Sound Effects Update + Patch Notes 5
Cave Ambience - Background ambience will now play in the game! This was intended to be a feature on launch but was delayed due to some technical difficulties.
Construction SFX - We've updated the engineer's building animation and added SFX for both crafting and assembling.
Fishing & Harvesting SFX - More subtle than the construction SFX, but now you can hear your forager work as well. Also a ripple will appear on the water where the forager is fishing.
Dialog Voice-cues - Characters will now make a voice cue when there's dialog. The current lines are placeholder and we'll be replacing them at a later date, once we've recorded some new ones.
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Fixes:
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Force Rest/Eat - The two buttons in the UI to force a unit to rest or eat are now much more responsive.
Units at low health, low stamina or a low-ish combination of both will rest of their own accord. Resting is now given priority over eating when a unit needs both.
Starting Dwarves - The traits belonging to your starting dwarves are no longer hidden in-game.
AI Performance - Various fixes to reduce the potential for lag spikes when AI units get stuck.
Fullscreen/Windowed - Attempted to fix a bug where swapping between fullscreen and windowed mode might make the game go black. We had a hard time reproducing this but we might have found the cause.
A few more tutorial updates, mostly aesthetic this time.
Map Editor - Music and ambience are muted while in the editor.
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Also, those of you wondering where the mac release is, we haven't forgotten you! We'll probably talk about progress with the mac release in our next blog, but we're working on it.
That's all for now!
[ 2019-11-22 14:07:07 CET ] [ Original post ]
Hi everyone, hope November has treated you well so far! In this post we outline some new sound effects, a cave-like ambience track and a number of fixes.
New features:
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The Dwarves of Glistenveld
Nysko Games Ltd.
Nysko Games Ltd.
2019-10-18
Indie Strategy Singleplayer EA
Game News Posts 43
🎹🖱️Keyboard + Mouse
Positive
(10 reviews)
https://www.nyskogames.com/
https://store.steampowered.com/app/805520 
The Dwarves of Glistenveld is a 2.5D Real Time Strategy game with sandbox and RPG elements. Take control of a clan of Dwarves, as they mine, forage, build and fight to retake their homeland from a horde of greedy goblins. Will you unite and cooperate with the other dwarf clans? Or will you take control of a single clan and seek to gain power for yourself?
Goblins have invaded the land of Glistenveld and the dwarven city Glistenborg is besieged! Flanked on all sides and with their supplies cut off, the surviving dwarves have fled underground. Cut off and divided, the dwarves split into five clans, each with their own strategy to survive. Goblins are now searching the caverns and tunnels under the city to rid the land of all dwarves for good! Can you forge a new clan and unite the dwarves under one banner? Retake your homeland and drive out the goblin horde!
Campaign
Play through a story-driven single-player campaign, as you help the dwarves drive out the goblins and take back their homeland!
Personality
Every dwarf is unique, with a trait system and generated details that give each unit individual personalities, appearances and behaviours. Watch as your dwarves gain experience working a particular role and level up to gain new abilities!
Scenarios
Experience a series of carefully designed, challenging levels that are not part of the main campaign.
Skirmish Mode
Play through an almost infinite number of generated maps as you choose from a wide range of parameters to customize your own scenario.
Map Editor
Hand-craft and script your own levels and share them on the Steam Workshop.
Mini Games
In our first mini-game, Mobbit Run, you play as a brave mobbit (an underground critter somewhere between a mole and a rabbit) whose goal is to steal carrots from the goblins.
Story:
Goblins have invaded the land of Glistenveld and the dwarven city Glistenborg is besieged! Flanked on all sides and with their supplies cut off, the surviving dwarves have fled underground. Cut off and divided, the dwarves split into five clans, each with their own strategy to survive. Goblins are now searching the caverns and tunnels under the city to rid the land of all dwarves for good! Can you forge a new clan and unite the dwarves under one banner? Retake your homeland and drive out the goblin horde!
Features:
Campaign
Play through a story-driven single-player campaign, as you help the dwarves drive out the goblins and take back their homeland!
Personality
Every dwarf is unique, with a trait system and generated details that give each unit individual personalities, appearances and behaviours. Watch as your dwarves gain experience working a particular role and level up to gain new abilities!
Scenarios
Experience a series of carefully designed, challenging levels that are not part of the main campaign.
Skirmish Mode
Play through an almost infinite number of generated maps as you choose from a wide range of parameters to customize your own scenario.
Map Editor
Hand-craft and script your own levels and share them on the Steam Workshop.
Mini Games
In our first mini-game, Mobbit Run, you play as a brave mobbit (an underground critter somewhere between a mole and a rabbit) whose goal is to steal carrots from the goblins.
MINIMAL SETUP
- OS: Ubuntu 14.04
- Processor: Intel Core i5-6500 CPU at 3 GHz. or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 9500 GT. or equivalent
- Storage: 1 GB available space
- OS: Ubuntu 18.04
- Processor: Intel Core i5-6500 CPU at 3 GHz. or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 680. or equivalent
- Storage: 2 GB available space
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