The Dwarves of Glistenveld
Nysko Games Ltd. Developer
Nysko Games Ltd. Publisher
2019-10-18 Release
🎹🖱️Keyboard + Mouse
Positive
(10 reviews)
Easter Eggs & Root Beer (Patch Notes 34)
Easter Mode
Hope you're ready for the hunt as Easter Mode is enabled (until April. 30th)!
In Easter Mode, you will experience the following changes to the game:
[olist]
Atmosphere - The environment has a different look and feel.
Mobbits - Mobbits are larger than normal, and provide more meat!
Easter Eggs - You will find easter eggs sprawled about everywhere, even hidden in the walls! You can harvest easter eggs using the gather instruction, and they can be stored on tables similar to meals. How many can you find? (Find out at the bottom of the Stats window)
Map Tables - Among other resources, Map Tables will be able to highlight any nearby Easter eggs in your minimap!
Pet Mobbits - It's what you've all been waiting for! Collecting 50 easter eggs in a level will earn you a pet mobbit!

[/olist]
Patch Notes
The big stuff:
[olist]
Clan Creation Menu - Clan creation has moved to its own section in the main menu. Now, instead of creating a new clan each time you start a new game, you create a clan first, which you can then play with in all 3 main modes: campaign, skirmish and caverns modes!
Clan Creation - We've also added 2 new features to clan creation. A description area where you can write lore about your clan, and a starting technology for you to choose. Now when you play new games in the campaign, skirmish or caverns modes, you start with your chosen tech already unlocked. We hope this enables for more personality to the clans you create. Both options have a default value, so if you just want to skip through and jump into the game you still can.
Brewery - This new tech unlocks the brewing of beer! Root beer can be drunk by your dwarves to restore stamina, a small amount of hitpoints, and makes them drunk! Dwarves can take Root Beers with them just like meals.

Instruction List - A new management UI will now appear in the list when you click the Dwarf icon in the Instruction Panel (bottom-left), the same way you can open the Dwarf List and By Laws. Rather than listing all your dwarves, this UI lists all the clan instructions you currently have, grouped by type. From there you can open any respective assignment UI and assign/prioritise/remove any instruction you see fit.
Battle-Hold - A new type of hold button, next to the regular hold button. While the hold button is supposed to hold a dwarf in place, the battle-hold won't hold them still, but instead prevents them from performing any action other than attacking enemies and fleeing to recover hitpoints. This should help allow a bit more autonomy during assaults with larger groups of units.
Storage Signposts - A new building that helps your dwarves correctly prioritise storage. In cases where players want to build multiple separated bases, priority storage was an issue. You may have observed a dwarf walking across the map to deliver items miles away. Now their range is limited to 20 tiles, but this can be extended by building signposts, that connect regions of storage together.
Storage Auto-Collect - A new button allows you to toggle a group of connected storage to automatically assign pickup instructions when they become full. This is mostly useful for minecart drop-off points. Note: You can set this option for food barrels and tables as well.
[/olist]
The small stuff:
[olist]
Potpies - Along with unlocking root beer, the Brewery tech also allows you to cook up a new type of meal: Potpies! By combining a regular meal with root beer, potpies gain the effects of both for that extra kick!
Tables now use the same system as food barrels for prioritising specific meal / potion types, for easier setting.



Storage Arrangements - New button 'Apply to Neighbours' makes it easier to change a group of storage from one type of arrangement to another. When switching the first storage, click Apply to Neighbours and any connected storage that had the same previous arrangement will be changed. This functions like a paint-bucket tool.
Storage Priority - The new behaviour surrounding storage signposts replaces the priority numbers in storage arrangements. Instead priority is determined simply by how restrictive the storage is. A storage that only allows 1 type of item will be prioritised over one that allows 2 or 3, which will also be prioritised over one that allows more.
Assignment UI - In the case of building and supply instructions, using this UI to tell dwarves to prioritise something immediately now applies to the specific building selected, rather than the instruction as a whole like other types of instruction.
Eating & Resting - Fixed some confused dwarf behaviour, most notably when both food and rest are needed.
Radius Markers - When selecting or placing buildings that have a functional radius (such as support posts, map tables or the new storage signposts), all buildings of that type now mark a collective perimeter, so you can see the total coverage! This also applies when hovering over their respective build buttons in the instruction panel.



