive into Sneak In's new and improved visuals, blast those marbles, and lose yourself in the excitement! Thank you for your continued support, and I can't wait for you all to experience this fresh chapter in Sneak In's journey.
Stay tuned for more updates, and let's make Sneak In an even greater gaming sensation together!
Xavier aka Ninogure
[ 2023-12-23 15:19:12 CET ] [ Original post ]
Hey, Sneak In players! I've got some exciting news to share! The game just got a major update, and this time, it's all about breaking down language barriers and spreading the marble-blasting joy to even more gamers around the globe!
Introducing the brand new Sneak In update featuring updated translations for Spanish, Italian, Mandarin, Portuguese, and Russian! I know, I know, I should've done this sooner, but hey, better late than never, right? Now, our players from different corners of the world can enjoy the game in their native languages and fully immerse themselves in the marble-matching mayhem!
I've been working tirelessly on ensuring that these translations are accurate, up-to-date, and perfectly capture the essence of Sneak In's excitement and fun. So whether you're a Spanish-speaking strategist, an Italian marble master, a Mandarin maven, a Portuguese puzzle enthusiast, or a Russian riddle-solver, this update is for you!
Update your game now to dive into Sneak In's newest global adventure, and experience the thrill of marble-blasting like never before! Thank you for your incredible support, and as always, your feedback is invaluable to me as a solo developer. Together, let's make Sneak In a true gaming sensation!
Happy gaming, everyone!
Xavier aka Binogure
[ 2023-07-26 08:52:30 CET ] [ Original post ]
Hey there, Sneak In fans! I have some fantastic news to share with you all. I've just released an exciting update for Sneak In that addresses various bugs, including those pesky font issues. Get ready to immerse yourself in a smoother and more polished gaming experience!
In this latest update, I've worked tirelessly to fix the font-related glitches that some of you may have encountered. Now, you can fully enjoy the game without any distractions, as the text appears clear and crisp, adding to the overall visual appeal.
But that's not all! To celebrate this significant update, I'm thrilled to offer an unbeatable 50% discount on Sneak In. Yes, you heard it right! For a limited time, you can grab the game for only $1.99! It's the perfect opportunity to dive back into the marble-blasting action or invite your friends to join in on the fun.
As a solo developer pouring my heart and soul into this project, I'm immensely grateful for your continuous support. Your feedback and enthusiasm have been the driving force behind these improvements. I couldn't have done it without you!
So, what are you waiting for? Don't miss out on the enhanced Sneak In experience and take advantage of this amazing deal. Head over to the Steam store now and start your marble-blasting journey!
Thank you for being part of this thrilling adventure. Together, let's make Sneak In the ultimate marble-blasting sensation!
Stay tuned for more exciting updates and happy gaming!
Xavier aka Binogure
[ 2023-07-12 16:00:14 CET ] [ Original post ]
https://store.steampowered.com/app/1061550/Sneak_In_Marble_shooter_game/
Hi puzzle game fans,
Are you looking for an addictive and challenging puzzle game that will put your skills to the test? You're going to love the latest version of Sneak In! I've worked tirelessly to improve and fine-tune every detail of this game, to bring you a unique gaming experience.
Sneak In now includes 240 unique levels, each with a unique background image to immerse you in the captivating world of the game. But that's not all! I've also added exciting new gameplay mechanics with 8 special balls, dynamic and colorful levels, an accessible version for color-blind players, and touchscreen-specific options.
The end result is a must-play puzzle game for all Zuma fans and puzzle game enthusiasts in general. I'm sure you'll be hooked from the very first game!
So what are you waiting for? Try Sneak In today and get ready for hours of exciting gameplay. I can't wait to see the scores you'll achieve!
Cheers,
Xavier aka Binogure
Changelog
Features
- Add marble color next to the cursor
- Hide the mouse cursor when playing on a touchscreen
- Add final level (boss fight)
- Rework marble colors
- Add background to every single level
- Main menu and options menu have been reworked
- Add final level (boss fight)
- Design remaining worlds (10 / 16)
Level reworked:
- 23, 26, 45, 68, 75, 118, 123, 125, 149, 170, 197, 200, 220
[ 2023-05-01 07:58:58 CET ] [ Original post ]
Hello everyone!
It is with great pleasure that I announce a new version of Sneak In!
We are already at v2.4.0, and this new version brings some quality changes.
As you can imagine, this version brings 2 new worlds, and the 30 new unique levels that come with them! That's about 1 hour of extra play time, as it takes me on average 2 minutes to complete a single level.
On top of that, there are some improvements! More fun for your eyes!
