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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Last Epoch 

 

Developer

 Eleventh Hour Games 

 

Publisher

 Eleventh Hour Games 

 

Tags

 Indie 

 

RPG 

 

Adventure 

 

Singleplayer 

 

 Early Access 

Release

 2019-04-30 

 

Steam

 € £ $ / % 

 

News

 379 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 n/a 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/899770 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 145  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 145 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 LE Linux [32.59 G] 




LINUX STREAMERS (24)
geogalvanichardestcorehatnixgreyferretgaming
spoofhxiao_misterpremiumrosscarran
leandrodaslivesthemrmodblacksmitch123deadlinux
ricardo_strykidaxxtriasjorgiciodragochen
tarovenadinsx3a1rm4xgrindthefarm
karnulcirycdayrain1999huuof




Beta 0.7.8b Release and Patch Notes

[h3]Skills[/h3]

  • Spirit Plague is now correctly considered a Curse.
  • Clarified Mark for Deaths tooltip to say its a Curse.
  • Clarified Harvests tooltips to state that Harvest interacts with all Curses, not just Mark for Death


[h3]Items[/h3]
  • Class incompatible items (e.g. acolyte helmets if you're a mage) drop twice as often as before above level 50. They are still less likely to drop than items that are specific to your class.
  • The Mana Regen suffix can now roll up to 17% (from 15%).
  • Fixed a bug where Mage had an additional Freeze Rate per Stack of Chill affix in addition to the one it shares with Primalist.
  • Added a new Acolyte specific suffix that adds minion freeze rate multiplier.
  • Existing items with extraneous mage freeze rate per chill affix will now have the new minion freeze rate multiplier affix.


[h3]Bug Fixes[/h3]
  • Fixed a bug where the Ruined Shrine zone for the Monolith would fail to create an objective.
  • Fixed some zones in Chapter 8 having different music than intended.
  • Fixed a bug where deleted characters would still be shown in the list of characters until the game was restarted.
  • Fixed an error that could occur when loading saves from 0.7.7 into 0.7.8 for the first time.
  • Fixed some bugs with transitioning between different animations on the Mage.
  • Fixed a bug where Spriggan Forms animations acted as if you were holding a two-handed weapon.
  • Removed the waypoint from the Northern Stream.
  • Fixed water flickering in the Moonlit Shrine.
  • Fixed an object blocking the camera in Corrupted Lake.
  • Fixed the Primalists Ancient Call passive granting incorrect stats.
  • Fixed Death Seals Life Tap node not working.
  • Fixed Smites tags not changing when converted to another damage type.
  • Fixed Lightning Blasts Insidious Conduction node stating it added a channel cost of 20. It actually adds a channel cost of 40.
  • Fixed a bug where the health bars above enemies would have inconsistent sizes, and improved their performance.
  • Fixed a bug where Bone Harvester and Torch of the Pontifex recast the last skill you killed an enemy with, rather than their intended on kill effect.
  • Fixed a bug where Urzils Pride was scaling incorrectly.
  • Fixed a bug where class requirements in comparison tooltips would incorrectly show as red.
  • Fixed the Freeze Rate per Stack of Chill affix having a typo in its name.
  • Fixed a bug where the Reduced Health Cost Of Spells affix for Acolyte armor was increasing the health cost of spells.
  • Fixed a bug where the Sentinel's Void Damage Over Time Idol affix had been accidentally deleted.
  • This will not fix existing idols, where it has unfortunately been replaced by the Acolyte's new +1 skeleton affix, which is less than useful for Sentinels.


[ 2020-05-27 22:23:54 CET ] [ Original post ]