New Setting - New setting under Gameplay that allows you to configure what a dwarf does when they first spawn from a spring. Do they immediately go rest and eat? Or do they wait for your instruction?
Various other fixes & improvements, including minecart behaviour, losing/ignoring 'move building' instructions, and roots sometimes appearing invisible when buried in a wall.
[/olist]
That's all for now, stay safe and Happy Easter!
[ 2025-04-01 17:45:56 CET ] [ Original post ] The Dwarves of Glistenveld is a 2.5D Real Time Strategy game with sandbox and RPG elements. Take control of a clan of Dwarves, as they mine, forage, build and fight to retake their homeland from a horde of greedy goblins. Will you unite and cooperate with the other dwarf clans? Or will you take control of a single clan and seek to gain power for yourself?
Story:
Goblins have invaded the land of Glistenveld and the dwarven city Glistenborg is besieged! Flanked on all sides and with their supplies cut off, the surviving dwarves have fled underground. Cut off and divided, the dwarves split into five clans, each with their own strategy to survive. Goblins are now searching the caverns and tunnels under the city to rid the land of all dwarves for good! Can you forge a new clan and unite the dwarves under one banner? Retake your homeland and drive out the goblin horde!Features:
Campaign
Play through a story-driven single-player campaign, as you help the dwarves drive out the goblins and take back their homeland!
Personality
Every dwarf is unique, with a trait system and generated details that give each unit individual personalities, appearances and behaviours. Watch as your dwarves gain experience working a particular role and level up to gain new abilities!
Scenarios
Experience a series of carefully designed, challenging levels that are not part of the main campaign.
Skirmish Mode
Play through an almost infinite number of generated maps as you choose from a wide range of parameters to customize your own scenario.
Map Editor
Hand-craft and script your own levels and share them on the Steam Workshop.
Mini Games
In our first mini-game, Mobbit Run, you play as a brave mobbit (an underground critter somewhere between a mole and a rabbit) whose goal is to steal carrots from the goblins.MINIMAL SETUP- OS: Ubuntu 14.04
- Processor: Intel Core i5-6500 CPU at 3 GHz. or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 9500 GT. or equivalent
- Storage: 1 GB available space
RECOMMENDED SETUP- OS: Ubuntu 18.04
- Processor: Intel Core i5-6500 CPU at 3 GHz. or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 680. or equivalent
- Storage: 2 GB available space
7.44$ (17%)
16.39$ (18%)
5.87$ (16%)
26.34$ (12%)
4.95$ (67%)
4.44$ (78%)
17.59$ (12%)
25.16$ (16%)
17.54$ (12%)
4.95$ (17%)
2.59$ (96%)
3.52$ (88%)
16.79$ (16%)
16.79$ (16%)
52.19$ (13%)
8.39$ (16%)
24.87$ (17%)
12.44$ (17%)
3.13$ (84%)
33.19$ (17%)
2.28$ (85%)
24.87$ (17%)
34.59$ (42%)
1.56$ (92%)
16.99$ (15%)
8.29$ (17%)
6.26$ (69%)
12.42$ (17%)
4.69$ (88%)
13.02$ (13%)
7.73$ (45%)
0.42$ (79%)
0.85$ (91%)
0.85$ (91%)
0.9$ (91%)
0.75$ (92%)
1.28$ (91%)
1.02$ (74%)
0.85$ (91%)
0.9$ (91%)
2.55$ (91%)
0.45$ (85%)
1.7$ (91%)
30.0$ (50%)
6.38$ (57%)
0.34$ (91%)
3.4$ (91%)
0.6$ (91%)
3.75$ (92%)
3.19$ (79%)
9.34$ (53%)
0.85$ (83%)
5.95$ (70%)
1.28$ (91%)
3.14$ (37%)
0.09$ (91%)
5.28$ (82%)
0.85$ (91%)
1.13$ (96%)
3.75$ (75%)
3.99$ (87%)
0.99$ (75%)
17.49$ (12%)
1.49$ (85%)
3.99$ (73%)
17.99$ (10%)
1.99$ (85%)
1.19$ (88%)
1.24$ (75%)
0.99$ (75%)
3.99$ (90%)
1.09$ (82%)
13.49$ (10%)
4.49$ (70%)
12.59$ (50%)
1.19$ (76%)
3.74$ (75%)
2.98$ (80%)
23.49$ (22%)
1.49$ (85%)
7.69$ (23%)
17.49$ (13%)
1.24$ (75%)
0.99$ (80%)
1.99$ (89%)
2.99$ (70%)
7.49$ (50%)
2.98$ (85%)
1.19$ (88%)
7.48$ (75%)
FANATICAL BUNDLES