The achievements are directly integrated into the game. When you unlock an achievement, a short animation will be added on your game screen. And then there are the square balls. You know the ones that bounce! Know that if you manage to bounce a ball more than 4 times, then it will explode and destroy the balls around it.
And thanks to your feedback, I also took the time to rework levels 45 and 119. These two levels were not fun to play, and I hope you will like these changes.
That's all for v2.4.0, see you in a month for more content, and an even more beautiful game!
Xavier aka Binogure
[ 2023-04-03 14:22:14 CET ] [ Original post ]
Hello!
As part of our celebration of spring, here's a 40% discount from Sneak In!
Enjoy it while it lasts. Please note that once the development of the game ends, hopefully by the end of the summer, the price of Sneak In will be re-evaluated.
Besides, if you like Sneak In, and you like management games, City Game Studio, a video game studio management game is also on promotion!
There is a pack with 10% more discount if you take both games!
Take advantage of it !
Xavier aka Binogure
[ 2023-03-13 09:16:30 CET ] [ Original post ]
Howdy folks!
It's already March! Time flies too fast!
I made you a wonderful update that adds not only 30 new levels, but also new features!
2 new worlds, 30 new levels
Unique worlds are waiting for you. Thirty new levels to challenge you! A couple of players told me that they want to have more complex levels. Hang on to your hats because world 6 contains almost exclusively levels that have two snakes! In other words, in terms of challenge, you will be served! But if you're like me, and you're not of age for the challenge anymore, do not forget to tune the difficulty via the options. That way, it's much more fun and you win every time!
More animations and bonuses
To further enhance the feeling of success when you finish a level, well, the liana that makes up the path that the marbles travel becomes flourishing again and many leaves will sprout from it. As for the snake, it gets stunned. On the bonus side, when you make combos each time you shoot a marble, you obtain a scoring bonus. This is signaled by a delightful sound effect.
The follow-up
I have plans to add in-game achievements. So when you unlock an achievement, an animation plays in Sneak In. And other animations are going to be added to enhance your gaming experience. For March, you had 30 new levels, I hope to keep up the pace and provide you with as many each month. If all goes well, this will bring us to 240 levels by the end of the summer! That's it for today. Thanks for reading, and go enjoy Sneak In Xavier AKA Binogure
[ 2023-03-03 12:19:25 CET ] [ Original post ]
Good morning friends!
I wish you all well! It's already February and as promised here is the sixth world of Sneak In! 15 new levels and some changes, let's talk about it now!
The survival mode
This mode that never ends has been slightly revised. Indeed, when you launch the infinite mode, you get 3 bonuses of each. The bonuses you earn in endless mode are lost once the game is over. Make sure you use them quickly, you'll always get as many bonuses when you restart the game anyway!
Other changes
Upon launching a level, there is a pop-up that lists which marbles will be present. This list of images used to be small and hard to read on small screens. In v2.2.0, all of the marbles in the display panel have been enlarged, and the marbles are now easily distinguishable. Some of you pointed out that changing the position of the cannon by clicking on it could be cumbersome on heavy levels and suggested that you could change the position of the cannon by pressing a key. Thus, you can switch the position of the cannon by pressing the space key on your keyboard. That's very convenient. One more change. In case you consume bonuses during a level but you lose, or you close your game, then the bonuses that were consumed will be returned to you. This is more fair play, and it's a suggestion from Bulobon, so thank him! As for the fix, Steam achievements should work properly from now on! That's it for today, see you next month for another new world! Good day to all Xavier aka Binogure
[ 2023-02-03 11:08:50 CET ] [ Original post ]
Hey folks!
Not many of you are reading these posts so I'm going to keep it short.
Sneak In keeps getting regular updates, adding new content, but also improving the gameplay itself.
In January 2023, Sneak In received an update adding a new world, 15 new levels.
Another world will be added for February, and like the last update, this will add 15 new levels and enhance the interface.
When a level contains more than one launcher position, you can change the launcher position by pressing Space. It's very convenient during an intense game where precision is essential! In addition to this, there will be some fixes and other minor changes, but I won't tell you everything now, I'll save some for the update!
Have a nice weekend
Xavier aka Binogure
[ 2023-01-21 16:00:44 CET ] [ Original post ]
Hey folks, good morning,
Today I am very pleased to announce that World 4 is finally available.
This update increases the number of available levels to 75, plus the infinite level.
Just as promised, I'll add one more world each month until I reach the count of 250 unique levels. If you want to follow the development of Sneak In, suggest levels or new ideas, come and discuss it on the Official Discord server.
