Damage that brings you out of Reaper Form now bleeds through to your regular health. If you have 500 max health, and 100 remaining health in Reaper Form, taking a 200 damage hit will leave you on 400 health, not 500).
Sigils of Hope
The Decree of Flame node can now have a maximum of 3 points allocated (down from 5). Characters with more than 3 points in this node will have the extra points respecced for free.
Items
Increased the gold value of staves and catalysts.
Visuals
Updated the appearance of bees summoned by the Keepers Gloves.
Bug Fixes
* Fixed an error with loading certain types of shards which prevented some characters from being loaded.
* Fixed exiting to character select and then loading another character causing a variety of odd behavior, including enemies idling in place after death and load screens getting stuck.
* Fixed a bug where an item's fractured status was not being saved correctly.
* Fixed some drop rates for Uniques being incorrect.
* Fixed a bug where shards would rarely fail to drop.
* Fixed a non-functional type of Rune dropping.
* Instability is no longer shown on the tooltips of items that cant have instability.
* Fixed an oversight where Increased Elemental Damage could not roll on staves.
* Fixed Wandering Spirits Spectral Putrescence node not adding the poison tag to the skill.
* Fixed Flame Wards Selfless Sorcery node mentioning another node by the wrong name.
* Fixed a click sound being played multiple times when loading a character.
* Fixed Earthquake having a minion tag in its tooltip.
* Fixed ground affects unintentionally appearing on the Primal Sabertooth.
Known Issues
Runes and Glyphs besides Rune of Removal and Glyph of Stability are not present in the Crafting Items tab.
We have found a fix for this issue which will be in a patch soon, and the items have not been deleted. This fix was found after the patch process had started for this release so we decided to get these fixes out first.
Last Epoch combines time travel, exciting dungeon crawling, engrossing character customization and endless replayability to create an Action RPG for veterans and newcomers alike. Travel through the world of Eterra’s past and face dark empires, wrathful gods and untouched wilds – to find a way to save time itself from The Void.
Key Features
15 Mastery Classes Begin your adventure as a base class which can then specialize into one of three Mastery Classes. When specializing into a certain Mastery you will be able to access new skills and specialize your playstyle!
Customize each skill Every active skill has its own augment tree that can completely change how the skill functions. Transform your skeletons into archers, your lightning blast into chain lightning, or make your serpent strike summon snakes to fight alongside you!
Lose yourself in the item hunt Fill your arsenal with magic items you craft to perfection, change the rules of your build with powerful unique and set items, and always have that next upgrade just on the horizon with Last Epoch's randomized loot system.
Explore a vast world throughout time The world of Eterra is home to many factions and secrets. Travel to different points in time to change the world's fate, and fight to set it onto a new path.
Endless replayability With a wealth of classes and skills to customize, deep game systems, randomized loot, and continuing development, Last Epoch is a game that will keep you coming back.
Easy to learn, hard to master We're committed to making our gameplay approachable through breaking up the required learning and being transparent. At the same time, overcoming some of the most challenging content will require deep knowledge and pushing your build to its limits.