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Patch Notes 2


Hi everyone! This is a short post detailing some of the bugs that were found and fixed over the last few days, as well as a couple of requested quality of life improvements. Patch notes: [olist]

  • Bugs revolving around the victory screen and other UI. The fanfare would sometimes play twice, and input wouldn't always be restored after leaving the map or after a new save.
  • On linux builds, you couldn't travel to later levels of the campaign. Sorry about that linux users!
  • Once in a blue moon, the form alliance options wouldn't resume the dialog and soft-locked the level. If anyone is experiencing this issue, let us know and we'll patch your save files for you.
  • Saving & reloading in floody hell could soft-lock the level.
  • Placing a building instruction somewhere inaccessible would cause an Engineer to get stuck trying to build it.
  • In full-screen mode, tooltip was sometimes turning into a small square after the cursor leaves an entity or tile.
  • Various descriptions for buildings, scenery or traits were missing.
  • With the cursor in certain positions, pressing down and left/right would move the camera up instead of down. This was caused by a conflict with mouse-edge panning.
  • The list of levels on linux builds, for example the tutorials, were displaying in the wrong order.
  • In Bridge-It Lake, added various signs to remind players of the fundamental mechanics in the game. Also made it a little clearer how to reach the fishbeard outpost.
  • Double tapping a number key will now centre the camera on that unit.
  • Under all-items, there will now be a summary of how full your storage is. [/olist] We've also noticed occasionally a saved game won't load correctly, but that it can reload again without issue. We'll try to have this resolved next week. We'll keep you informed of any future patches. If you come across any bugs yourself, or would like to request a feature, let us know!


  • [ 2019-10-26 10:46:00 CET ] [ Original post ]



    The Dwarves of Glistenveld
    Nysko Games Ltd.
  • Developer

  • Nysko Games Ltd.
  • Publisher

  • 2019-10-18
  • Release

  • Indie Strategy Singleplayer EA
  • Tags

  • Game News Posts 43  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Positive

    (10 reviews)


  • Review Score

  • https://www.nyskogames.com/
  • Website

  • https://store.steampowered.com/app/805520 
  • Steam Store

  • The Dwarves of Glistenveld is a 2.5D Real Time Strategy game with sandbox and RPG elements. Take control of a clan of Dwarves, as they mine, forage, build and fight to retake their homeland from a horde of greedy goblins. Will you unite and cooperate with the other dwarf clans? Or will you take control of a single clan and seek to gain power for yourself?

    Story:


    Goblins have invaded the land of Glistenveld and the dwarven city Glistenborg is besieged! Flanked on all sides and with their supplies cut off, the surviving dwarves have fled underground. Cut off and divided, the dwarves split into five clans, each with their own strategy to survive. Goblins are now searching the caverns and tunnels under the city to rid the land of all dwarves for good! Can you forge a new clan and unite the dwarves under one banner? Retake your homeland and drive out the goblin horde!

    Features:


    Campaign
    Play through a story-driven single-player campaign, as you help the dwarves drive out the goblins and take back their homeland!

    Personality
    Every dwarf is unique, with a trait system and generated details that give each unit individual personalities, appearances and behaviours. Watch as your dwarves gain experience working a particular role and level up to gain new abilities!

    Scenarios
    Experience a series of carefully designed, challenging levels that are not part of the main campaign.

    Skirmish Mode
    Play through an almost infinite number of generated maps as you choose from a wide range of parameters to customize your own scenario.

    Map Editor
    Hand-craft and script your own levels and share them on the Steam Workshop.

    Mini Games
    In our first mini-game, Mobbit Run, you play as a brave mobbit (an underground critter somewhere between a mole and a rabbit) whose goal is to steal carrots from the goblins.
    MINIMAL SETUP
    • OS: Ubuntu 14.04
    • Processor: Intel Core i5-6500 CPU at 3 GHz. or equivalentMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 9500 GT. or equivalent
    • Storage: 1 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 18.04
    • Processor: Intel Core i5-6500 CPU at 3 GHz. or equivalentMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 680. or equivalent
    • Storage: 2 GB available space
    GAMEBILLET

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    5.87$ (71%)
    2.00$ (90%)
    46.19$ (16%)
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    4.86$ (84%)
    41.47$ (17%)
    8.78$ (12%)
    1.75$ (71%)
    12.95$ (19%)
    1.55$ (78%)
    41.49$ (17%)
    24.00$ (60%)
    4.12$ (17%)
    24.87$ (17%)
    12.36$ (51%)
    3.29$ (18%)
    2.00$ (80%)
    13.57$ (15%)
    4.44$ (78%)
    8.25$ (17%)
    8.39$ (16%)
    6.08$ (70%)
    GAMERSGATE

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    17.49$ (30%)
    0.79$ (89%)
    0.79$ (89%)
    3.99$ (20%)
    5.25$ (65%)
    0.3$ (92%)
    0.3$ (92%)
    0.9$ (77%)
    12.99$ (35%)
    7.5$ (81%)
    6.0$ (70%)
    0.53$ (92%)
    3.75$ (92%)
    2.81$ (81%)
    1.13$ (89%)
    0.75$ (85%)
    9.99$ (50%)
    6.0$ (85%)
    12.0$ (60%)
    0.89$ (87%)
    15.74$ (48%)
    0.38$ (92%)
    0.48$ (52%)
    0.53$ (92%)
    3.0$ (85%)
    0.89$ (87%)
    0.88$ (91%)
    1.25$ (75%)
    9.9$ (67%)
    1.0$ (80%)

    FANATICAL BUNDLES

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