There are several fixes for this new content. Level 9 had a bug, some marbles were going backwards, even if it didn't affect the gameplay, it's fixed. Some animations in the tutorial were not working properly, and some of you could not access the scoreboard.
A little change, which I hope will improve your experience, when you select a level from the world map, then the game automatically loads without asking you for confirmation. However if you have just finished a level, go back to the world map, and let the animation run, then there will be a confirmation before loading the next level.
That's all for today, but don't worry, there are more updates to come on Sneak In
Have a nice year, have a nice day and see you soon
Xavier, aka Binogure
[ 2023-01-10 15:07:18 CET ] [ Original post ]
Quality update for Sneak In! Some bugs have been fixed. In the 9th level in particular, the marbles were going backwards, the path of the level was badly defined. Among fixes, there was also a problem with loading the world leaderboard. Apart from the fixes there are some other changes. For example the game help now includes a description for bonuses or when you press a button in a level, the level opens directly without having a pop-up before loading the level. That's it for the new year's surprise update, Happy New Year to all Xavier aka Binogure
[ 2022-12-30 16:18:11 CET ] [ Original post ]
Hey folks, So, got your feeedbacks already that's explain today's update.
What's new?
![](https://clan.cloudflare.steamstatic.com/images/34817774/4990a90237851d88e4d436469d5f4cd9c3acb363.gif)
There's a new popup on the main menu, it shows and explains how specials marbles works. New sound FX have been added, and bugs have been fixed. Wish you a pleasant holidays, Cheers Binogure
[ 2022-12-24 13:32:17 CET ] [ Original post ]
Hey folks! We finally have a new version of Sneak In, and I'm excited to announce it! Well, today we're going to talk about the key changes as well as what's coming up for you in the next few months!
What is new?
Almost everything has changed since then. It progresses from the cannon that launches the marbles to the snake at the level's end, through all of the marbles, and finally, all of the levels have been redesigned. The main menu and the world map are the only things that haven't changed. Even so, both have been modified. For example, the world map has a cleaner path and more evenly distributed leaves. Concerning the gameplay, it is required to earn a certain number of points to clear a level, and you will be awarded a badge according to the time it took you to complete the level. The faster you finish it, the better the medal. Some stages feature one or more marble tracks. There are also moving walls and other juicy effects.
![](https://clan.cloudflare.steamstatic.com/images/34817774/3513a4954a50b63777fc4bcbf5e63c8d09c81e3a.gif)
Upcoming updates?
As you may have noticed, Sneak In doesn't have as many levels as before. However, the 60 levels of the game look better and feel more balanced. Over time, I plan to add new levels until it reaches 250 levels. Thus upcoming updates are going to contain both patches and more content as well. Please feel free to share your suggestions with me on Steam, or come and talk about them on the studio's Discord server. Happy holidays to all. Binogure
[ 2022-12-23 12:00:25 CET ] [ Original post ]
Hello everyone! I would like to announce you a great news, Sneak In is going to be totally revamped.
Revamped?! What
So let's start with what's unchanged. Both the map of the 15 worlds and the main menu will remain almost unchanged. Everything else will be completely overhauled! Many new levels are coming. New levels with two or more snakes! New levels with multiple marble launching spots. New levels with stunning visual effects. New levels that will make you want to re-launch Sneak In!
![](https://clan.cloudflare.steamstatic.com/images/34817774/74b588b48c68aabf6825d824434cdfc3cca71d19.gif)
Awesome! When can we play it?
If you already own Sneak In, this update should be available by the end of October on the Unstable branch of Steam. If you don't own Sneak In, now is the time to buy this marvel, the current version will allow you to pass the time until the arrival of this version 2.0. Most of the levels are already created, and I still have to work on marketing but also on balancing the game. I want this update to be done right, so if you want to help me, you can already buy the game now. When the update is available on the Unstable branch, I will make an announcement for you again! That's all for today! Have a nice day everyone, Kisses Xavier aka Binogure
[ 2022-10-05 16:11:12 CET ] [ Original post ]
Hey fellow gamers,
2 announements within a single day, what a day for Sneak In!
Let's talk about this new major update. Demo is also up-to-date!
Bootloading screen should always fit into your screen! Also, you can now see the next marbles and switch
by right clicking on it, which is really convenient!
Beside that, the game is now using the latest Steam runtime SDK which make it more compatible toward linux users!
Have fun,
Cheers
Xavier
[ 2022-09-16 18:20:03 CET ] [ Original post ]
Hey fellow gamers!
Lately I've been working on the Steam deck compatibility for both of my games, ie City Game Studio and Sneak In.