Time left:
356367 days, 8 hours, 52 minutes

Time left:
23 days, 15 hours, 52 minutes

Time left:
33 days, 15 hours, 52 minutes

Time left:
38 days, 15 hours, 52 minutes

Time left:
22 days, 15 hours, 52 minutes

Time left:
44 days, 15 hours, 52 minutes

Time left:
18 days, 15 hours, 52 minutes

Time left:
18 days, 15 hours, 52 minutes

Time left:
52 days, 15 hours, 52 minutes
HUMBLE BUNDLES

Time left:
4 days, 9 hours, 52 minutes

Time left:
4 days, 9 hours, 52 minutes

Time left:
11 days, 9 hours, 52 minutes

Time left:
13 days, 9 hours, 52 minutes
by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE
soulchainer
Just Chatting
Mira, mam, sin brazos! - Rayman, un da cualquiera :3.
sneaky_donkey
Software and Game Development
Working through "Building a Debugger" book
liquidcake1
Noita
Many are trying. Some are very trying. [Noita]
zigma_61
Euro Truck Simulator 2
Linux | Gaming ---> Euro Truck Simulator 2 - Convoy & testing T...
photostyle
Elite: Dangerous
Elite Dangerous :: Sirius permit grind :: AI :: #TransRights :: #BLM
tom__bh
Software and Game Development
Tattoy Release Progress 29%: github.com/tombh/tattoy/milestones
GoingDutchman
Red Dead Redemption 2 Online. Moonshine, Trade, Collect. Chill relaxin...
carolineofmaine
Always On
Kick back & listen ~ classical, country, rock, techno, jazz, blue...
zulleyy3
Software and Game Development
More OBS Plugin Dev learning
st0uffff
It Takes Two
The ultimate Dcouverte - la Bromance - ep03 ft @locohshot !dance !clip...
linuxgamestv
Minecraft
[18+] Festungen & Endportale suchen U-Bahn Planung Community Ser...
bananananaramana
Path of Exile 2
Alles wird aus Hack gemacht: Huntress/Amazon, Twister/Glacial Lance
dolphde
Last Epoch
[GER] WW Void Knight goes brrrrrr...
c0vrt
THE FINALS
finals with the boys
madjlzz
Software and Game Development
Simply working on personal projects!
Jonkero
Modding MineCraft - E12 - NeoForge/NeoVim/Linux
jonkero
Software and Game Development
Modding Minecraft - NeoForge/NeoVim/ArchLinux
jimpy3
No Man's Sky
PC : Faffing about as usual ... :)
keyb1nd_
Software and Game Development
Making min.io debug tools infinite code genjutsu Using Helix
angelbruni
THE FINALS
[DROPS ON] POWER SHIFT #2 EU & #7 GLOBAL | POWER SHIFT 24/7??? | A...