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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hi everyone! We noticed after some changes to how pathfinding works, there have been some significant FPS drops for large groups of units in large open maps (like later stages of caverns mode). These were quite hard to track down since many of them were not reproduceable after saving and loading. We've resolved most of these along with a number of other fixes & improvements.
Patch Notes:
[olist]
[ 6081 ]
[ 1507 ]
[ 1999 ]