While City Game Studio is still under review, Sneak In is already Deck verified. You can play it on the Deckflawlessly!
Let's give it a try !
Cheers
Xavier
[ 2022-09-16 15:26:10 CET ] [ Original post ]
Hello,
Today I'm excited to announce an exclusive 75% reduction on Sneak In.
There is a new upgrade in the works, and if you want to chill by the pool and blow bubbles on your mobile, now is the time to take advantage of this 75% discount.
If you already own City Game Studio, you will receive items in a future update for those who own Sneak In!
Here's to you.
Cheers
[ 2022-06-23 17:06:55 CET ] [ Original post ]
Hey folks
It's been a year already since the last update. And I wanted to improve the visuals of Sneak In a little bit. I also took time to rework some of the mecanisms of the game.
There is a brand new background image for levels. This image has specific settings allowing the level to adjust its color accordingly to the visible marbles. I find it quite satisfying and I hope you'll like it too.
Also, walls and tunnels have been revamped, and I like the way they look at the moment.
Those updates are available for the complete games, and most of it is avaiable on the demo.
Have a nice days folks
xoxo
Binogure
[ 2021-12-21 10:58:05 CET ] [ Original post ]
Hello folks,
Good news folks! Sneak In doesn't have much bug!
Beside bugfixes, I added a friend only leaderboard view. So you can now compare your score with your friends easily. I know you required that feature, so here it is!
Also, I found out that the main menu was too static, so I added a fog effect and re-exported most of the assets in 1440p, so the game looks better on larger resolution.
Discord rich presence has also been added.
That's all folks!
I hope you enjoy Sneak In!
Binogure
[ 2020-10-17 16:00:52 CET ] [ Original post ]
Hello people! TL;DR: Sneak In is a Zuma style match-3 game, with more than 200 levels, 7 special marbles, 3 different bonuses, a world map that I hope you will enjoy and an infinite level where you can spend all the time you want.
Backstory
I've been working alone on Binogure Studio for 3 years now. Before that I was already working in video games, but for other companies. And 3 years ago I gave up everything to start developing City Game Studio. After a few months of development, I realize that the City Game Studio project is too big. Not think twice, I I start working on Sneak In. I wanted it to be a mobile game without ads or tracking feature. 6 months later, and after several contributions to Godot Engine, Sneak In is published for mobile and hardly has found its audience. Although the reviews are very positive, Sneak In, like the vast majority of mobile games, falls into oblivion. Sneak In is a commercial failure, but a professional success. Publishing Sneak In has taught me a lot about the development process, marketing and account management.
What's new?
This version has no life, which means you can play as long as you want. The visual effects have been redesigned and there is the possibility, by right clicking, to change the colour of the marble you will shoot. These are differences that may seem subtle but that deeply change the gameplay (and make the game even more fun). Assets have been exported in high resolution, music and sound effects exported in much better quality. In addition, the Steam version supports Remote Play on phone and tablet. So you will be able to play on PC, tablet and mobile phone at the same time.
Closing words
I spent 6 months making Sneak In, and 2 months promoting it on the Internet. This is a small project that should bring you complete satisfaction. Thanks to all of you, Binogure
[ 2020-10-15 07:45:38 CET ] [ Original post ]
Hello folks, I hope you are doing good! And everything is alright. Back in 2018, Sneak In has been released on Android. it gets a lot of good reviews so here it comes to Steam! It is a premium boosted version of the Android version.
Virus Marble
![](https://clan.cloudflare.steamstatic.com/images/34817774/3fa95be7fbd06bab15f5088b03d3e0a1d4f92a2c.gif)
Sneak In is a fun and challenging marble shooter game. There are 7 special marbles. The worst one is the virus marble. Every 10 seconds it duplicated itself, it is by far the most difficult marble to shoot!
Bubble marbles
![](https://clan.cloudflare.steamstatic.com/images/34817774/a4b5fb47b4f8cd72d5f4e1ecae2f688a2c868b2b.gif)
Beside that marble, some of them are quite cool, like the bubble marble. It matches with any other marbles, quite convenient. There is also the white paint marble, you have to color them before shooting them.
Special marbles
![](https://clan.cloudflare.steamstatic.com/images/34817774/d212141e5943d2001cff2caa137325928e8a828b.gif)
There are 4 other marbles to discover. And also super power. So if you liked other marble shooter games, come and try out Sneak In, because I also love marble shooter games, and that is why I made Sneak In, to get an addictive fun and challenging marble shooter! Oh, I almost forgot, there is a worldwide leaderboard. So once you've completed Sneak In, you can keep playing the infinite level. I hope you will love Sneak In! Binogure
[ 2020-10-07 17:00:11 CET ] [ Original post ]
Hello everyone! It is with pleasure that I announce the release of the demo for 6pm on October 5th! You will have access to a part of Sneak In, this demo will allow you to discover the beginning of the game, a small part of the world, some of the special marbles and bonuses! Count between 30mn and 1h to complete the demo (take your time). Thank you for your presence and support! Feel free to enjoy and share the game on your networks!
