New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Last Epoch | |
Developer | Eleventh Hour Games | |
Publisher | Eleventh Hour Games | | |
Tags | Indie RPG Adventure Singleplayer Early Access | | |
Release | 2019-04-30 | |
Steam | € £ $ / % |
News | 379 |
Controls | Keyboard Mouse Partial Controller Support |
Players online |  n/a  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/899770  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 145 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 145 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | LE Linux [32.59 G]
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LINUX STREAMERS (24)
geogalvanichardestcorehatnixgreyferretgaming
spoofhxiao_misterpremiumrosscarran
leandrodaslivesthemrmodblacksmitch123deadlinux
ricardo_strykidaxxtriasjorgiciodragochen
tarovenadinsx3a1rm4xgrindthefarm
karnulcirycdayrain1999huuof
Beta 0.7.0g Patch Notes |
Chat
- Improved fading behavior for individual messages and when the chat loses focus.
- The chat window now fades away when you click outside of it.
- Replaced the Press enter to open text with a small chat button
- Fixed input being blocked by the chat window when it is closed.
- Fixed some visual issues of the chat window ui.
- Fixed a minor performance issue with automatic scrolling.
Items
- Added a new higher tier of mage armour models
- Updated on-ground item glow effects
Skills
- Added a node to the wandering spirits tree that causes wandering spirits to be revealed around the target location rather than around you
- Updated the portraits for Bone Golem variants
Enemies
- Void mauls and The Effigy of Oblivion no longer spawn in the arena as some of their skill effects would clip with the ground and become difficult to see.
UI
- The era is now shown on loading screens beneath the zone name
Bug Fixes
- Skills are now removed from your action bar if you refund passives points such that you no longer have access to a skill. Your specializations will be unaffected.
- Fixed Focus Energy Battery, Energy Infusion and Minds Shield scaling off of max mana rather than mana gained while channeling focus.
- Fixed Glacier's Cold Snap and Greater Explosion nodes not increasing damage.
- Fixed Lunge always costing 1 mana instead of scaling with distance
- Fixed the tooltips for several Mana Strike nodes not scaling when you put in more points (the effects themselves were working)
- Fixed Storm Totems Shield Totem node not working.
- Fixed the Druids Natural Duality and Strengthened Bond nodes counting your number of minions, rather than companions.
- Fixed the Druids Return to Dust node not working.
- Fixed the Lichs Ageless Ascetic not leeching life.
- Fixed the Paladins Flash of Brilliance granting increased blind chance instead of added.
- Fixed the Paladins Light of Rahyeh not increasing Fire Damage.
- Fixed the Spellblades Arcane Warden not working.
- Fixed the Void Knights Heavy Endurance node not working.
- Likely fixed a bug where the Mage would gain a pale white overlay over its model.
- Fixed a bug where using the short item names option would display the internal name of an item rather than the display name.
- Fixed a small memory leak that occurred when equipping an item.
- The Increased Freeze Chance alt tooltip no longer incorrectly specifies "spells"
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[ 2019-05-17 19:07:25 CET ] [ Original post ] |