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Beta 0.7.8f Release and Patch Notes

Skills


Death Seal


  • Reduced Wave of Death's base radius by 5% (reverting the increase from 0.7.8e).
  • Mortal Pulse reduces damage by 50% (from 25%).
  • Tachycardia increases wave frequency by 12% (from 20%).
  • Cycle of Decay grants 20% more damage (from 25%) and can have 3 points allocated (from 4).
  • Curdled Flesh grants 2% more damage per stack (from 3%), but is still capped at 60%.
  • Carrion Breath grants 35% increased area (from 40%), and can have 4 points allocated (from 5).

Smite


  • Increased Smite base damage by 11% to match its added damage scaling.

Spirit Plague


  • Deals 13% more damage.
  • Discharge now requires 3 points in Efficacious Application (from 5).
  • Now states its added damage effectiveness in its tooltip.

Tempest Strike


  • Added a node that restores mana when Tempest Strike fails to proc any sub-abilities (Lightning Bolt, Earth Spike, or Northern Winds).

Vale Spirits


  • Increased damage by 15%.

Passives


Shaman


  • Tempest Form also grants 1 mana on Tempest Strike use per point.
  • Sky Armour grants 20 armour per point (from 10).

Uniques


Torch of the Pontifex


  • Cremate duration reduced to 1.5 seconds (from 4 seconds).
  • Doubled Cremates base damage and added damage effectiveness.

Items


  • The "of Symbiosis" Acolyte specific affix now grants 14% to 35% increased spell damage per Skeleton Mage. It previously gave +14 to 35 necrotic spell damage due to a mistake.

Enemies


Skullen Pyromancers


  • Now deal 33% less damage with Fire Spray
  • Are now considered level 33 enemies, rather than level 31 enemies. This will make their health slightly higher in the campaign, but scale less at endgame.

Visuals


  • Fixed a bug where Torch of the Pontifexs Cremate effect appeared as a pink circle, and improved its visuals compared to before the bug.
  • Added a visual effect for after the player is teleported during the Lagon fight.
  • Improved the visuals for Thorn Shield (Ice Thorns node).

Sound


  • Added vocal sounds that play when abilities are used for enemies in Chapter 2.
  • Added a charge up sound for Sapphiral enemies.
  • Adjusted sounds for many enemies early in the game.
  • Adjusted sounds for elemental hits to fall off (become quieter) at a shorter distance.
  • Added new sounds for Tempest Strike, including the base ability, Charged Stone, Northern Winds, Perfect Storm and Tempestuous.
  • Added new sound effects for Bees.
  • Added new sounds for Revenants.
  • Added a looping fire sound for Flame Wraiths.
  • Added sounds for Focus nodes that deal lightning damage.
  • Added a new sound for Wave of Blood.
  • Added a new sound for Necrotic Mortar.
  • Added a new sound for Lightning Wave.
  • Improved sounds for Spectral and Blood Golems (Bone Golem variants).

Optimization


  • Improved the performance of Tempest Strike.

Bug Fixes


  • We have identified and resolved a prevalent crash affecting Windows users with AMD video cards. (Stack Trace: WriteParticleMeshIndices).
    • We'd like to thank AMD for collaborating with us on this issue and the resources they provided us.
  • Fixed a bug where the Character Introduction videos would fail to play on Linux. This meant the game got stuck on a black screen when creating a character, requiring a game restart.
  • Fixed a bug that caused log files to be very large (d3d11: failed to lock buffer).
  • Fixed a bug where freezing a Siege Golem would not always cancel its ballista attack.
  • Fixed the Increased Shield Throw Critical Strike Chance affix granting more critical strike chance rather than increased critical strike chance.
  • Fixed a bug where Drain Life's poison conversion node did not give it the poison tag.
  • Fixed Holy Auras Expedite node not granting Haste on hit.
  • Fixed some icons in Reaper Forms tree appearing as a blank image.
  • Fixed a bug where the Increased Warpath Area stat from Idols only applied while using a shield.


[ 2020-06-17 21:30:43 CET ] [ Original post ]



Last Epoch
Eleventh Hour Games
  • Developer

  • Eleventh Hour Games
  • Publisher

  • 2019-04-30
  • Release

  • Indie RPG Adventure Singleplayer EA
  • Tags

  • Game News Posts 425  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Mostly Positive

    (88800 reviews)


  • Review Score

  • https://lastepochgame.com
  • Website

  • https://store.steampowered.com/app/899770 
  • Steam Store

  • Last Epoch combines time travel, exciting dungeon crawling, engrossing character customization and endless replayability to create an Action RPG for veterans and newcomers alike. Travel through the world of Eterra’s past and face dark empires, wrathful gods and untouched wilds – to find a way to save time itself from The Void.

    Key Features

    • 15 Mastery Classes
      Begin your adventure as a base class which can then specialize into one of three Mastery Classes. When specializing into a certain Mastery you will be able to access new skills and specialize your playstyle!
    • Customize each skill
      Every active skill has its own augment tree that can completely change how the skill functions. Transform your skeletons into archers, your lightning blast into chain lightning, or make your serpent strike summon snakes to fight alongside you!
    • Lose yourself in the item hunt
      Fill your arsenal with magic items you craft to perfection, change the rules of your build with powerful unique and set items, and always have that next upgrade just on the horizon with Last Epoch's randomized loot system.
    • Explore a vast world throughout time
      The world of Eterra is home to many factions and secrets. Travel to different points in time to change the world's fate, and fight to set it onto a new path.
    • Endless replayability
      With a wealth of classes and skills to customize, deep game systems, randomized loot, and continuing development, Last Epoch is a game that will keep you coming back.
    • Easy to learn, hard to master
      We're committed to making our gameplay approachable through breaking up the required learning and being transparent. At the same time, overcoming some of the most challenging content will require deep knowledge and pushing your build to its limits.
    MINIMAL SETUP
    • OS: Ubuntu 16.04
    • Processor: Intel Core i5 2500 or AMD FX-4350Memory: 6 GB RAM
    • Memory: 6 GB RAM
    • Graphics: nVidia GTX 660ti or AMD R9 270 with 2+ GB of VRAMNetwork: Broadband Internet connection
    • Storage: 20 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 18.04
    • Processor: Intel Core i5 6500 or AMD Ryzen 3 1200Memory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: nVidia GTX 1060 or AMD RX 480 with 4+ GB of VRAMNetwork: Broadband Internet connection
    • Storage: 20 GB available space
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