[ 2020-10-05 15:49:14 CET ] [ Original post ]
Hello fellow casual gamers, Sneak In is the first game I released. Back in 2017, I worried about failing the release of City Game Studio (CGS has been released in 2019). I read several gamasutra's articles explaining that the first game you might want to release should be a little game. In the indie gaming industry, it means ~6 months of development. The reason is simple, when you release your first game, you will learn a lot by making mistakes. So I started working on a second tiny project. And since Zuma is my favorite of the match-3 games genre, I started working on a neo-Zuma game with a twist.
Unique world map
![](https://clan.cloudflare.steamstatic.com/images/34817774/8049b8c545ff8b3772740a4ade500e2bd8070a35.gif)
I wanted to make a world map that you want to explore. By scrolling, it will play cute animations, and you can spend time playing with the world map. Since I lived in Montreal, I started walking in the city looking for mural painting. I took a lot of pictures and made a mood board. 2 months later, the worldmap of Sneak In was made. There are 16 animations, one per world.
Bonuses
![](https://clan.cloudflare.steamstatic.com/images/34817774/dd5928d79314fe8527f4760905be3a551ad9dfa4.gif)
Did I mention that I wanted to make a neo-Zuma game? It is quite ambitious since I spent hundreds of hour playing Zuma, and thousands playing other marble shooter games. Sneak In is my answer to the plethora of marble shooter games all alike. Every world has 14 levels plus 1 hard-level. Everytime you beat a world, you get a bonus. There are 3 bonuses in Sneak In, and you can use them when you need them. A bomb, a marble matcher and a time machine.
Marble with special powers
![](https://clan.cloudflare.steamstatic.com/images/34817774/06e97334aaa37d464d7d6149a684fa311038f8ab.gif)
There are 7 magic marbles: The frozen, the bumpies, the ghosts, the rocks, the bubbles, the viruses and the blackholes. The frozen needs to explode 4 times before melting. The bumpies act as wall, and shooting one 3 times make it round, and it acts as a normal marble. A red ghosts marbles needs to be shot with a red marble to melt. There are green, yellow, purple, brown, blue ghost marbles. A rock can be paint with any other marble. A bubble marble matches with any other marble (those are my favorite). The virus marbles are killed when a marble explode near them and the blackholes marbles need to be shot several times before melting.
Still missing something
![](https://clan.cloudflare.steamstatic.com/images/34817774/d35fd65dee401ce2738cec6394555bec417f370e.gif)
I enjoy playing marble shooters, so I made 240 levels, but once you've done with them, you've pretty much finished the game. Which is great, but you might still want to play it from time to time. So I made an infinite level that changes every week, and there is a worldwide leaderboard. A demo will be available next week and I hope that, like me you will like Sneak In! Thank you for reading me. Regards Binogure
[ 2020-10-04 16:08:00 CET ] [ Original post ]
- Sneak In Linux [40.35 M]
Sneak In is a fun, challenging and addictive marble shooter game. Stop the evil and greedy snake Seth from eating all your beloved marbles that slowly sneak into the marvelous jungle of Chicahua. Seth, the fearless reptile who is living there for ages also wants to collect the precious marbles. Stop him by triggering chain reactions and combinations of three marbles and play through over 200 unique, colorful and challenging levels to reach the top spot on the scoreboard. Challenge your friends on the endless mode and beat their highscore. Sneak In is one of the most addictive marbles game you will ever play.
Do you have what it takes to stop the Seth the most vicious snake and survive the jungle of Chicahua?
Highlighted Features
✪ 7 magic marbles: The frozen, the bumpies, the ghosts, the rocks, the bubbles, the viruses and the blackholes
✪ 1 new endless mode every week
✪ Over 200 unique challenging levels
✪ Easy to learn, hard to master
✪ Play on multiple devices cloud-saved
Sneak in to the Chicahua jungle, defeat Seth the sneaky snake and challenge your friends in an endless game mode. Still here?! Hurry up before Seth eats all your delicious marbles!
- OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above)
- Processor: Single CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.0 (1280x720)
- Storage: 1 GB available space
- OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above)
- Processor: Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.0 (1600x900)
- Storage: 1 GB available space
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